Player Matchup

Discordia
Discordia
 
Discordia
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sobek
Sobek
KJealousy
Sobek
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 22L
1,201 Elo+
Solo
Arachne
Arachne
Kokkel
Arachne
Level 60
God Stats
8W - 12L
1,683 SR
Queue Stats
185W - 176L
1,472 Elo+
Solo
Cernunnos
Cernunnos
xxxfmmxxx
Cernunnos
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 101L
1,496 Elo+
Solo
Team Averages
Level 106
1,537 SR
1,434 Elo+

VS

Team Averages
Level 71
1,639 SR
1,512 Elo+
Mercury
Mercury
DonCupra
Mercury
Level 40
God Stats
6W - 3L
1,769 SR
Queue Stats
360W - 360L
1,550 Elo+
Solo
Athena
Athena
Fausel
Athena
Level 105
God Stats
136W - 135L
1,570 SR
Queue Stats
486W - 522L
1,537 Elo+
Solo
Ullr
Ullr
LG41r
Ullr
Level 47
God Stats
27W - 22L
1,585 SR
Queue Stats
334W - 322L
1,463 Elo+
Solo
Guan Yu
Guan Yu
Lightning1488
Guan Yu
Level 98
God Stats
20W - 13L
1,525 SR
Queue Stats
129W - 126L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
chitek
Nu Wa
Level 66
God Stats
9W - 4L
1,745 SR
Queue Stats
60W - 51L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
 
Discordia
13
0 / 2 / 0
7,465
533
4,398
5,937
1,975
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hercules
 
Hercules
9
0 / 6 / 1
5,619
401
4,456
10,752
4,313
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sobek
KJealousy
Sobek
10
2 / 1 / 3
6,962
497
2,506
7,683
5,867
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Arachne
Kokkel
Arachne
10
2 / 6 / 0
6,353
454
1,331
9,926
3,634
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cernunnos
xxxfmmxxx
Cernunnos
12
4 / 2 / 3
7,142
510
16,460
10,333
3,653
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DonCupra
Mercury
14
5 / 0 / 4
8,800
629
5,184
10,202
3,287
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Athena
Fausel
Athena
12
2 / 2 / 3
7,293
521
3,257
14,554
6,378
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Ullr
LG41r
Ullr
11
0 / 4 / 2
6,440
460
5,292
9,666
2,872
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Guan Yu
15
8 / 0 / 1
9,124
652
7,980
8,877
7,263
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Nu Wa
chitek
Nu Wa
13
2 / 2 / 8
7,993
571
7,180
7,079
2,044
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
35
8
Kills
17
17
Deaths
8
7
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Discordia
 
Discordia
0
2
0
0
L
Hercules
 
Hercules
0
6
1
0.08
W
Mercury
DonCupra
Mercury
5
0
4
7
W
Athena
Fausel
Athena
2
2
3
1.75
L
Sobek
KJealousy
Sobek
2
1
3
3.5
L
Arachne
Kokkel
Arachne
2
6
0
0.33
W
Ullr
LG41r
Ullr
0
4
2
0.25
W
Guan Yu
8
0
1
8.5
W
Nu Wa
chitek
Nu Wa
2
2
8
3
L
Cernunnos
xxxfmmxxx
Cernunnos
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,151
Damage
28,893
44,631
Taken
50,378
19,442
Mitigated
21,844
12,408
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
 
Discordia
4,398
132
0
2,097
5,937
1,975
0
1,390
4,392
51,660
0
L
Hercules
 
Hercules
4,456
1,241
0
2,369
10,752
4,313
0
992
9,608
0
20,470
W
Mercury
DonCupra
Mercury
5,184
2,487
0
2,230
10,202
3,287
626
1,938
8,012
0
61,267
W
Athena
Fausel
Athena
3,257
707
552
6,940
14,554
6,378
0
1,169
13,385
24,764
0
L
Sobek
KJealousy
Sobek
2,506
261
0
993
7,683
5,867
0
1,595
5,990
8,880
0
L
Arachne
Kokkel
Arachne
1,331
708
0
1,772
9,926
3,634
0
3,233
6,407
0
29,814
W
Ullr
LG41r
Ullr
5,292
2,040
0
2,304
9,666
2,872
0
1,013
8,653
0
37,289
W
Guan Yu
7,980
1,061
139
4,318
8,877
7,263
0
570
8,265
0
47,574
W
Nu Wa
chitek
Nu Wa
7,180
639
0
2,748
7,079
2,044
396
1,744
5,159
51,911
0
L
Cernunnos
xxxfmmxxx
Cernunnos
16,460
9,245
0
5,177
10,333
3,653
0
2,398
7,797
0
65,985

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,541
Gold Earned
39,650
322
Minions Killed
437
0
Camps Cleared
0
1,192,617
Distance Traveled
1,383,826
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
7,465
533
105
8
0
232,661
8
L
Hercules
5,619
401
43
3
0
200,076
1
W
Mercury
8,800
629
106
8
0
334,545
2
W
Athena
7,293
521
47
3
0
269,769
1
L
Sobek
6,962
497
12
1
0
277,717
5
L
Arachne
6,353
454
65
5
0
265,760
0
W
Ullr
6,440
460
68
5
0
236,198
1
W
Guan Yu
9,124
652
114
8
0
289,384
0
W
Nu Wa
7,993
571
102
7
0
253,930
2
L
Cernunnos
7,142
510
97
7
0
216,403
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role