Player Matchup

Morgan Le Fay
Morgan Le Fay
IskanderRrr
Morgan Le Fay
Level 18
God Stats
45W - 46L
1,506 SR
Queue Stats
121W - 163L
1,275 Elo+
Solo
Horus
Horus
NubbyDude
Horus
Level 18
God Stats
6W - 1L
1,285 SR
Queue Stats
116W - 114L
1,636 Elo+
Solo
Bakasura
Bakasura
TsukinaFarrow
Bakasura
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 5L
1,444 Elo+
Solo
Anhur
Anhur
salvaje2491
Anhur
Level 27
God Stats
5W - 9L
1,454 SR
Queue Stats
457W - 483L
1,556 Elo+
Solo
Nu Wa
Nu Wa
慕羽阳光
Nu Wa
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 2L
1,481 Elo+
Solo
Team Averages
Level 14
1,449 SR
1,478 Elo+

VS

Team Averages
Level 21
1,593 SR
1,522 Elo+
Ullr
Ullr
DeletusThusFetus
Ullr
Level 29
God Stats
15W - 12L
1,607 SR
Queue Stats
80W - 78L
1,597 Elo+
Solo
Horus
Horus
Phychiatrist
Horus
Level 27
God Stats
1W - 4L
1,319 SR
Queue Stats
94W - 87L
1,635 Elo+
Party 1
Nemesis
Nemesis
Roblustron
Nemesis
Level 26
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Geb
Geb
StepOffMyCrocs
Geb
Level 17
God Stats
27W - 12L
1,795 SR
Queue Stats
160W - 124L
1,666 Elo+
Party 1
Ra
Ra
samfedbro
Ra
Level 5
God Stats
2W - 2L
1,744 SR
Queue Stats
4W - 8L
1,211 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
IskanderRrr
Morgan Le Fay
12
6 / 3 / 0
7,370
526
6,733
6,779
2,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Horus
NubbyDude
Horus
6
0 / 2 / 0
5,124
366
1,991
6,167
2,949
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Bakasura
TsukinaFarrow
Bakasura
9
0 / 5 / 1
5,624
402
1,613
10,242
4,077
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Boots

Boots

+6%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

10
1 / 4 / 0
6,337
453
7,437
10,149
4,030
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

10
0 / 7 / 1
5,696
407
4,025
8,179
1,703
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
14 / 0 / 3
10,279
734
11,512
9,327
3,459
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
6 / 0 / 7
8,714
622
8,324
8,994
5,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Nemesis
Roblustron
Nemesis
9
1 / 1 / 1
6,330
452
412
7,458
2,421
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heavy Mace

Heavy Mace

+30
Physical Power

13
0 / 1 / 4
8,486
606
5,377
10,480
4,844
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
0 / 5 / 1
7,087
506
2,486
6,894
2,729
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
37
7
Kills
21
21
Deaths
7
2
Assists
16
Player
Kills
Deaths
Assists
KDA
L
14
0
3
15.5
W
Morgan Le Fay
IskanderRrr
Morgan Le Fay
6
3
0
2
W
Horus
NubbyDude
Horus
0
2
0
0
L
6
0
7
9.5
L
Nemesis
Roblustron
Nemesis
1
1
1
1.5
L
0
1
4
2
W
Bakasura
TsukinaFarrow
Bakasura
0
5
1
0.1
W
1
4
0
0.25
L
0
5
1
0.1
W
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,799
Damage
28,111
41,516
Taken
43,153
14,946
Mitigated
18,690
7,757
Healing
12,818
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
11,512
4,265
0
1,458
9,327
3,459
1,388
1,732
7,545
0
66,084
W
Morgan Le Fay
IskanderRrr
Morgan Le Fay
6,733
937
0
716
6,779
2,187
200
2,391
4,388
37,414
0
W
Horus
NubbyDude
Horus
1,991
1,024
158
2,644
6,167
2,949
0
674
5,493
0
8,424
L
8,324
3,786
632
3,883
8,994
5,237
428
2,720
6,274
0
52,924
L
Nemesis
Roblustron
Nemesis
412
268
0
2,217
7,458
2,421
0
1,021
6,437
0
28,888
L
5,377
682
0
3,769
10,480
4,844
791
1,320
9,160
37,061
0
W
Bakasura
TsukinaFarrow
Bakasura
1,613
1,248
0
1,017
10,242
4,077
0
774
9,468
0
21,135
W
7,437
4,186
0
2,598
10,149
4,030
0
3,504
6,645
0
37,940
L
2,486
523
0
859
6,894
2,729
1,424
3,965
2,909
33,988
0
W
4,025
1,062
0
624
8,179
1,703
0
520
7,659
24,769
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,151
Gold Earned
40,896
251
Minions Killed
406
0
Camps Cleared
0
1,103,772
Distance Traveled
1,298,125
9
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
10,279
734
129
9
0
269,182
0
W
Morgan Le Fay
7,370
526
65
5
0
249,694
1
W
Horus
5,124
366
18
1
0
159,810
1
L
Horus
8,714
622
87
6
0
281,643
0
L
Nemesis
6,330
452
53
4
0
259,797
1
L
Geb
8,486
606
64
5
0
269,803
1
W
Bakasura
5,624
402
54
4
0
259,604
3
W
Anhur
6,337
453
74
5
0
208,332
1
L
Ra
7,087
506
73
5
0
217,700
0
W
Nu Wa
5,696
407
40
3
0
226,332
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role