Player Matchup

Bacchus
Bacchus
Detarame_
Bacchus
Level 67
God Stats
3W - 3L
1,388 SR
Queue Stats
73W - 77L
1,324 Elo+
Party 1
Olorun
Olorun
MaTeSiv
Olorun
Level 7
God Stats
1W - 3L
1,118 SR
Queue Stats
107W - 115L
1,200 Elo+
Solo
Cupid
Cupid
jerky_lolly2
Cupid
Level 25
God Stats
10W - 15L
1,355 SR
Queue Stats
253W - 281L
1,366 Elo+
Solo
Neith
Neith
kain5007
Neith
Level 25
God Stats
51W - 51L
1,418 SR
Queue Stats
57W - 61L
1,318 Elo+
Solo
Baron Samedi
Baron Samedi
literal-elixir1
Baron Samedi
Level 6
God Stats
8W - 4L
1,748 SR
Queue Stats
12W - 6L
1,692 Elo+
Party 1
Team Averages
Level 26
1,405 SR
1,380 Elo+

VS

Team Averages
Level 13
1,372 SR
1,235 Elo+
Bakasura
Bakasura
FortniteDL4272
Bakasura
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,314 Elo+
Solo
Cupid
Cupid
IMOctavian
Cupid
Level 19
God Stats
0W - 3L
1,338 SR
Queue Stats
235W - 252L
1,300 Elo+
Party 2
Jormungandr
Jormungandr
PRINCEWH33L3Z
Jormungandr
Level 7
God Stats
2W - 9L
973 SR
Queue Stats
9W - 31L
908 Elo+
Solo
Anubis
Anubis
XxGr33N IcExX
Anubis
Level 3
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 275L
1,500 Elo+
Party 2
Tiamat
Tiamat
zeze123superman
Tiamat
Level 13
God Stats
2W - 3L
1,549 SR
Queue Stats
9W - 29L
1,153 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Detarame_
Bacchus
19
11 / 1 / 19
11,783
1,071
13,543
7,757
5,717
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Olorun
MaTeSiv
Olorun
16
4 / 2 / 14
10,276
934
6,490
8,148
3,483
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

17
1 / 2 / 23
10,399
945
10,297
8,858
6,133
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Neith
kain5007
Neith
18
4 / 2 / 21
11,502
1,046
18,848
9,772
3,090
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Baron Samedi
literal-elixir1
Baron Samedi
20
21 / 1 / 17
14,445
1,313
32,498
11,837
5,255
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

290

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
16
4 / 10 / 3
10,880
989
6,929
22,553
9,244
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cupid
17
2 / 3 / 4
10,906
991
9,886
11,599
4,961
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Jormungandr
PRINCEWH33L3Z
Jormungandr
16
0 / 9 / 4
10,321
938
3,250
26,096
28,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
2 / 14 / 4
10,468
952
17,467
22,134
11,428
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
0 / 5 / 6
9,286
844
4,065
7,723
3,983
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

135
Kill Participation
29
41
Kills
8
8
Deaths
41
94
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Detarame_
Bacchus
11
1
19
20.5
L
Bakasura
4
10
3
0.55
L
Cupid
2
3
4
1.33
W
Olorun
MaTeSiv
Olorun
4
2
14
5.5
L
Jormungandr
PRINCEWH33L3Z
Jormungandr
0
9
4
0.22
L
2
14
4
0.29
W
1
2
23
6.25
W
Neith
kain5007
Neith
4
2
21
7.25
W
Baron Samedi
literal-elixir1
Baron Samedi
21
1
17
29.5
L
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

81,676
Damage
41,597
46,372
Taken
90,105
23,678
Mitigated
58,475
18,681
Healing
7,106
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Detarame_
Bacchus
13,543
1,860
0
488
7,757
5,717
0
2,622
4,775
22,548
0
L
Bakasura
6,929
4,851
524
1,684
22,553
9,244
0
15,279
6,960
0
15,629
L
Cupid
9,886
5,232
384
782
11,599
4,961
0
7,071
4,387
0
31,358
W
Olorun
MaTeSiv
Olorun
6,490
3,904
1,910
3,440
8,148
3,483
0
4,569
3,531
12,452
0
L
Jormungandr
PRINCEWH33L3Z
Jormungandr
3,250
1,735
0
2
26,096
28,859
0
13,280
12,296
15,301
0
L
17,467
787
432
2,871
22,134
11,428
0
12,190
9,624
37,530
0
W
10,297
7,187
1,169
942
8,858
6,133
0
4,895
3,827
0
15,708
W
Neith
kain5007
Neith
18,848
8,467
0
738
9,772
3,090
0
6,139
3,589
0
52,358
W
Baron Samedi
literal-elixir1
Baron Samedi
32,498
4,090
3,675
6,319
11,837
5,255
0
6,258
5,044
47,474
0
L
4,065
331
0
427
7,723
3,983
0
3,364
4,307
4,145
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,405
Gold Earned
51,861
190
Minions Killed
137
1
Camps Cleared
4
844,590
Distance Traveled
764,241
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,783
1,071
22
2
0
182,820
0
L
Bakasura
10,880
989
20
2
1
211,155
0
L
Cupid
10,906
991
51
5
1
201,388
1
W
Olorun
10,276
934
23
2
0
136,581
2
L
Jormungandr
10,321
938
15
1
1
133,806
1
L
Anubis
10,468
952
50
5
1
142,843
0
W
Cupid
10,399
945
13
1
0
175,294
0
W
Neith
11,502
1,046
83
8
0
153,150
0
W
Baron Samedi
14,445
1,313
49
4
1
196,745
0
L
Tiamat
9,286
844
1
0
0
75,049
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role