Player Matchup

Achilles
Achilles
AlessioQ
Achilles
Level 27
God Stats
3W - 0L
1,500 SR
Queue Stats
95W - 113L
1,526 Elo+
Solo
Artemis
Artemis
J3bus Cr1pes
Artemis
Level 24
God Stats
2W - 2L
1,488 SR
Queue Stats
125W - 133L
1,443 Elo+
Solo
Zeus
Zeus
LGT Master64
Zeus
Level 24
God Stats
3W - 1L
1,602 SR
Queue Stats
6W - 4L
1,540 Elo+
Solo
Hel
Hel
TMR_Alejo13307
Hel
Level 22
God Stats
3W - 4L
1,519 SR
Queue Stats
19W - 27L
1,244 Elo+
Solo
Serqet
Serqet
长街落月
Serqet
Level 27
God Stats
3W - 4L
1,384 SR
Queue Stats
42W - 32L
1,494 Elo+
Solo
Team Averages
Level 25
1,499 SR
1,449 Elo+

VS

Team Averages
Level 21
1,393 SR
1,453 Elo+
Erlang Shen
Erlang Shen
CentaurGaming
Erlang Shen
Level 27
God Stats
3W - 6L
1,275 SR
Queue Stats
196W - 199L
1,531 Elo+
Party 1
Cabrakan
Cabrakan
Gg_albernaz
Cabrakan
Level 11
God Stats
3W - 4L
1,600 SR
Queue Stats
16W - 21L
1,505 Elo+
Solo
Arachne
Arachne
Jun_Kynttila4
Arachne
Level 18
God Stats
0W - 4L
1,282 SR
Queue Stats
21W - 32L
1,369 Elo+
Solo
Izanami
Izanami
Muevn
Izanami
Level 18
God Stats
3W - 8L
1,276 SR
Queue Stats
77W - 95L
1,523 Elo+
Party 1
Ymir
Ymir
TrueCard0286
Ymir
Level 29
God Stats
20W - 16L
1,534 SR
Queue Stats
90W - 114L
1,339 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
AlessioQ
Achilles
17
8 / 4 / 8
11,185
486
14,158
17,847
13,832
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Artemis
J3bus Cr1pes
Artemis
18
5 / 3 / 7
11,397
496
18,301
9,903
4,049
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

20
3 / 1 / 2
12,438
541
13,138
11,553
5,377
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
3 / 4 / 4
10,585
460
7,998
11,030
3,786
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Serqet
20
7 / 1 / 7
12,430
540
10,069
16,156
8,068
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
CentaurGaming
Erlang Shen
17
2 / 4 / 4
10,528
458
9,334
20,778
14,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cabrakan
Gg_albernaz
Cabrakan
13
4 / 7 / 5
9,441
410
7,914
19,187
14,498
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Arachne
18
0 / 3 / 3
10,930
475
4,533
11,910
4,803
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Izanami
Muevn
Izanami
16
5 / 9 / 3
10,335
449
13,575
16,521
6,255
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

17
2 / 4 / 1
10,695
465
6,048
20,870
20,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
29
26
Kills
13
13
Deaths
27
28
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Achilles
AlessioQ
Achilles
8
4
8
3
L
Erlang Shen
CentaurGaming
Erlang Shen
2
4
4
1
L
Cabrakan
Gg_albernaz
Cabrakan
4
7
5
0.93
W
Artemis
J3bus Cr1pes
Artemis
5
3
7
2.83
L
Arachne
0
3
3
0.5
W
3
1
2
4
L
Izanami
Muevn
Izanami
5
9
3
0.72
W
3
4
4
1.25
L
2
4
1
0.63
W
Serqet
7
1
7
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,664
Damage
41,404
66,489
Taken
89,266
35,112
Mitigated
60,737
20,591
Healing
18,605
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
AlessioQ
Achilles
14,158
4,642
639
2,866
17,847
13,832
126
5,131
12,386
0
34,745
L
Erlang Shen
CentaurGaming
Erlang Shen
9,334
4,155
0
8,667
20,778
14,518
308
8,687
11,182
0
59,997
L
Cabrakan
Gg_albernaz
Cabrakan
7,914
1,044
0
5,111
19,187
14,498
182
3,190
15,841
26,151
0
W
Artemis
J3bus Cr1pes
Artemis
18,301
9,182
0
440
9,903
4,049
2,223
3,690
6,063
0
70,474
L
Arachne
4,533
2,810
0
875
11,910
4,803
320
1,848
9,999
0
93,705
W
13,138
2,251
0
5,289
11,553
5,377
2,571
2,068
9,485
82,959
0
L
Izanami
Muevn
Izanami
13,575
8,242
0
3,431
16,521
6,255
482
3,179
12,523
0
59,494
W
7,998
2,237
1,164
2,883
11,030
3,786
527
2,067
8,843
51,021
0
L
6,048
2,271
0
521
20,870
20,663
124
4,232
16,638
64,430
0
W
Serqet
10,069
2,544
0
7,310
16,156
8,068
768
376
15,750
0
90,236

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,035
Gold Earned
51,929
537
Minions Killed
495
0
Camps Cleared
0
2,133,621
Distance Traveled
1,959,493
18
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
11,185
486
37
2
0
463,779
4
L
Erlang Shen
10,528
458
105
5
0
436,411
4
L
Cabrakan
9,441
410
30
1
0
305,070
4
W
Artemis
11,397
496
88
4
0
392,463
1
L
Arachne
10,930
475
161
7
0
443,792
0
W
Zeus
12,438
541
167
7
0
413,368
4
L
Izanami
10,335
449
96
4
0
372,070
4
W
Hel
10,585
460
105
5
0
403,109
6
L
Ymir
10,695
465
103
4
0
402,150
2
W
Serqet
12,430
540
140
6
0
460,902
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role