Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Danzaburou
Danzaburou
L0gicalM1nd
Danzaburou
Level 59
God Stats
19W - 15L
1,636 SR
Queue Stats
342W - 440L
1,379 Elo+
Party 2
Osiris
Osiris
LloydHUN
Osiris
Level 49
God Stats
1W - 0L
1,726 SR
Queue Stats
7W - 11L
1,375 Elo+
Solo
Freya
Freya
MythosXiV
Freya
Level 82
God Stats
15W - 15L
1,145 SR
Queue Stats
249W - 347L
1,281 Elo+
Solo
Zeus
Zeus
Shubs422
Zeus
Level 48
God Stats
1W - 0L
1,167 SR
Queue Stats
205W - 245L
1,390 Elo+
Solo
Team Averages
Level 72
1,435 SR
1,385 Elo+

VS

Team Averages
Level 58
1,538 SR
1,390 Elo+
Sun Wukong
Sun Wukong
CancerMage
Sun Wukong
Level 67
God Stats
2W - 4L
1,500 SR
Queue Stats
74W - 83L
1,430 Elo+
Solo
Arachne
Arachne
RGBanny
Arachne
Level 69
God Stats
24W - 22L
1,536 SR
Queue Stats
284W - 329L
1,349 Elo+
Party 1
Terra
Terra
Slim3z
Terra
Level 26
God Stats
1W - 1L
1,932 SR
Queue Stats
1W - 3L
1,437 Elo+
Party 1
Artemis
Artemis
tdawg77
Artemis
Level 29
God Stats
2W - 4L
1,621 SR
Queue Stats
3W - 11L
1,271 Elo+
Party 1
The Morrigan
The Morrigan
thosparker
The Morrigan
Level 98
God Stats
3W - 12L
1,103 SR
Queue Stats
465W - 509L
1,463 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
15
6 / 0 / 13
10,115
595
13,843
21,014
18,117
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Danzaburou
L0gicalM1nd
Danzaburou
17
9 / 2 / 6
11,064
651
14,820
13,284
5,605
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Osiris
LloydHUN
Osiris
15
2 / 3 / 3
9,070
534
5,479
11,660
7,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Freya
MythosXiV
Freya
15
7 / 1 / 5
9,378
552
10,629
13,005
5,494
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Zeus
14
4 / 3 / 8
9,227
543
10,974
8,970
3,553
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
CancerMage
Sun Wukong
16
4 / 2 / 0
9,898
582
12,079
16,021
11,002
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Arachne
RGBanny
Arachne
12
2 / 7 / 1
8,161
480
6,988
15,046
5,011
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Terra
Slim3z
Terra
10
1 / 6 / 0
7,646
450
5,052
19,551
14,195
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Artemis
tdawg77
Artemis
11
0 / 7 / 2
7,290
429
7,949
12,177
3,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

The Morrigan
thosparker
The Morrigan
13
1 / 6 / 1
8,089
476
6,633
12,147
4,921
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
12
28
Kills
8
9
Deaths
28
35
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
0
13
12.5
L
Sun Wukong
CancerMage
Sun Wukong
4
2
0
2
W
Danzaburou
L0gicalM1nd
Danzaburou
9
2
6
6
W
Osiris
LloydHUN
Osiris
2
3
3
1.17
W
Freya
MythosXiV
Freya
7
1
5
9.5
L
Arachne
RGBanny
Arachne
2
7
1
0.36
W
Zeus
4
3
8
2.67
L
Terra
Slim3z
Terra
1
6
0
0.17
L
Artemis
tdawg77
Artemis
0
7
2
0.14
L
The Morrigan
thosparker
The Morrigan
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,745
Damage
38,701
67,933
Taken
74,942
40,321
Mitigated
38,810
25,962
Healing
19,759
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
13,843
1,709
402
8,227
21,014
18,117
284
3,725
17,289
53,813
0
L
Sun Wukong
CancerMage
Sun Wukong
12,079
2,677
0
7,467
16,021
11,002
452
5,943
10,078
0
64,671
W
Danzaburou
L0gicalM1nd
Danzaburou
14,820
8,675
0
4,692
13,284
5,605
4,656
2,237
11,047
0
83,712
W
Osiris
LloydHUN
Osiris
5,479
1,973
17
3,733
11,660
7,552
1,584
1,370
10,290
0
48,548
W
Freya
MythosXiV
Freya
10,629
4,862
0
6,648
13,005
5,494
0
594
12,411
51,538
0
L
Arachne
RGBanny
Arachne
6,988
4,992
0
4,523
15,046
5,011
0
8,165
6,881
0
33,459
W
Zeus
10,974
3,323
0
2,243
8,970
3,553
168
3,759
5,211
49,819
0
L
Terra
Slim3z
Terra
5,052
1,374
1,261
2,436
19,551
14,195
270
8,458
11,093
16,166
0
L
Artemis
tdawg77
Artemis
7,949
4,198
0
2,627
12,177
3,681
434
5,079
7,098
0
39,059
L
The Morrigan
thosparker
The Morrigan
6,633
635
0
1,445
12,147
4,921
0
7,646
4,346
48,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,854
Gold Earned
41,084
480
Minions Killed
366
0
Camps Cleared
0
1,590,592
Distance Traveled
1,547,737
17
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
10,115
595
78
5
0
364,374
5
L
Sun Wukong
9,898
582
137
8
0
316,720
2
W
Danzaburou
11,064
651
131
8
0
284,490
1
W
Osiris
9,070
534
100
6
0
311,723
4
W
Freya
9,378
552
82
5
0
329,327
6
L
Arachne
8,161
480
62
4
0
333,340
0
W
Zeus
9,227
543
89
5
0
300,678
1
L
Terra
7,646
450
20
1
0
299,054
1
L
Artemis
7,290
429
55
3
0
294,750
2
L
The Morrigan
8,089
476
92
5
0
303,873
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role