Player Matchup

Loki
Loki
IssaTee
Loki
Level 17
God Stats
11W - 7L
1,534 SR
Queue Stats
92W - 57L
1,630 Elo+
Party 2
Ares
Ares
NewUolD
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 6L
1,686 Elo+
Solo
Ymir
Ymir
RegioLeDoux
Ymir
Level 25
God Stats
11W - 7L
1,575 SR
Queue Stats
96W - 106L
1,612 Elo+
Solo
Nox
Nox
magosss
Nox
Level 29
God Stats
2W - 3L
1,293 SR
Queue Stats
33W - 33L
1,580 Elo+
Solo
Sol
Sol
tKMunchkin
Sol
Level 31
God Stats
23W - 10L
1,659 SR
Queue Stats
168W - 115L
1,689 Elo+
Party 2
Team Averages
Level 21
1,512 SR
1,639 Elo+

VS

Team Averages
Level 14
1,607 SR
1,485 Elo+
Ymir
Ymir
CloudyJim
Ymir
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 24L
1,430 Elo+
Party 1
Da Ji
Da Ji
Deltanateyt
Da Ji
Level 5
God Stats
4W - 8L
1,711 SR
Queue Stats
7W - 9L
1,719 Elo+
Solo
Scylla
Scylla
Kadaver35
Scylla
Level 18
God Stats
2W - 2L
1,728 SR
Queue Stats
23W - 19L
1,444 Elo+
Party 1
Skadi
Skadi
captaindenmark
Skadi
Level 17
God Stats
1W - 1L
1,598 SR
Queue Stats
17W - 22L
1,430 Elo+
Party 1
Amaterasu
Amaterasu
kammerjunk
Amaterasu
Level 17
God Stats
0W - 2L
1,500 SR
Queue Stats
28W - 32L
1,401 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
IssaTee
Loki
13
7 / 1 / 5
8,245
634
5,354
7,871
2,517
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
NewUolD
Ares
12
6 / 0 / 13
8,381
645
7,821
8,291
5,558
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

13
3 / 1 / 3
8,039
618
3,799
6,109
5,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nox
14
6 / 0 / 8
8,550
658
4,917
3,155
1,144
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
12 / 1 / 6
9,710
747
13,238
7,952
2,708
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
8
0 / 8 / 1
5,103
393
2,056
10,428
3,899
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

9
1 / 8 / 1
6,192
476
2,572
10,012
2,918
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
Kadaver35
Scylla
11
2 / 5 / 0
6,781
522
4,358
7,709
1,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

8
0 / 8 / 1
5,321
409
3,879
9,200
2,279
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
kammerjunk
Amaterasu
10
0 / 5 / 0
5,846
450
3,405
11,054
4,171
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
6
34
Kills
3
3
Deaths
34
35
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ymir
0
8
1
0.06
L
1
8
1
0.19
W
Loki
IssaTee
Loki
7
1
5
9.5
L
Scylla
Kadaver35
Scylla
2
5
0
0.4
W
Ares
NewUolD
Ares
6
0
13
12.5
W
3
1
3
4.5
L
0
8
1
0.06
L
Amaterasu
kammerjunk
Amaterasu
0
5
0
0
W
Nox
6
0
8
10
W
12
1
6
15

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,129
Damage
16,270
33,378
Taken
48,403
17,396
Mitigated
15,192
11,160
Healing
5,607
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
2,056
641
0
120
10,428
3,899
0
8,231
2,157
11,820
0
L
2,572
1,093
99
393
10,012
2,918
0
4,249
5,733
0
29,499
W
Loki
IssaTee
Loki
5,354
1,568
0
4,153
7,871
2,517
0
845
7,026
0
46,783
L
Scylla
Kadaver35
Scylla
4,358
417
0
1,200
7,709
1,925
0
4,607
2,833
25,405
0
W
Ares
NewUolD
Ares
7,821
712
0
1,620
8,291
5,558
0
1,693
6,598
27,409
0
W
3,799
972
0
1,394
6,109
5,469
294
41
6,068
31,421
0
L
3,879
2,030
0
734
9,200
2,279
0
6,056
3,104
0
19,262
L
Amaterasu
kammerjunk
Amaterasu
3,405
1,368
0
3,061
11,054
4,171
0
6,189
4,801
0
21,217
W
Nox
4,917
458
0
396
3,155
1,144
1,410
2,152
1,003
31,216
0
W
13,238
4,009
0
3,597
7,952
2,708
5,167
1,683
6,269
70,945
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,925
Gold Earned
29,243
394
Minions Killed
204
0
Camps Cleared
0
1,265,611
Distance Traveled
1,092,614
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,103
393
22
2
0
224,865
0
L
Da Ji
6,192
476
58
4
0
233,873
2
W
Loki
8,245
634
90
7
0
289,407
0
L
Scylla
6,781
522
51
4
0
198,904
1
W
Ares
8,381
645
33
3
0
271,339
0
W
Ymir
8,039
618
60
5
0
228,562
1
L
Skadi
5,321
409
27
2
0
217,078
0
L
Amaterasu
5,846
450
46
4
0
217,894
2
W
Nox
8,550
658
81
6
0
246,209
3
W
Sol
9,710
747
130
10
0
230,094
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role