Player Matchup

Yemoja
Yemoja
Markuroneko
Yemoja
Level 84
God Stats
1W - 2L
1,296 SR
Queue Stats
154W - 308L
1,293 Elo+
Party 1
Danzaburou
Danzaburou
edwinm22
Danzaburou
Level 29
God Stats
28W - 34L
1,431 SR
Queue Stats
95W - 190L
1,259 Elo+
Party 1
Neith
Neith
kjsdalkajkakl
Neith
Level 5
God Stats
1W - 3L
1,518 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 39
1,415 SR
1,350 Elo+

VS

Team Averages
Level 17
1,418 SR
1,275 Elo+
Set
Set
BWeedUwU
Set
Level 17
God Stats
0W - 3L
1,089 SR
Queue Stats
14W - 17L
1,357 Elo+
Party 2
Kuzenbo
Kuzenbo
Kratosismyname
Kuzenbo
Level 27
God Stats
6W - 8L
1,673 SR
Queue Stats
15W - 47L
1,368 Elo+
Solo
Thor
Thor
VailingKitten36
Thor
Level 7
God Stats
0W - 2L
1,492 SR
Queue Stats
0W - 5L
1,100 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
4 / 0 / 11
11,344
756
8,418
13,622
13,028
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Danzaburou
edwinm22
Danzaburou
16
8 / 1 / 9
11,278
752
23,049
12,596
5,282
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

15
7 / 2 / 8
10,741
716
10,885
8,414
3,315
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 7 / 0
9,393
626
11,204
18,457
7,879
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 6 / 1
8,955
597
6,049
19,656
26,000
Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

11
0 / 6 / 1
8,182
545
4,579
12,114
4,953
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
4
19
Kills
2
3
Deaths
19
28
Assists
2
Player
Kills
Deaths
Assists
KDA
L
1
7
0
0.14
L
1
6
1
0.25
W
Yemoja
4
0
11
9.5
L
0
6
1
0.08
W
Danzaburou
edwinm22
Danzaburou
8
1
9
12.5
W
7
2
8
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,352
Damage
21,832
34,632
Taken
50,227
21,625
Mitigated
38,832
11,217
Healing
8,158
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,204
4,859
759
4,719
18,457
7,879
0
2,537
15,920
0
47,366
L
6,049
2,114
1,114
876
19,656
26,000
0
3,705
15,951
19,665
0
W
Yemoja
8,418
2,003
1,519
4,258
13,622
13,028
354
1,615
12,007
31,332
0
L
4,579
374
441
249
12,114
4,953
0
2,176
9,938
0
15,772
W
Danzaburou
edwinm22
Danzaburou
23,049
13,255
406
3,188
12,596
5,282
664
2,491
10,105
0
69,844
W
10,885
4,748
0
1,846
8,414
3,315
1,399
1,943
6,471
0
30,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,363
Gold Earned
26,530
179
Minions Killed
135
0
Camps Cleared
0
771,308
Distance Traveled
672,752
3
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,393
626
82
5
0
233,229
0
L
Kuzenbo
8,955
597
21
1
0
218,383
0
W
Yemoja
11,344
756
40
3
0
246,221
2
L
Thor
8,182
545
32
2
0
221,140
1
W
Danzaburou
11,278
752
102
7
0
286,869
1
W
Neith
10,741
716
37
2
0
238,218
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role