Player Matchup

Medusa
Medusa
Pasoffel
Medusa
Level 4
God Stats
2W - 2L
1,500 SR
Queue Stats
29W - 45L
1,397 Elo+
Party 1
Fenrir
Fenrir
SoberDays
Fenrir
Level 16
God Stats
7W - 4L
1,891 SR
Queue Stats
63W - 63L
1,465 Elo+
Solo
Athena
Athena
Squaggan
Athena
Level 7
God Stats
3W - 1L
1,322 SR
Queue Stats
12W - 10L
1,570 Elo+
Solo
Merlin
Merlin
Swagve
Merlin
Level 5
God Stats
1W - 4L
1,236 SR
Queue Stats
24W - 26L
1,404 Elo+
Solo
Amaterasu
Amaterasu
oek_Ken_Kaneki
Amaterasu
Level 89
God Stats
23W - 15L
1,675 SR
Queue Stats
427W - 397L
1,452 Elo+
Party 1
Team Averages
Level 24
1,525 SR
1,458 Elo+

VS

Team Averages
Level 12
1,587 SR
1,413 Elo+
Yemoja
Yemoja
Drynaxee
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,234 Elo+
Solo
Anubis
Anubis
MasterofSecret
Anubis
Level 28
God Stats
12W - 4L
1,891 SR
Queue Stats
83W - 64L
1,636 Elo+
Solo
Xbalanque
Xbalanque
MrEg0
Xbalanque
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 9L
1,193 Elo+
Solo
Pele
Pele
VoltHD
Pele
Level 7
God Stats
5W - 3L
1,543 SR
Queue Stats
6W - 5L
1,477 Elo+
Solo
Cu Chulainn
Cu Chulainn
xDoorbell
Cu Chulainn
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
137W - 129L
1,522 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Pasoffel
Medusa
10
1 / 1 / 2
5,613
468
2,678
4,033
1,151
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Fenrir
SoberDays
Fenrir
12
4 / 3 / 4
6,950
579
6,337
8,523
2,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Athena
Squaggan
Athena
10
1 / 1 / 5
6,460
538
3,113
8,075
4,230
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
Swagve
Merlin
12
4 / 4 / 0
6,734
561
2,864
4,592
1,328
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Amaterasu
oek_Ken_Kaneki
Amaterasu
12
4 / 2 / 3
7,769
647
5,178
8,200
5,107
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Drynaxee
Yemoja
8
1 / 2 / 1
4,875
406
2,171
4,324
2,185
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
2 / 2 / 2
7,290
608
3,065
5,537
2,376
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Xbalanque
MrEg0
Xbalanque
3
0 / 3 / 1
4,092
341
669
2,087
520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Pele
VoltHD
Pele
10
5 / 2 / 3
6,574
548
4,148
5,136
1,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Cu Chulainn
xDoorbell
Cu Chulainn
10
3 / 5 / 0
6,045
504
7,746
12,015
4,034
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
18
14
Kills
11
11
Deaths
14
14
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Yemoja
Drynaxee
Yemoja
1
2
1
0.75
L
2
2
2
1.5
L
Xbalanque
MrEg0
Xbalanque
0
3
1
0.17
W
Medusa
Pasoffel
Medusa
1
1
2
2
W
Fenrir
SoberDays
Fenrir
4
3
4
2
W
Athena
Squaggan
Athena
1
1
5
3.5
W
Merlin
Swagve
Merlin
4
4
0
1
L
Pele
VoltHD
Pele
5
2
3
3.25
W
Amaterasu
oek_Ken_Kaneki
Amaterasu
4
2
3
2.75
L
Cu Chulainn
xDoorbell
Cu Chulainn
3
5
0
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,170
Damage
17,799
33,423
Taken
29,099
14,734
Mitigated
10,583
7,911
Healing
7,218
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
Drynaxee
Yemoja
2,171
716
44
673
4,324
2,185
0
1,149
3,175
7,632
0
L
3,065
177
0
3,005
5,537
2,376
0
1,359
4,178
45,609
0
L
Xbalanque
MrEg0
Xbalanque
669
500
0
30
2,087
520
0
453
1,634
0
4,398
W
Medusa
Pasoffel
Medusa
2,678
1,195
0
1,128
4,033
1,151
1,477
1,799
2,234
0
28,389
W
Fenrir
SoberDays
Fenrir
6,337
1,064
0
2,332
8,523
2,918
0
912
7,611
0
37,793
W
Athena
Squaggan
Athena
3,113
779
0
1,529
8,075
4,230
54
1,973
6,102
19,419
0
W
Merlin
Swagve
Merlin
2,864
462
0
440
4,592
1,328
339
552
4,040
29,847
0
L
Pele
VoltHD
Pele
4,148
1,133
0
586
5,136
1,468
0
557
4,579
0
19,385
W
Amaterasu
oek_Ken_Kaneki
Amaterasu
5,178
2,173
0
2,482
8,200
5,107
511
0
8,200
0
31,897
L
Cu Chulainn
xDoorbell
Cu Chulainn
7,746
1,692
0
2,880
12,015
4,034
0
2,459
9,556
0
32,646

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,526
Gold Earned
28,876
310
Minions Killed
234
0
Camps Cleared
0
1,061,479
Distance Traveled
863,583
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
4,875
406
14
1
0
139,320
0
L
Anubis
7,290
608
106
9
0
184,361
2
L
Xbalanque
4,092
341
12
1
0
75,220
1
W
Medusa
5,613
468
59
5
0
181,891
0
W
Fenrir
6,950
579
65
5
0
234,101
2
W
Athena
6,460
538
40
3
0
205,724
2
W
Merlin
6,734
561
68
6
0
212,590
3
L
Pele
6,574
548
41
3
0
258,454
0
W
Amaterasu
7,769
647
78
7
0
227,173
2
L
Cu Chulainn
6,045
504
61
5
0
206,228
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role