Player Matchup

Jormungandr
Jormungandr
Bluespinel
Jormungandr
Level 7
God Stats
1W - 1L
1,768 SR
Queue Stats
6W - 9L
1,647 Elo+
Solo
Odin
Odin
SinFlegy
Odin
Level 20
God Stats
7W - 7L
1,500 SR
Queue Stats
47W - 45L
1,526 Elo+
Solo
Scylla
Scylla
anderMP
Scylla
Level 4
God Stats
2W - 2L
1,569 SR
Queue Stats
14W - 9L
1,710 Elo+
Solo
Loki
Loki
redflare545
Loki
Level 29
God Stats
16W - 7L
1,649 SR
Queue Stats
100W - 115L
1,465 Elo+
Solo
Ao Kuang
Ao Kuang
рамроб
Ao Kuang
Level 26
God Stats
6W - 7L
1,439 SR
Queue Stats
33W - 39L
1,403 Elo+
Solo
Team Averages
Level 17
1,585 SR
1,550 Elo+

VS

Team Averages
Level 23
1,552 SR
1,561 Elo+
Yemoja
Yemoja
EsméeAngelette
Yemoja
Level 44
God Stats
2W - 1L
1,652 SR
Queue Stats
25W - 25L
1,461 Elo+
Party 1
Aphrodite
Aphrodite
Fionalita
Aphrodite
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
16W - 13L
1,521 Elo+
Party 1
Zeus
Zeus
RaFaLL63
Zeus
Level 22
God Stats
1W - 8L
1,500 SR
Queue Stats
7W - 11L
1,529 Elo+
Solo
Hachiman
Hachiman
VivaErBetih
Hachiman
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
9W - 8L
1,852 Elo+
Solo
Kukulkan
Kukulkan
octwora
Kukulkan
Level 7
God Stats
5W - 3L
1,607 SR
Queue Stats
15W - 15L
1,444 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Bluespinel
Jormungandr
19
5 / 4 / 11
13,596
1,046
25,817
23,898
28,962
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Odin
19
4 / 10 / 9
12,617
971
20,107
23,766
26,891
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Scylla
anderMP
Scylla
19
1 / 6 / 8
12,020
925
10,817
12,871
7,790
Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

19
7 / 13 / 6
13,602
1,046
16,094
22,954
11,456
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ao Kuang
рамроб
Ao Kuang
16
0 / 4 / 6
10,516
809
2,888
10,440
4,948
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Team 1 Tickets

0

VS

Team 2 Tickets

142

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
0 / 4 / 29
12,542
965
10,486
17,738
19,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Aphrodite
Fionalita
Aphrodite
20
6 / 1 / 20
13,618
1,048
10,462
15,787
12,600
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Zeus
19
5 / 7 / 19
13,246
1,019
19,566
17,609
6,923
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hachiman
VivaErBetih
Hachiman
20
22 / 2 / 11
17,863
1,374
32,663
16,005
5,979
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Kukulkan
octwora
Kukulkan
20
4 / 3 / 24
13,002
1,000
13,073
11,361
5,000
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
140
17
Kills
37
37
Deaths
17
40
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
Bluespinel
Jormungandr
5
4
11
2.63
W
0
4
29
3.63
W
Aphrodite
Fionalita
Aphrodite
6
1
20
16
W
Zeus
5
7
19
2.07
L
Odin
4
10
9
0.85
W
Hachiman
VivaErBetih
Hachiman
22
2
11
13.75
L
Scylla
anderMP
Scylla
1
6
8
0.83
W
Kukulkan
octwora
Kukulkan
4
3
24
5.33
L
7
13
6
0.77
L
Ao Kuang
рамроб
Ao Kuang
0
4
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,723
Damage
86,250
93,929
Taken
78,500
80,047
Mitigated
50,415
1,881
Healing
29,043
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
Bluespinel
Jormungandr
25,817
3,347
0
250
23,898
28,962
0
12,415
11,483
70,322
0
W
10,486
2,490
7,825
2,255
17,738
19,913
0
10,635
7,013
30,419
0
W
Aphrodite
Fionalita
Aphrodite
10,462
1,622
5,018
5,855
15,787
12,600
0
8,209
7,458
21,945
0
W
Zeus
19,566
4,241
0
267
17,609
6,923
0
8,866
8,623
36,424
0
L
Odin
20,107
6,780
0
0
23,766
26,891
0
17,178
6,588
0
31,483
W
Hachiman
VivaErBetih
Hachiman
32,663
23,652
0
7,607
16,005
5,979
0
6,852
9,063
0
75,917
L
Scylla
anderMP
Scylla
10,817
989
0
304
12,871
7,790
0
9,002
3,869
36,632
0
W
Kukulkan
octwora
Kukulkan
13,073
1,153
0
216
11,361
5,000
0
4,540
6,821
30,757
0
L
16,094
4,607
0
655
22,954
11,456
0
9,977
12,977
0
32,408
L
Ao Kuang
рамроб
Ao Kuang
2,888
427
0
672
10,440
4,948
0
5,015
5,425
8,188
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,351
Gold Earned
70,271
230
Minions Killed
271
5
Camps Cleared
14
1,065,595
Distance Traveled
1,188,266
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
13,596
1,046
113
9
1
259,850
1
W
Yemoja
12,542
965
35
3
1
237,203
0
W
Aphrodite
13,618
1,048
33
3
0
258,985
0
W
Zeus
13,246
1,019
34
3
1
196,431
1
L
Odin
12,617
971
26
2
1
245,410
0
W
Hachiman
17,863
1,374
105
8
12
232,956
0
L
Scylla
12,020
925
55
4
0
216,145
2
W
Kukulkan
13,002
1,000
64
5
0
262,691
0
L
Loki
13,602
1,046
25
2
3
227,413
0
L
Ao Kuang
10,516
809
11
1
0
116,777
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role