Player Matchup

Rama
Rama
GreSHn1ik
Rama
Level 16
God Stats
3W - 7L
1,450 SR
Queue Stats
51W - 50L
1,547 Elo+
Solo
Nemesis
Nemesis
INKRITAH
Nemesis
Level 16
God Stats
7W - 13L
1,500 SR
Queue Stats
123W - 114L
1,587 Elo+
Solo
Achilles
Achilles
Papa427
Achilles
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 7L
1,751 Elo+
Party 2
Ares
Ares
Parakox
Ares
Level 21
God Stats
16W - 10L
1,634 SR
Queue Stats
87W - 93L
1,518 Elo+
Solo
Vulcan
Vulcan
mistomago1337
Vulcan
Level 18
God Stats
5W - 2L
1,974 SR
Queue Stats
54W - 34L
1,572 Elo+
Party 2
Team Averages
Level 16
1,612 SR
1,595 Elo+

VS

Team Averages
Level 16
1,542 SR
1,527 Elo+
Pele
Pele
KingVàrian
Pele
Level 12
God Stats
4W - 2L
1,566 SR
Queue Stats
16W - 15L
1,449 Elo+
Party 1
Athena
Athena
Squaggan
Athena
Level 7
God Stats
3W - 1L
1,533 SR
Queue Stats
12W - 10L
1,560 Elo+
Solo
Anhur
Anhur
YarlKjartan
Anhur
Level 27
God Stats
17W - 13L
1,544 SR
Queue Stats
96W - 72L
1,654 Elo+
Solo
Raijin
Raijin
detteijenn
Raijin
Level 18
God Stats
7W - 3L
1,569 SR
Queue Stats
35W - 31L
1,449 Elo+
Party 1
Osiris
Osiris
xDoorbell
Osiris
Level 16
God Stats
3W - 3L
1,500 SR
Queue Stats
137W - 129L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
13
0 / 4 / 0
7,471
439
4,563
11,535
2,545
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
INKRITAH
Nemesis
15
4 / 6 / 4
9,233
543
9,063
14,098
6,238
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
Papa427
Achilles
15
2 / 2 / 2
8,885
523
7,402
11,126
9,416
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ares
Parakox
Ares
9
0 / 3 / 1
6,948
409
4,099
6,747
3,273
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
4 / 3 / 2
9,977
587
9,690
7,940
3,026
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 1 / 6
9,663
568
7,123
10,922
3,454
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
Squaggan
Athena
15
3 / 1 / 8
9,316
548
6,121
13,693
11,070
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

16
6 / 1 / 0
10,016
589
8,757
7,320
2,573
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Raijin
detteijenn
Raijin
17
3 / 4 / 1
10,134
596
3,504
10,778
3,900
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
xDoorbell
Osiris
16
2 / 3 / 4
9,797
576
8,140
14,349
12,131
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
37
10
Kills
18
18
Deaths
10
9
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Rama
0
4
0
0
L
Nemesis
INKRITAH
Nemesis
4
6
4
1
W
4
1
6
7
L
Achilles
Papa427
Achilles
2
2
2
1.5
L
Ares
Parakox
Ares
0
3
1
0.17
W
Athena
Squaggan
Athena
3
1
8
7
W
6
1
0
6
W
Raijin
detteijenn
Raijin
3
4
1
0.88
L
4
3
2
1.67
W
Osiris
xDoorbell
Osiris
2
3
4
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,817
Damage
33,645
51,446
Taken
57,062
24,498
Mitigated
33,128
11,862
Healing
20,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Rama
4,563
3,970
0
4,678
11,535
2,545
0
1,784
9,751
0
48,508
L
Nemesis
INKRITAH
Nemesis
9,063
4,992
0
569
14,098
6,238
0
3,406
10,692
0
61,481
W
7,123
2,064
0
6,130
10,922
3,454
0
2,339
8,583
0
60,634
L
Achilles
Papa427
Achilles
7,402
2,347
0
4,374
11,126
9,416
0
1,420
9,706
53
51,478
L
Ares
Parakox
Ares
4,099
121
453
573
6,747
3,273
0
1,192
5,555
12,410
0
W
Athena
Squaggan
Athena
6,121
1,831
0
2,486
13,693
11,070
20
3,013
10,680
23,148
0
W
8,757
4,632
0
1,532
7,320
2,573
410
684
6,636
0
84,292
W
Raijin
detteijenn
Raijin
3,504
196
0
3,875
10,778
3,900
285
7,257
3,521
67,374
0
L
9,690
1,824
0
1,215
7,940
3,026
252
3,327
4,613
71,811
0
W
Osiris
xDoorbell
Osiris
8,140
2,762
0
6,038
14,349
12,131
0
519
13,830
7,840
52,938

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,514
Gold Earned
48,926
477
Minions Killed
537
0
Camps Cleared
0
1,425,345
Distance Traveled
1,578,951
11
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
7,471
439
105
6
0
262,284
1
L
Nemesis
9,233
543
106
6
0
344,068
3
W
Pele
9,663
568
103
6
0
326,747
2
L
Achilles
8,885
523
123
7
0
301,590
1
L
Ares
6,948
409
11
1
0
193,160
2
W
Athena
9,316
548
33
2
0
351,094
3
W
Anhur
10,016
589
137
8
0
276,810
2
W
Raijin
10,134
596
148
9
0
322,012
5
L
Vulcan
9,977
587
132
8
0
324,243
4
W
Osiris
9,797
576
116
7
0
302,288
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role