Player Matchup

Artemis
Artemis
AlcoLiker
Artemis
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 9L
1,264 Elo+
Party 2
Cthulhu
Cthulhu
HotZip
Cthulhu
Level 17
God Stats
1W - 7L
1,669 SR
Queue Stats
3W - 10L
1,429 Elo+
Party 2
Fenrir
Fenrir
OlegRossi
Fenrir
Level 7
God Stats
0W - 3L
1,231 SR
Queue Stats
1W - 10L
1,164 Elo+
Party 2
Bakasura
Bakasura
kolgrima
Bakasura
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
74W - 83L
1,392 Elo+
Solo
Thor
Thor
razdrot
Thor
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,264 Elo+
Party 2
Team Averages
Level 9
1,480 SR
1,303 Elo+

VS

Team Averages
Level 20
1,535 SR
1,406 Elo+
Danzaburou
Danzaburou
DracoMatt
Danzaburou
Level 13
God Stats
2W - 1L
1,500 SR
Queue Stats
5W - 3L
1,500 Elo+
Solo
Yemoja
Yemoja
Geronithug
Yemoja
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 12L
1,500 Elo+
Solo
Heimdallr
Heimdallr
JarlTalos
Heimdallr
Level 62
God Stats
3W - 1L
1,489 SR
Queue Stats
11W - 13L
1,370 Elo+
Party 1
Anubis
Anubis
Moshp1t
Anubis
Level 14
God Stats
3W - 1L
1,500 SR
Queue Stats
43W - 53L
1,304 Elo+
Solo
Guan Yu
Guan Yu
ririKimtaehyung
Guan Yu
Level 5
God Stats
3W - 0L
1,685 SR
Queue Stats
14W - 13L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
AlcoLiker
Artemis
15
0 / 8 / 9
8,429
937
6,266
12,141
3,870
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cthulhu
HotZip
Cthulhu
15
2 / 7 / 7
9,339
1,038
10,534
15,838
17,648
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Fenrir
OlegRossi
Fenrir
16
8 / 5 / 5
11,278
1,253
10,121
11,501
5,059
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Bakasura
kolgrima
Bakasura
14
3 / 12 / 5
9,071
1,008
6,837
19,011
6,104
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thor
razdrot
Thor
15
1 / 13 / 7
9,115
1,013
5,663
16,262
5,744
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

309

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DracoMatt
Danzaburou
18
10 / 1 / 22
12,228
1,359
13,091
3,779
1,674
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Geronithug
Yemoja
16
3 / 3 / 19
10,005
1,112
4,987
9,147
7,057
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
JarlTalos
Heimdallr
19
22 / 3 / 17
13,178
1,464
29,509
10,965
4,955
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Bow

Short Bow

+15%
Attack Speed

Anubis
Moshp1t
Anubis
16
6 / 5 / 24
10,166
1,130
10,330
8,969
4,006
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

17
3 / 2 / 22
10,036
1,115
9,075
11,480
11,497
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
148
14
Kills
44
45
Deaths
14
33
Assists
104
Player
Kills
Deaths
Assists
KDA
L
Artemis
AlcoLiker
Artemis
0
8
9
0.56
W
Danzaburou
DracoMatt
Danzaburou
10
1
22
21
W
Yemoja
Geronithug
Yemoja
3
3
19
4.17
L
Cthulhu
HotZip
Cthulhu
2
7
7
0.79
W
Heimdallr
JarlTalos
Heimdallr
22
3
17
10.17
W
Anubis
Moshp1t
Anubis
6
5
24
3.6
L
Fenrir
OlegRossi
Fenrir
8
5
5
2.1
L
Bakasura
kolgrima
Bakasura
3
12
5
0.46
L
Thor
razdrot
Thor
1
13
7
0.35
W
3
2
22
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,421
Damage
66,992
74,753
Taken
44,340
38,425
Mitigated
29,189
2,627
Healing
12,899
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
AlcoLiker
Artemis
6,266
2,772
0
424
12,141
3,870
0
2,688
9,453
0
13,496
W
Danzaburou
DracoMatt
Danzaburou
13,091
6,285
0
863
3,779
1,674
0
888
2,870
0
34,122
W
Yemoja
Geronithug
Yemoja
4,987
1,188
1,563
784
9,147
7,057
0
1,899
6,671
13,660
0
L
Cthulhu
HotZip
Cthulhu
10,534
533
0
171
15,838
17,648
0
3,041
12,797
23,588
0
W
Heimdallr
JarlTalos
Heimdallr
29,509
21,624
0
2,768
10,965
4,955
0
2,677
7,612
0
46,753
W
Anubis
Moshp1t
Anubis
10,330
1,921
0
2,191
8,969
4,006
0
2,215
6,434
18,386
0
L
Fenrir
OlegRossi
Fenrir
10,121
3,011
0
1,892
11,501
5,059
0
2,194
9,307
0
19,056
L
Bakasura
kolgrima
Bakasura
6,837
4,348
0
0
19,011
6,104
0
3,539
15,472
0
10,271
L
Thor
razdrot
Thor
5,663
1,093
0
140
16,262
5,744
0
3,855
12,407
0
16,481
W
9,075
2,130
2,072
2,658
11,480
11,497
0
2,855
8,494
0
21,345

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,232
Gold Earned
55,613
102
Minions Killed
158
3
Camps Cleared
6
713,978
Distance Traveled
696,326
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
8,429
937
12
1
0
128,216
1
W
Danzaburou
12,228
1,359
50
6
3
137,064
0
W
Yemoja
10,005
1,112
22
2
1
116,944
0
L
Cthulhu
9,339
1,038
34
4
0
150,370
0
W
Heimdallr
13,178
1,464
48
5
0
158,257
1
W
Anubis
10,166
1,130
21
2
0
98,112
0
L
Fenrir
11,278
1,253
28
3
1
144,570
0
L
Bakasura
9,071
1,008
7
1
2
174,458
0
L
Thor
9,115
1,013
21
2
0
116,364
0
W
Guan Yu
10,036
1,115
17
2
2
185,949
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role