Player Matchup

Guan Yu
Guan Yu
DuriOver9000
Guan Yu
Level 27
God Stats
21W - 23L
1,548 SR
Queue Stats
180W - 179L
1,430 Elo+
Party 1
Kukulkan
Kukulkan
Kovmap
Kukulkan
Level 28
God Stats
32W - 29L
1,499 SR
Queue Stats
186W - 199L
1,378 Elo+
Party 1
Xbalanque
Xbalanque
Oduncuselam
Xbalanque
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,314 Elo+
Party 2
Ares
Ares
Schreihalz
Ares
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 2
Mercury
Mercury
Sychoplant
Mercury
Level 20
God Stats
2W - 1L
1,691 SR
Queue Stats
59W - 42L
1,501 Elo+
Solo
Team Averages
Level 16
1,548 SR
1,425 Elo+

VS

Team Averages
Level 18
1,474 SR
1,382 Elo+
Amaterasu
Amaterasu
MADCSyx
Amaterasu
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,202 Elo+
Solo
Ah Puch
Ah Puch
Mefex33
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,500 Elo+
Party 3
Anhur
Anhur
Neko1996
Anhur
Level 16
God Stats
1W - 2L
1,472 SR
Queue Stats
12W - 12L
1,425 Elo+
Solo
Cernunnos
Cernunnos
NeneaMartinelv2
Cernunnos
Level 29
God Stats
2W - 3L
1,397 SR
Queue Stats
84W - 91L
1,420 Elo+
Party 3
Scylla
Scylla
OluwaJosh
Scylla
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 26L
1,362 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
DuriOver9000
Guan Yu
18
4 / 5 / 6
12,046
524
9,108
17,896
14,650
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Kukulkan
Kovmap
Kukulkan
19
2 / 1 / 9
12,281
534
9,620
7,762
4,935
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Xbalanque
Oduncuselam
Xbalanque
20
11 / 7 / 7
13,172
573
24,986
20,468
8,070
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

18
2 / 8 / 13
10,714
466
5,678
17,704
13,949
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Mercury
Sychoplant
Mercury
20
15 / 2 / 5
15,133
658
16,576
17,620
8,574
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
MADCSyx
Amaterasu
16
4 / 7 / 3
10,328
449
12,341
19,959
14,615
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ah Puch
Mefex33
Ah Puch
15
3 / 8 / 10
10,116
440
14,874
17,992
7,786
Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Anhur
Neko1996
Anhur
16
9 / 10 / 6
10,658
463
13,874
18,681
6,539
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Cernunnos
NeneaMartinelv2
Cernunnos
18
6 / 6 / 5
12,290
534
11,689
17,362
6,946
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Scylla
OluwaJosh
Scylla
16
1 / 4 / 1
10,268
446
1,864
11,673
3,444
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
48
34
Kills
23
23
Deaths
35
40
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Guan Yu
DuriOver9000
Guan Yu
4
5
6
1.4
W
Kukulkan
Kovmap
Kukulkan
2
1
9
6.5
L
Amaterasu
MADCSyx
Amaterasu
4
7
3
0.79
L
Ah Puch
Mefex33
Ah Puch
3
8
10
1
L
Anhur
Neko1996
Anhur
9
10
6
1.2
L
Cernunnos
NeneaMartinelv2
Cernunnos
6
6
5
1.42
W
Xbalanque
Oduncuselam
Xbalanque
11
7
7
2.07
L
Scylla
OluwaJosh
Scylla
1
4
1
0.38
W
2
8
13
1.06
W
Mercury
Sychoplant
Mercury
15
2
5
8.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,968
Damage
54,642
81,450
Taken
85,667
50,178
Mitigated
39,330
14,415
Healing
15,180
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Guan Yu
DuriOver9000
Guan Yu
9,108
3,014
477
4,893
17,896
14,650
607
1,161
16,735
0
55,125
W
Kukulkan
Kovmap
Kukulkan
9,620
531
0
96
7,762
4,935
218
2,522
5,156
82,578
0
L
Amaterasu
MADCSyx
Amaterasu
12,341
5,106
0
3,637
19,959
14,615
718
2,503
17,456
0
45,574
L
Ah Puch
Mefex33
Ah Puch
14,874
1,373
0
3,298
17,992
7,786
205
3,217
14,775
52,648
0
L
Anhur
Neko1996
Anhur
13,874
8,182
814
2,011
18,681
6,539
1,091
4,094
14,587
0
43,935
L
Cernunnos
NeneaMartinelv2
Cernunnos
11,689
6,283
0
4,429
17,362
6,946
3,795
3,909
13,453
0
61,187
W
Xbalanque
Oduncuselam
Xbalanque
24,986
13,256
0
5,211
20,468
8,070
2,605
5,158
15,288
0
98,806
L
Scylla
OluwaJosh
Scylla
1,864
658
0
991
11,673
3,444
2,378
1,887
9,786
44,678
0
W
5,678
173
0
1,704
17,704
13,949
497
5,842
11,862
14,230
0
W
Mercury
Sychoplant
Mercury
16,576
9,909
258
1,776
17,620
8,574
0
1,949
15,671
0
150,318

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,346
Gold Earned
53,660
611
Minions Killed
432
0
Camps Cleared
0
2,084,603
Distance Traveled
1,858,704
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Guan Yu
12,046
524
103
4
0
374,390
3
W
Kukulkan
12,281
534
163
7
0
423,636
8
L
Amaterasu
10,328
449
70
3
0
369,182
1
L
Ah Puch
10,116
440
75
3
0
348,551
0
L
Anhur
10,658
463
50
2
0
325,834
1
L
Cernunnos
12,290
534
109
5
0
418,404
2
W
Xbalanque
13,172
573
123
5
0
388,172
0
L
Scylla
10,268
446
128
6
0
396,733
5
W
Ares
10,714
466
24
1
0
379,719
3
W
Mercury
15,133
658
198
9
0
518,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role