Player Matchup

Medusa
Medusa
Baraqstar
Medusa
Level 12
God Stats
40W - 48L
1,256 SR
Queue Stats
74W - 91L
1,383 Elo+
Party 1
Erlang Shen
Erlang Shen
Omnibus69
Erlang Shen
Level 43
God Stats
56W - 65L
1,545 SR
Queue Stats
477W - 509L
1,369 Elo+
Solo
Chronos
Chronos
alaskaairborne77
Chronos
Level 117
God Stats
150W - 178L
1,492 SR
Queue Stats
534W - 612L
1,365 Elo+
Party 1
Serqet
Serqet
thedog14
Serqet
Level 36
God Stats
4W - 7L
1,534 SR
Queue Stats
66W - 69L
1,457 Elo+
Solo
Skadi
Skadi
zikario147
Skadi
Level 37
God Stats
7W - 12L
1,501 SR
Queue Stats
10W - 25L
1,280 Elo+
Solo
Team Averages
Level 49
1,466 SR
1,371 Elo+

VS

Team Averages
Level 57
1,600 SR
1,433 Elo+
Ares
Ares
DevineDeity
Ares
Level 15
God Stats
4W - 0L
1,950 SR
Queue Stats
15W - 13L
1,582 Elo+
Party 2
Kali
Kali
ElCoopo
Kali
Level 128
God Stats
10W - 7L
1,664 SR
Queue Stats
694W - 637L
1,620 Elo+
Party 2
Osiris
Osiris
P3NN_94
Osiris
Level 55
God Stats
7W - 6L
1,312 SR
Queue Stats
188W - 222L
1,318 Elo+
Solo
Raijin
Raijin
ThinnerMedusa36
Raijin
Level 46
God Stats
2W - 2L
1,657 SR
Queue Stats
297W - 345L
1,290 Elo+
Solo
Izanami
Izanami
Yes Im Wolf
Izanami
Level 41
God Stats
52W - 62L
1,414 SR
Queue Stats
180W - 212L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Baraqstar
Medusa
15
3 / 9 / 3
9,787
466
11,127
17,399
6,518
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Erlang Shen
Omnibus69
Erlang Shen
16
4 / 5 / 1
10,250
488
11,434
18,943
11,686
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

14
2 / 12 / 3
9,252
441
5,928
19,247
6,554
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Serqet
thedog14
Serqet
14
0 / 8 / 2
8,539
407
9,477
16,962
6,308
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Skadi
13
1 / 8 / 2
8,291
395
3,751
10,715
3,541
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 5 / 12
10,470
499
6,438
19,287
17,159
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Kali
ElCoopo
Kali
20
22 / 0 / 8
14,848
707
24,731
24,253
11,453
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Osiris
P3NN_94
Osiris
17
3 / 4 / 5
11,426
544
10,773
21,451
21,663
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
6 / 1 / 9
11,763
560
9,753
10,991
3,921
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Izanami
Yes Im Wolf
Izanami
18
8 / 1 / 14
12,471
594
10,323
11,570
4,971
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
90
10
Kills
42
42
Deaths
11
11
Assists
48
Player
Kills
Deaths
Assists
KDA
L
Medusa
Baraqstar
Medusa
3
9
3
0.5
W
3
5
12
1.8
W
Kali
ElCoopo
Kali
22
0
8
26
L
Erlang Shen
Omnibus69
Erlang Shen
4
5
1
0.9
W
Osiris
P3NN_94
Osiris
3
4
5
1.38
W
6
1
9
10.5
W
Izanami
Yes Im Wolf
Izanami
8
1
14
15
L
2
12
3
0.29
L
Serqet
thedog14
Serqet
0
8
2
0.13
L
Skadi
1
8
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,717
Damage
62,018
83,266
Taken
87,552
34,607
Mitigated
59,167
12,690
Healing
27,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Baraqstar
Medusa
11,127
5,159
0
2,383
17,399
6,518
33
4,393
13,006
0
59,881
W
6,438
346
326
4,504
19,287
17,159
239
3,249
15,910
26,111
0
W
Kali
ElCoopo
Kali
24,731
16,146
0
11,868
24,253
11,453
3,660
2,081
21,356
0
122,400
L
Erlang Shen
Omnibus69
Erlang Shen
11,434
7,076
0
6,990
18,943
11,686
0
3,550
15,393
0
51,108
W
Osiris
P3NN_94
Osiris
10,773
3,804
279
4,722
21,451
21,663
558
216
21,049
0
55,842
W
9,753
794
122
1,082
10,991
3,921
1,574
790
9,583
58,300
0
W
Izanami
Yes Im Wolf
Izanami
10,323
6,072
279
4,749
11,570
4,971
8,742
2,502
9,068
0
84,601
L
5,928
2,609
217
2,098
19,247
6,554
53
3,690
15,557
47,249
0
L
Serqet
thedog14
Serqet
9,477
2,078
0
300
16,962
6,308
0
2,032
14,930
0
62,101
L
Skadi
3,751
1,673
0
702
10,715
3,541
16
2,526
8,189
0
32,279

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,119
Gold Earned
60,978
427
Minions Killed
518
0
Camps Cleared
0
1,626,869
Distance Traveled
1,871,793
4
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,787
466
91
4
0
357,579
0
W
Ares
10,470
499
29
1
0
352,717
4
W
Kali
14,848
707
134
6
0
415,492
2
L
Erlang Shen
10,250
488
95
5
0
277,357
2
W
Osiris
11,426
544
109
5
0
328,281
4
W
Raijin
11,763
560
104
5
0
420,369
3
W
Izanami
12,471
594
142
7
0
354,934
2
L
Chronos
9,252
441
88
4
0
315,843
0
L
Serqet
8,539
407
98
5
0
371,772
0
L
Skadi
8,291
395
55
3
0
304,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role