Player Matchup

Mercury
Mercury
 
Mercury
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
 
Persephone
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Tyr1996
Ymir
Level 46
God Stats
4W - 6L
1,268 SR
Queue Stats
215W - 222L
1,397 Elo+
Solo
Nike
Nike
alexcue4
Nike
Level 59
God Stats
29W - 36L
1,475 SR
Queue Stats
305W - 341L
1,480 Elo+
Solo
Artemis
Artemis
melanias
Artemis
Level 66
God Stats
58W - 59L
1,507 SR
Queue Stats
223W - 262L
1,398 Elo+
Solo
Team Averages
Level 76
1,450 SR
1,455 Elo+

VS

Team Averages
Level 69
1,442 SR
1,430 Elo+
Morgan Le Fay
Morgan Le Fay
Chamogaming
Morgan Le Fay
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 52L
1,418 Elo+
Solo
Arachne
Arachne
Cristamufasa
Arachne
Level 117
God Stats
15W - 19L
1,445 SR
Queue Stats
97W - 110L
1,442 Elo+
Solo
Medusa
Medusa
Flamerip
Medusa
Level 68
God Stats
1W - 0L
1,221 SR
Queue Stats
15W - 15L
1,444 Elo+
Solo
Cthulhu
Cthulhu
moplayerone88
Cthulhu
Level 49
God Stats
56W - 56L
1,491 SR
Queue Stats
444W - 478L
1,399 Elo+
Solo
Tyr
Tyr
tondat
Tyr
Level 62
God Stats
16W - 15L
1,553 SR
Queue Stats
36W - 39L
1,445 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
10
3 / 3 / 1
5,991
599
2,304
6,852
2,058
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Persephone
 
Persephone
8
2 / 3 / 1
5,146
515
3,661
3,838
1,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ymir
Tyr1996
Ymir
8
2 / 6 / 3
5,836
584
3,770
10,949
3,846
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Nike
9
0 / 2 / 1
5,359
536
2,144
6,076
2,324
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Artemis
melanias
Artemis
8
1 / 4 / 1
5,287
529
3,761
6,291
1,826
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Chamogaming
Morgan Le Fay
10
3 / 2 / 3
6,296
630
3,529
4,137
1,294
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Cristamufasa
Arachne
10
5 / 1 / 1
5,987
599
3,107
4,354
1,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Medusa
Flamerip
Medusa
11
7 / 2 / 4
6,581
658
6,460
5,566
1,525
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
9
1 / 3 / 11
5,686
569
5,036
8,451
4,263
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Tyr
tondat
Tyr
11
2 / 0 / 1
6,186
619
6,112
6,892
2,792
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
38
8
Kills
18
18
Deaths
8
7
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Mercury
 
Mercury
3
3
1
1.17
L
Persephone
 
Persephone
2
3
1
0.83
W
Morgan Le Fay
Chamogaming
Morgan Le Fay
3
2
3
2.25
W
Arachne
Cristamufasa
Arachne
5
1
1
5.5
W
Medusa
Flamerip
Medusa
7
2
4
4.5
L
Ymir
Tyr1996
Ymir
2
6
3
0.58
L
Nike
0
2
1
0.25
L
Artemis
melanias
Artemis
1
4
1
0.38
W
Cthulhu
1
3
11
2.17
W
Tyr
tondat
Tyr
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,640
Damage
24,244
34,006
Taken
29,400
11,163
Mitigated
11,579
8,451
Healing
10,047
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
 
Mercury
2,304
786
0
2,958
6,852
2,058
0
1,165
5,577
0
24,212
L
Persephone
 
Persephone
3,661
486
0
414
3,838
1,109
0
1,856
1,688
22,619
0
W
Morgan Le Fay
Chamogaming
Morgan Le Fay
3,529
257
0
1,136
4,137
1,294
63
1,984
2,009
26,529
0
W
Arachne
Cristamufasa
Arachne
3,107
2,437
0
1,103
4,354
1,705
520
792
3,528
0
23,090
W
Medusa
Flamerip
Medusa
6,460
2,804
0
1,198
5,566
1,525
0
1,025
4,541
0
33,771
L
Ymir
Tyr1996
Ymir
3,770
991
0
1,795
10,949
3,846
0
2,763
7,854
16,716
0
L
Nike
2,144
215
0
1,816
6,076
2,324
0
500
5,546
0
25,870
L
Artemis
melanias
Artemis
3,761
1,739
0
1,468
6,291
1,826
0
1,341
4,775
0
23,701
W
Cthulhu
5,036
565
326
3,286
8,451
4,263
183
2,395
5,986
21,014
0
W
Tyr
tondat
Tyr
6,112
1,193
0
2,998
6,892
2,792
975
987
5,905
0
31,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,619
Gold Earned
30,736
234
Minions Killed
273
0
Camps Cleared
0
812,488
Distance Traveled
1,023,006
10
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
5,991
599
69
7
0
183,721
2
L
Persephone
5,146
515
38
4
0
140,740
0
W
Morgan Le Fay
6,296
630
58
6
0
203,196
1
W
Arachne
5,987
599
50
5
0
208,722
3
W
Medusa
6,581
658
57
6
0
181,336
2
L
Ymir
5,836
584
20
2
0
172,603
2
L
Nike
5,359
536
63
6
0
157,584
3
L
Artemis
5,287
529
44
4
0
157,840
3
W
Cthulhu
5,686
569
39
4
0
222,028
3
W
Tyr
6,186
619
69
7
0
207,724
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role