Player Matchup

Sylvanus
Sylvanus
AzirusU
Sylvanus
Level 30
God Stats
0W - 3L
1,500 SR
Queue Stats
145W - 208L
1,378 Elo+
Solo
He Bo
He Bo
Levispain
He Bo
Level 28
God Stats
0W - 2L
1,500 SR
Queue Stats
108W - 94L
1,463 Elo+
Solo
Arachne
Arachne
Matus292474
Arachne
Level 26
God Stats
5W - 7L
1,657 SR
Queue Stats
42W - 53L
1,409 Elo+
Solo
Amaterasu
Amaterasu
XamTic13
Amaterasu
Level 31
God Stats
2W - 2L
1,465 SR
Queue Stats
210W - 251L
1,387 Elo+
Solo
Hou Yi
Hou Yi
oShaba
Hou Yi
Level 27
God Stats
8W - 3L
1,722 SR
Queue Stats
377W - 250L
1,624 Elo+
Solo
Team Averages
Level 28
1,569 SR
1,452 Elo+

VS

Team Averages
Level 21
1,476 SR
1,518 Elo+
Achilles
Achilles
B88Ty_BaNdIT
Achilles
Level 18
God Stats
34W - 22L
1,450 SR
Queue Stats
313W - 345L
1,365 Elo+
Solo
Artio
Artio
BigTuna2005
Artio
Level 23
God Stats
2W - 0L
1,764 SR
Queue Stats
18W - 5L
1,754 Elo+
Solo
Scylla
Scylla
BraXonSC
Scylla
Level 28
God Stats
1W - 0L
1,300 SR
Queue Stats
74W - 58L
1,598 Elo+
Solo
Bakasura
Bakasura
FallAngel96
Bakasura
Level 6
God Stats
3W - 3L
1,500 SR
Queue Stats
155W - 121L
1,525 Elo+
Solo
Izanami
Izanami
MOkly_17
Izanami
Level 30
God Stats
35W - 29L
1,365 SR
Queue Stats
242W - 287L
1,350 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
AzirusU
Sylvanus
8
0 / 0 / 1
5,175
518
2,917
4,632
2,244
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

He Bo
Levispain
He Bo
10
1 / 3 / 0
5,598
560
4,151
4,115
1,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Arachne
Matus292474
Arachne
7
2 / 3 / 1
4,849
485
2,558
5,929
1,904
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Amaterasu
XamTic13
Amaterasu
8
1 / 3 / 2
5,121
512
3,477
6,906
2,424
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hou Yi
oShaba
Hou Yi
8
1 / 0 / 0
5,270
527
3,764
5,579
1,589
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
B88Ty_BaNdIT
Achilles
10
2 / 2 / 2
5,780
578
4,354
5,655
3,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 0 / 1
5,261
526
2,362
6,877
2,485
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Scylla
BraXonSC
Scylla
10
2 / 1 / 3
5,578
558
3,411
3,394
947
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bakasura
FallAngel96
Bakasura
11
4 / 0 / 3
6,208
621
4,194
6,229
2,189
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Izanami
MOkly_17
Izanami
9
1 / 2 / 0
5,151
515
3,403
5,545
1,369
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
18
5
Kills
9
9
Deaths
5
4
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
AzirusU
Sylvanus
0
0
1
0.5
W
Achilles
B88Ty_BaNdIT
Achilles
2
2
2
1.5
W
0
0
1
0.5
W
Scylla
BraXonSC
Scylla
2
1
3
3.5
W
Bakasura
FallAngel96
Bakasura
4
0
3
5.5
L
He Bo
Levispain
He Bo
1
3
0
0.33
W
Izanami
MOkly_17
Izanami
1
2
0
0.5
L
Arachne
Matus292474
Arachne
2
3
1
0.83
L
Amaterasu
XamTic13
Amaterasu
1
3
2
0.67
L
Hou Yi
oShaba
Hou Yi
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,867
Damage
17,724
27,161
Taken
27,700
9,217
Mitigated
10,007
8,670
Healing
8,633
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
AzirusU
Sylvanus
2,917
852
1,068
2,437
4,632
2,244
288
1,189
3,443
15,862
0
W
Achilles
B88Ty_BaNdIT
Achilles
4,354
1,578
0
921
5,655
3,017
964
0
5,655
0
25,655
W
2,362
76
364
2,542
6,877
2,485
0
1,627
5,250
11,321
0
W
Scylla
BraXonSC
Scylla
3,411
546
0
590
3,394
947
0
1,516
1,720
23,635
0
W
Bakasura
FallAngel96
Bakasura
4,194
2,986
0
2,112
6,229
2,189
0
1,612
4,511
0
32,413
L
He Bo
Levispain
He Bo
4,151
157
0
250
4,115
1,056
0
1,773
2,020
27,888
0
W
Izanami
MOkly_17
Izanami
3,403
2,265
159
1,945
5,545
1,369
0
2,029
3,496
0
27,995
L
Arachne
Matus292474
Arachne
2,558
1,865
2
760
5,929
1,904
285
1,542
3,929
0
12,260
L
Amaterasu
XamTic13
Amaterasu
3,477
1,122
13
1,683
6,906
2,424
210
43
6,552
0
18,071
L
Hou Yi
oShaba
Hou Yi
3,764
2,411
0
2,457
5,579
1,589
0
946
4,633
0
32,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,013
Gold Earned
27,978
205
Minions Killed
266
0
Camps Cleared
0
895,984
Distance Traveled
1,014,987
7
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
5,175
518
22
2
0
165,601
0
W
Achilles
5,780
578
56
6
0
190,652
0
W
Artio
5,261
526
15
2
0
201,694
2
W
Scylla
5,578
558
47
5
0
197,065
3
W
Bakasura
6,208
621
88
9
0
238,850
1
L
He Bo
5,598
560
62
6
0
175,123
4
W
Izanami
5,151
515
60
6
0
186,726
1
L
Arachne
4,849
485
23
2
0
214,330
0
L
Amaterasu
5,121
512
43
4
0
189,462
1
L
Hou Yi
5,270
527
55
6
0
151,468
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role