Player Matchup

Chiron
Chiron
 
Chiron
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
DrParker3484
Loki
Level 143
God Stats
5W - 7L
1,487 SR
Queue Stats
66W - 66L
1,309 Elo+
Party 1
Gilgamesh
Gilgamesh
KagirinaiRashi
Gilgamesh
Level 143
God Stats
13W - 13L
1,546 SR
Queue Stats
720W - 649L
1,622 Elo+
Party 1
Discordia
Discordia
NIGHT 99
Discordia
Level 156
God Stats
1W - 0L
1,656 SR
Queue Stats
385W - 344L
1,671 Elo+
Party 1
Sun Wukong
Sun Wukong
Red x8478
Sun Wukong
Level 99
God Stats
4W - 2L
1,527 SR
Queue Stats
250W - 248L
1,496 Elo+
Party 1
Team Averages
Level 113
1,543 SR
1,520 Elo+

VS

Team Averages
Level 88
1,702 SR
1,539 Elo+
Hachiman
Hachiman
 
Hachiman
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Khepri
Khepri
Evenknight11530
Khepri
Level 22
God Stats
2W - 1L
1,903 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Medusa
Medusa
SmileyKiller44
Medusa
Level 39
God Stats
14W - 4L
1,714 SR
Queue Stats
178W - 167L
1,547 Elo+
Solo
Cabrakan
Cabrakan
hitsquadonpoint
Cabrakan
Level 107
God Stats
5W - 2L
1,763 SR
Queue Stats
171W - 171L
1,543 Elo+
Solo
Achilles
Achilles
i5kami
Achilles
Level 153
God Stats
17W - 13L
1,631 SR
Queue Stats
380W - 393L
1,606 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
16
6 / 1 / 6
10,003
667
11,231
8,399
3,156
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

14
1 / 3 / 5
8,029
535
2,499
6,232
2,653
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Gilgamesh
KagirinaiRashi
Gilgamesh
14
6 / 1 / 6
9,583
639
8,109
9,591
7,275
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Discordia
NIGHT 99
Discordia
17
5 / 0 / 4
9,938
663
8,909
5,863
2,208
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
Red x8478
Sun Wukong
14
3 / 1 / 0
8,320
555
5,263
11,138
5,676
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
13
1 / 3 / 0
7,856
524
3,952
10,341
3,111
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8
0 / 5 / 1
5,536
369
2,125
8,300
3,628
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

12
1 / 4 / 0
6,971
465
4,155
7,440
2,408
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cabrakan
11
2 / 6 / 1
6,975
465
4,709
13,623
7,883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
i5kami
Achilles
12
2 / 3 / 1
7,229
482
8,161
11,026
7,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
9
21
Kills
6
6
Deaths
21
21
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
6
1
6
9
L
Hachiman
 
Hachiman
1
3
0
0.33
W
1
3
5
1.17
L
0
5
1
0.1
W
Gilgamesh
KagirinaiRashi
Gilgamesh
6
1
6
9
W
Discordia
NIGHT 99
Discordia
5
0
4
7
W
Sun Wukong
Red x8478
Sun Wukong
3
1
0
3
L
1
4
0
0.25
L
Cabrakan
2
6
1
0.42
L
Achilles
i5kami
Achilles
2
3
1
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,011
Damage
23,102
41,223
Taken
50,730
20,968
Mitigated
24,803
11,110
Healing
12,251
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
11,231
4,495
704
2,904
8,399
3,156
4,929
858
7,541
0
60,498
L
Hachiman
 
Hachiman
3,952
1,412
0
3,451
10,341
3,111
0
4,511
5,434
0
52,321
W
2,499
685
0
636
6,232
2,653
283
864
5,368
0
40,599
L
2,125
72
0
585
8,300
3,628
0
72
8,226
9,044
0
W
Gilgamesh
KagirinaiRashi
Gilgamesh
8,109
3,144
0
1,003
9,591
7,275
112
1,840
7,751
0
38,466
W
Discordia
NIGHT 99
Discordia
8,909
399
0
1,005
5,863
2,208
847
1,429
4,434
69,823
0
W
Sun Wukong
Red x8478
Sun Wukong
5,263
947
0
4,858
11,138
5,676
133
1,843
9,295
0
45,180
L
4,155
902
0
37
7,440
2,408
0
0
7,440
0
46,734
L
Cabrakan
4,709
1,029
0
4,534
13,623
7,883
0
3,766
9,695
37,261
0
L
Achilles
i5kami
Achilles
8,161
1,380
0
3,644
11,026
7,773
0
0
11,026
0
33,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,873
Gold Earned
34,567
489
Minions Killed
348
0
Camps Cleared
0
1,487,334
Distance Traveled
1,296,519
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
10,003
667
122
8
0
268,822
1
L
Hachiman
7,856
524
112
7
0
271,229
4
W
Loki
8,029
535
76
5
0
320,534
0
L
Khepri
5,536
369
11
1
0
259,190
3
W
Gilgamesh
9,583
639
50
3
0
301,855
6
W
Discordia
9,938
663
136
9
0
299,890
3
W
Sun Wukong
8,320
555
105
7
0
296,233
1
L
Medusa
6,971
465
84
6
0
242,056
4
L
Cabrakan
6,975
465
77
5
0
252,417
3
L
Achilles
7,229
482
64
4
0
271,627
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role