Player Matchup

Izanami
Izanami
Birdy21
Izanami
Level 29
God Stats
8W - 5L
1,559 SR
Queue Stats
67W - 79L
1,481 Elo+
Party 4
Terra
Terra
Daranash
Terra
Level 27
God Stats
4W - 5L
1,446 SR
Queue Stats
21W - 25L
1,403 Elo+
Party 2
Erlang Shen
Erlang Shen
Thendor
Erlang Shen
Level 24
God Stats
2W - 3L
1,500 SR
Queue Stats
8W - 11L
1,305 Elo+
Party 2
Arachne
Arachne
ZekeYeagerist
Arachne
Level 85
God Stats
4W - 11L
1,408 SR
Queue Stats
17W - 27L
1,315 Elo+
Party 2
Nu Wa
Nu Wa
scaryseraphim
Nu Wa
Level 123
God Stats
10W - 9L
1,519 SR
Queue Stats
48W - 65L
1,436 Elo+
Party 4
Team Averages
Level 58
1,486 SR
1,388 Elo+

VS

Team Averages
Level 54
1,453 SR
1,387 Elo+
Hercules
Hercules
Aziz_95K
Hercules
Level 49
God Stats
16W - 18L
1,699 SR
Queue Stats
445W - 428L
1,530 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Ezzylryb
Morgan Le Fay
Level 68
God Stats
5W - 15L
1,286 SR
Queue Stats
206W - 233L
1,423 Elo+
Party 3
Kali
Kali
Zephyas
Kali
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 21L
1,280 Elo+
Party 1
Artemis
Artemis
f1nlayz
Artemis
Level 104
God Stats
0W - 1L
1,281 SR
Queue Stats
1W - 5L
1,306 Elo+
Party 1
Xing Tian
Xing Tian
iEavel
Xing Tian
Level 22
God Stats
23W - 25L
1,500 SR
Queue Stats
114W - 140L
1,395 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Birdy21
Izanami
20
19 / 2 / 5
14,595
663
31,917
17,050
7,877
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Terra
Daranash
Terra
16
3 / 3 / 15
12,291
559
8,653
20,450
13,114
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Erlang Shen
Thendor
Erlang Shen
15
0 / 5 / 5
10,060
457
4,671
15,288
11,742
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Arachne
16
9 / 1 / 6
11,233
511
9,233
15,618
7,212
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
0 / 2 / 7
9,797
445
13,366
9,237
2,790
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Aziz_95K
Hercules
11
3 / 6 / 5
8,061
366
7,190
21,065
12,087
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Morgan Le Fay
Ezzylryb
Morgan Le Fay
17
2 / 7 / 4
10,707
487
17,350
16,150
6,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kali
Zephyas
Kali
14
1 / 3 / 3
8,898
404
4,129
15,239
5,924
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artemis
f1nlayz
Artemis
15
4 / 13 / 1
10,159
462
12,329
19,453
6,227
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Xing Tian
iEavel
Xing Tian
15
2 / 2 / 3
11,086
504
8,231
18,718
15,440
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
28
31
Kills
12
13
Deaths
31
38
Assists
16
Player
Kills
Deaths
Assists
KDA
L
Hercules
Aziz_95K
Hercules
3
6
5
0.92
W
Izanami
Birdy21
Izanami
19
2
5
10.75
W
Terra
Daranash
Terra
3
3
15
3.5
L
Morgan Le Fay
Ezzylryb
Morgan Le Fay
2
7
4
0.57
W
Erlang Shen
Thendor
Erlang Shen
0
5
5
0.5
W
Arachne
9
1
6
12
L
Kali
Zephyas
Kali
1
3
3
0.83
L
Artemis
f1nlayz
Artemis
4
13
1
0.35
L
Xing Tian
iEavel
Xing Tian
2
2
3
1.75
W
0
2
7
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,840
Damage
49,229
77,643
Taken
90,625
42,735
Mitigated
45,748
29,875
Healing
12,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
Aziz_95K
Hercules
7,190
1,754
0
3,169
21,065
12,087
0
5,783
14,934
0
24,156
W
Izanami
Birdy21
Izanami
31,917
23,313
0
8,051
17,050
7,877
10,835
2,099
14,889
0
144,734
W
Terra
Daranash
Terra
8,653
2,493
5,818
6,898
20,450
13,114
1,397
8,520
11,815
28,652
0
L
Morgan Le Fay
Ezzylryb
Morgan Le Fay
17,350
1,213
0
2,035
16,150
6,070
170
4,186
11,668
95,665
0
W
Erlang Shen
Thendor
Erlang Shen
4,671
2,554
0
1,382
15,288
11,742
1,861
5,839
9,342
0
33,629
W
Arachne
9,233
5,148
0
4,886
15,618
7,212
647
5,833
9,607
0
52,212
L
Kali
Zephyas
Kali
4,129
1,730
0
1,495
15,239
5,924
385
3,175
11,858
0
47,737
L
Artemis
f1nlayz
Artemis
12,329
7,719
0
2,519
19,453
6,227
1,038
4,189
15,106
0
55,979
L
Xing Tian
iEavel
Xing Tian
8,231
434
0
2,849
18,718
15,440
117
3,464
15,040
32,708
0
W
13,366
2,258
167
2,673
9,237
2,790
1,860
2,584
6,409
63,838
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,976
Gold Earned
48,911
497
Minions Killed
443
0
Camps Cleared
0
1,954,011
Distance Traveled
1,858,346
16
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,061
366
40
2
0
411,821
2
W
Izanami
14,595
663
210
10
0
351,585
3
W
Terra
12,291
559
31
1
0
415,674
1
L
Morgan Le Fay
10,707
487
186
8
0
352,346
1
W
Erlang Shen
10,060
457
79
4
0
392,072
0
W
Arachne
11,233
511
86
4
0
422,459
8
L
Kali
8,898
404
84
4
0
441,299
0
L
Artemis
10,159
462
92
4
0
308,985
4
L
Xing Tian
11,086
504
41
2
0
343,895
3
W
Nu Wa
9,797
445
91
4
0
372,221
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role