Player Matchup

Izanami
Izanami
Alberrto19
Izanami
Level 87
God Stats
12W - 7L
1,486 SR
Queue Stats
49W - 52L
1,215 Elo+
Party 1
He Bo
He Bo
Byroble
He Bo
Level 43
God Stats
0W - 1L
1,347 SR
Queue Stats
49W - 52L
1,215 Elo+
Party 1
Ymir
Ymir
ELcanelita
Ymir
Level 24
God Stats
29W - 24L
1,201 SR
Queue Stats
48W - 49L
1,317 Elo+
Party 1
Thor
Thor
Gerard921
Thor
Level 86
God Stats
3W - 2L
1,816 SR
Queue Stats
51W - 51L
1,215 Elo+
Party 1
Cupid
Cupid
ереВаныч
Cupid
Level 88
God Stats
0W - 4L
1,307 SR
Queue Stats
141W - 126L
1,486 Elo+
Solo
Team Averages
Level 66
1,432 SR
1,290 Elo+

VS

Team Averages
Level 76
1,407 SR
1,329 Elo+
Cerberus
Cerberus
 
Cerberus
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
DaEmoNj1
Skadi
Level 40
God Stats
3W - 4L
1,403 SR
Queue Stats
131W - 131L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Vallminnon
Morgan Le Fay
Level 62
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 19L
1,185 Elo+
Party 2
Loki
Loki
khukulcan
Loki
Level 36
God Stats
2W - 5L
1,102 SR
Queue Stats
12W - 26L
1,104 Elo+
Party 2
Anubis
Anubis
provokator011
Anubis
Level 117
God Stats
62W - 51L
1,529 SR
Queue Stats
235W - 252L
1,436 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Alberrto19
Izanami
15
1 / 3 / 3
8,691
511
8,290
10,030
3,623
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

He Bo
Byroble
He Bo
12
4 / 4 / 2
7,377
434
6,318
9,638
2,926
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

9
1 / 5 / 3
6,540
385
4,315
13,942
6,735
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Thor
11
2 / 6 / 3
7,071
416
3,631
14,596
3,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

10
1 / 2 / 0
6,743
397
3,182
7,482
1,556
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
 
Cerberus
12
2 / 1 / 9
8,294
488
7,959
11,002
6,560
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Skadi
DaEmoNj1
Skadi
14
1 / 1 / 3
8,498
500
5,442
6,158
3,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Morgan Le Fay
Vallminnon
Morgan Le Fay
14
6 / 4 / 7
8,868
522
11,567
10,319
3,591
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Loki
12
3 / 2 / 5
8,016
472
3,194
8,642
2,668
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

17
8 / 1 / 5
10,206
600
15,266
6,945
3,312
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
49
9
Kills
20
20
Deaths
9
11
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cerberus
 
Cerberus
2
1
9
6.5
L
Izanami
Alberrto19
Izanami
1
3
3
0.83
L
He Bo
Byroble
He Bo
4
4
2
1.25
W
Skadi
DaEmoNj1
Skadi
1
1
3
2.5
L
1
5
3
0.5
L
Thor
2
6
3
0.58
W
Morgan Le Fay
Vallminnon
Morgan Le Fay
6
4
7
2.38
W
Loki
3
2
5
2.75
W
8
1
5
10.5
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,736
Damage
43,428
55,688
Taken
43,066
18,747
Mitigated
19,236
11,219
Healing
14,717
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cerberus
 
Cerberus
7,959
494
0
5,114
11,002
6,560
164
2,374
8,562
30,024
0
L
Izanami
Alberrto19
Izanami
8,290
6,375
0
3,318
10,030
3,623
676
3,479
6,551
0
73,048
L
He Bo
Byroble
He Bo
6,318
426
0
2,679
9,638
2,926
0
7,019
2,619
24,404
0
W
Skadi
DaEmoNj1
Skadi
5,442
2,508
0
638
6,158
3,105
4,421
617
5,541
0
53,749
L
4,315
670
0
931
13,942
6,735
0
9,181
4,761
16,866
0
L
Thor
3,631
334
0
1,777
14,596
3,907
0
9,744
4,852
0
27,330
W
Morgan Le Fay
Vallminnon
Morgan Le Fay
11,567
1,350
0
2,912
10,319
3,591
0
4,438
5,489
31,710
0
W
Loki
3,194
928
0
1,095
8,642
2,668
0
2,198
6,342
0
36,941
W
15,266
797
425
4,533
6,945
3,312
1,770
372
6,499
76,222
0
L
3,182
2,007
0
2,514
7,482
1,556
0
5,369
2,113
0
27,852

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,422
Gold Earned
43,882
338
Minions Killed
446
0
Camps Cleared
0
1,338,258
Distance Traveled
1,514,550
10
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cerberus
8,294
488
55
3
0
344,471
5
L
Izanami
8,691
511
149
9
0
276,758
1
L
He Bo
7,377
434
54
3
0
297,977
2
W
Skadi
8,498
500
123
7
0
247,395
4
L
Ymir
6,540
385
18
1
0
318,847
4
L
Thor
7,071
416
54
3
0
258,639
2
W
Morgan Le Fay
8,868
522
50
3
0
310,037
2
W
Loki
8,016
472
67
4
0
322,823
0
W
Anubis
10,206
600
151
9
0
289,824
4
L
Cupid
6,743
397
63
4
0
186,037
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role