Player Matchup

Nemesis
Nemesis
Kickσ
Nemesis
Level 160
God Stats
28W - 17L
1,541 SR
Queue Stats
308W - 285L
1,632 Elo+
Party 3
Morgan Le Fay
Morgan Le Fay
MiniTotodily
Morgan Le Fay
Level 77
God Stats
7W - 2L
1,686 SR
Queue Stats
171W - 127L
1,594 Elo+
Party 1
Fafnir
Fafnir
ShadowApophis
Fafnir
Level 14
God Stats
2W - 1L
1,704 SR
Queue Stats
18W - 17L
1,574 Elo+
Party 1
Hercules
Hercules
SirScubsAlot
Hercules
Level 49
God Stats
2W - 0L
1,639 SR
Queue Stats
7W - 8L
1,569 Elo+
Party 3
Medusa
Medusa
TrendyDaber
Medusa
Level 127
God Stats
2W - 0L
1,306 SR
Queue Stats
4W - 3L
1,584 Elo+
Party 3
Team Averages
Level 85
1,575 SR
1,591 Elo+

VS

Team Averages
Level 95
1,512 SR
1,544 Elo+
Ares
Ares
 
Ares
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
HENNESSEYF5
Xbalanque
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
88W - 67L
1,629 Elo+
Party 2
Mercury
Mercury
Shinobu123Shiro
Mercury
Level 103
God Stats
7W - 4L
1,619 SR
Queue Stats
270W - 231L
1,558 Elo+
Solo
Chronos
Chronos
TNT4838
Chronos
Level 144
God Stats
3W - 6L
1,456 SR
Queue Stats
263W - 233L
1,564 Elo+
Party 2
Sun Wukong
Sun Wukong
lxMercyxl
Sun Wukong
Level 107
God Stats
6W - 9L
1,487 SR
Queue Stats
396W - 372L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Kickσ
Nemesis
19
14 / 1 / 4
12,205
642
12,248
14,374
10,549
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Morgan Le Fay
MiniTotodily
Morgan Le Fay
18
9 / 1 / 8
11,515
606
26,050
12,787
6,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

12
1 / 2 / 3
8,680
457
2,258
11,823
11,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Hercules
SirScubsAlot
Hercules
15
0 / 1 / 3
9,063
477
5,914
14,575
7,174
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Medusa
16
2 / 4 / 2
9,335
491
6,767
15,856
5,840
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 14 / 0
6,877
362
4,540
18,325
7,353
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Xbalanque
HENNESSEYF5
Xbalanque
18
7 / 4 / 2
11,853
624
16,155
12,765
4,200
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

1
0 / 0 / 0
5,103
269
0
0
0
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Chronos
TNT4838
Chronos
15
1 / 4 / 6
10,184
536
7,101
17,405
5,729
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sun Wukong
lxMercyxl
Sun Wukong
17
1 / 4 / 3
10,014
527
7,594
17,401
9,618
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
20
26
Kills
9
9
Deaths
26
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
0
14
0
0
L
Xbalanque
HENNESSEYF5
Xbalanque
7
4
2
2
W
Nemesis
Kickσ
Nemesis
14
1
4
16
W
Morgan Le Fay
MiniTotodily
Morgan Le Fay
9
1
8
13
W
1
2
3
1.25
L
0
0
0
0
W
Hercules
SirScubsAlot
Hercules
0
1
3
1.5
L
Chronos
TNT4838
Chronos
1
4
6
1
W
Medusa
2
4
2
0.75
L
Sun Wukong
lxMercyxl
Sun Wukong
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,237
Damage
35,390
69,415
Taken
65,896
41,571
Mitigated
26,900
20,836
Healing
12,339
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
4,540
135
0
710
18,325
7,353
0
11,845
5,934
27,764
0
L
Xbalanque
HENNESSEYF5
Xbalanque
16,155
9,666
0
1,008
12,765
4,200
0
4,322
8,253
0
83,817
W
Nemesis
Kickσ
Nemesis
12,248
5,736
0
916
14,374
10,549
0
1,273
13,101
0
97,433
W
Morgan Le Fay
MiniTotodily
Morgan Le Fay
26,050
3,504
128
3,600
12,787
6,165
1,461
3,892
8,561
89,423
0
W
2,258
534
0
2,096
11,823
11,843
456
2,525
9,224
23,359
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
SirScubsAlot
Hercules
5,914
2,198
0
7,270
14,575
7,174
1,081
2,755
11,790
0
47,221
L
Chronos
TNT4838
Chronos
7,101
751
0
4,847
17,405
5,729
0
6,326
10,829
50,436
0
W
Medusa
6,767
2,372
0
6,826
15,856
5,840
1,966
860
14,982
0
70,377
L
Sun Wukong
lxMercyxl
Sun Wukong
7,594
1,494
0
5,774
17,401
9,618
224
4,711
12,572
116
72,027

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,798
Gold Earned
44,031
552
Minions Killed
407
0
Camps Cleared
0
1,853,930
Distance Traveled
1,331,386
12
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,877
362
47
2
0
278,255
1
L
Xbalanque
11,853
624
133
7
0
343,986
6
W
Nemesis
12,205
642
141
7
0
427,106
3
W
Morgan Le Fay
11,515
606
157
8
0
386,269
7
W
Fafnir
8,680
457
44
2
0
342,369
0
L
Mercury
5,103
269
0
0
0
7,695
0
W
Hercules
9,063
477
100
5
0
378,132
1
L
Chronos
10,184
536
92
5
0
347,277
3
W
Medusa
9,335
491
110
6
0
320,054
1
L
Sun Wukong
10,014
527
135
7
0
354,173
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role