Player Matchup

Apollo
Apollo
Drylefty
Apollo
Level 102
God Stats
15W - 15L
1,522 SR
Queue Stats
408W - 381L
1,552 Elo+
Party 1
Bakasura
Bakasura
Mynamised
Bakasura
Level 157
God Stats
21W - 15L
1,732 SR
Queue Stats
186W - 203L
1,631 Elo+
Solo
Ymir
Ymir
MysticSl4ught3r
Ymir
Level 149
God Stats
9W - 5L
1,556 SR
Queue Stats
445W - 401L
1,552 Elo+
Party 1
Jing Wei
Jing Wei
NotoriousCheese
Jing Wei
Level 109
God Stats
2W - 0L
1,628 SR
Queue Stats
482W - 464L
1,555 Elo+
Solo
Bacchus
Bacchus
fortylulz
Bacchus
Level 157
God Stats
13W - 7L
1,669 SR
Queue Stats
363W - 344L
1,599 Elo+
Solo
Team Averages
Level 135
1,622 SR
1,578 Elo+

VS

Team Averages
Level 94
1,587 SR
1,621 Elo+
Medusa
Medusa
 
Medusa
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
BukakeTsunami
Tyr
Level 55
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 1L
1,857 Elo+
Party 2
Horus
Horus
Def3ctedd
Horus
Level 96
God Stats
9W - 15L
1,499 SR
Queue Stats
632W - 586L
1,576 Elo+
Solo
Ao Kuang
Ao Kuang
TheAnalMangler
Ao Kuang
Level 69
God Stats
3W - 1L
1,832 SR
Queue Stats
133W - 80L
1,603 Elo+
Party 2
Ares
Ares
YungT1TUS
Ares
Level 92
God Stats
92W - 71L
1,604 SR
Queue Stats
291W - 244L
1,571 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Drylefty
Apollo
16
4 / 2 / 5
9,902
521
12,104
12,844
4,724
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bakasura
Mynamised
Bakasura
16
1 / 3 / 3
9,442
497
5,975
12,795
6,060
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
5 / 0 / 7
11,397
600
13,516
13,430
11,840
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Jing Wei
17
3 / 5 / 0
10,314
543
6,948
12,789
3,941
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bacchus
fortylulz
Bacchus
12
2 / 5 / 4
8,144
429
6,529
11,973
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
18
5 / 1 / 2
10,973
578
11,022
11,833
5,041
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
5 / 3 / 5
9,665
509
17,210
18,931
7,954
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Horus
Def3ctedd
Horus
12
2 / 3 / 7
8,841
465
3,889
12,760
8,316
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ao Kuang
14
3 / 4 / 2
8,480
446
4,921
13,661
5,173
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ares
15
0 / 4 / 0
8,670
456
3,472
10,443
10,022
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
31
15
Kills
15
15
Deaths
15
19
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
5
1
2
6
L
5
3
5
2.5
L
Horus
Def3ctedd
Horus
2
3
7
1.83
W
Apollo
Drylefty
Apollo
4
2
5
3.25
W
Bakasura
Mynamised
Bakasura
1
3
3
0.83
W
5
0
7
8.5
W
Jing Wei
3
5
0
0.6
L
Ao Kuang
3
4
2
1
L
Ares
0
4
0
0
W
Bacchus
fortylulz
Bacchus
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,072
Damage
40,514
63,831
Taken
67,628
35,351
Mitigated
36,506
15,905
Healing
22,567
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
11,022
4,336
0
2,646
11,833
5,041
983
1,336
10,497
0
91,430
L
17,210
2,448
0
9,388
18,931
7,954
0
6,416
11,791
0
76,190
L
Horus
Def3ctedd
Horus
3,889
1,620
1,684
4,187
12,760
8,316
0
3,289
9,380
0
16,288
W
Apollo
Drylefty
Apollo
12,104
7,420
0
2,419
12,844
4,724
0
611
12,233
0
77,991
W
Bakasura
Mynamised
Bakasura
5,975
4,431
0
4,907
12,795
6,060
976
656
12,139
0
58,333
W
13,516
2,753
0
4,542
13,430
11,840
184
6,315
7,115
82,008
0
W
Jing Wei
6,948
4,165
0
3,019
12,789
3,941
0
397
12,392
0
76,978
L
Ao Kuang
4,921
1,354
0
3,957
13,661
5,173
0
4,118
9,423
52,671
0
L
Ares
3,472
301
0
705
10,443
10,022
265
4,886
5,557
52,468
0
W
Bacchus
fortylulz
Bacchus
6,529
1,056
0
1,018
11,973
8,786
0
564
11,409
17,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,199
Gold Earned
46,629
592
Minions Killed
495
0
Camps Cleared
0
1,905,148
Distance Traveled
1,702,988
19
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
10,973
578
161
8
0
347,120
9
L
Tyr
9,665
509
123
6
0
397,612
3
L
Horus
8,841
465
25
1
0
362,319
1
W
Apollo
9,902
521
116
6
0
374,138
4
W
Bakasura
9,442
497
144
8
0
420,302
1
W
Ymir
11,397
600
174
9
0
347,940
5
W
Jing Wei
10,314
543
141
7
0
363,717
6
L
Ao Kuang
8,480
446
85
4
0
311,219
0
L
Ares
8,670
456
101
5
0
284,718
2
W
Bacchus
8,144
429
17
1
0
399,051
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role