Player Matchup

Kukulkan
Kukulkan
Ca6paT13
Kukulkan
Level 23
God Stats
47W - 46L
1,511 SR
Queue Stats
124W - 125L
1,403 Elo+
Solo
Ymir
Ymir
GlusterFS
Ymir
Level 20
God Stats
44W - 26L
1,557 SR
Queue Stats
87W - 84L
1,356 Elo+
Party 1
Odin
Odin
VintageFungus12
Odin
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,151 Elo+
Solo
Arachne
Arachne
Wxxeexxd_
Arachne
Level 28
God Stats
8W - 8L
1,507 SR
Queue Stats
261W - 263L
1,398 Elo+
Solo
Neith
Neith
mailmams93
Neith
Level 24
God Stats
31W - 30L
1,392 SR
Queue Stats
87W - 97L
1,320 Elo+
Party 1
Team Averages
Level 20
1,493 SR
1,326 Elo+

VS

Team Averages
Level 18
1,499 SR
1,311 Elo+
Bakasura
Bakasura
BYDLAK_21
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 8L
1,262 Elo+
Solo
Mulan
Mulan
BlazinBlackBear
Mulan
Level 19
God Stats
1W - 2L
1,307 SR
Queue Stats
41W - 66L
1,319 Elo+
Solo
Ra
Ra
Deviil_Br
Ra
Level 8
God Stats
2W - 4L
1,711 SR
Queue Stats
73W - 90L
1,285 Elo+
Solo
Cabrakan
Cabrakan
JaimechuValdez19
Cabrakan
Level 29
God Stats
0W - 2L
1,268 SR
Queue Stats
76W - 101L
1,365 Elo+
Solo
Rama
Rama
Kon1Tsoua
Rama
Level 28
God Stats
5W - 5L
1,708 SR
Queue Stats
230W - 247L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Ca6paT13
Kukulkan
18
8 / 1 / 11
12,146
552
16,486
7,356
3,269
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ymir
17
7 / 0 / 14
11,735
533
9,081
14,322
12,416
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

14
2 / 8 / 10
9,072
412
5,083
13,413
10,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
Wxxeexxd_
Arachne
20
11 / 1 / 5
13,763
626
13,993
14,187
6,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
17
9 / 2 / 6
11,012
501
17,930
11,907
4,729
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
BYDLAK_21
Bakasura
15
5 / 8 / 0
9,975
453
6,651
15,966
7,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 45 seconds.

12
2 / 11 / 6
8,489
386
8,533
18,193
14,347
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

16
2 / 7 / 3
10,083
458
8,657
13,317
5,876
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
1 / 8 / 1
9,568
435
5,738
23,344
27,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Rama
15
2 / 3 / 1
8,891
404
6,854
11,876
3,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
23
37
Kills
12
12
Deaths
37
46
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Bakasura
BYDLAK_21
Bakasura
5
8
0
0.63
L
2
11
6
0.45
W
Kukulkan
Ca6paT13
Kukulkan
8
1
11
13.5
L
2
7
3
0.5
W
Ymir
7
0
14
14
L
1
8
1
0.19
L
Rama
2
3
1
0.83
W
2
8
10
0.88
W
Arachne
Wxxeexxd_
Arachne
11
1
5
13.5
W
Neith
9
2
6
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,573
Damage
36,433
61,185
Taken
82,696
37,799
Mitigated
58,624
20,092
Healing
15,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
BYDLAK_21
Bakasura
6,651
4,602
19
3,721
15,966
7,048
0
4,892
11,074
0
33,469
L
8,533
2,101
0
3,348
18,193
14,347
238
4,136
14,057
0
26,849
W
Kukulkan
Ca6paT13
Kukulkan
16,486
1,768
664
979
7,356
3,269
1,429
184
6,827
82,423
0
L
8,657
1,162
161
3,045
13,317
5,876
1,437
2,460
10,857
62,654
0
W
Ymir
9,081
2,264
0
3,548
14,322
12,416
41
5,133
8,994
36,431
0
L
5,738
348
0
3,218
23,344
27,491
50
9,619
13,725
44,035
0
L
Rama
6,854
5,175
0
2,279
11,876
3,862
690
4,460
7,416
0
50,190
W
5,083
2,239
0
1,760
13,413
10,949
979
4,113
8,555
0
26,808
W
Arachne
Wxxeexxd_
Arachne
13,993
9,398
0
7,323
14,187
6,436
4,753
2,639
11,193
0
106,608
W
Neith
17,930
7,831
0
5,818
11,907
4,729
932
2,326
9,491
0
73,315

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,728
Gold Earned
47,006
523
Minions Killed
427
0
Camps Cleared
0
2,014,508
Distance Traveled
1,738,887
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
9,975
453
102
5
0
374,064
0
L
Mulan
8,489
386
29
1
0
355,215
1
W
Kukulkan
12,146
552
141
6
0
431,588
0
L
Ra
10,083
458
132
6
0
311,182
3
W
Ymir
11,735
533
52
2
0
397,610
3
L
Cabrakan
9,568
435
74
3
0
336,220
4
L
Rama
8,891
404
90
4
0
362,206
4
W
Odin
9,072
412
36
2
0
342,262
2
W
Arachne
13,763
626
198
9
0
452,890
6
W
Neith
11,012
501
96
4
0
390,158
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role