Player Matchup

Skadi
Skadi
Alosno_so
Skadi
Level 21
God Stats
10W - 13L
1,487 SR
Queue Stats
23W - 26L
1,406 Elo+
Party 1
Sol
Sol
KuraiQrow_
Sol
Level 109
God Stats
20W - 20L
1,416 SR
Queue Stats
190W - 171L
1,459 Elo+
Party 1
Janus
Janus
LePsychopathe95
Janus
Level 79
God Stats
6W - 9L
1,449 SR
Queue Stats
48W - 61L
1,398 Elo+
Solo
Nike
Nike
ZorroKyubi
Nike
Level 100
God Stats
5W - 1L
1,521 SR
Queue Stats
194W - 164L
1,464 Elo+
Party 1
Fenrir
Fenrir
guiblade9
Fenrir
Level 131
God Stats
5W - 6L
1,574 SR
Queue Stats
202W - 184L
1,472 Elo+
Party 1
Team Averages
Level 88
1,489 SR
1,440 Elo+

VS

Team Averages
Level 85
1,470 SR
1,409 Elo+
Cabrakan
Cabrakan
Dires be HUNTIN
Cabrakan
Level 96
God Stats
4W - 3L
1,615 SR
Queue Stats
179W - 191L
1,427 Elo+
Party 2
Chernobog
Chernobog
ECC Archer
Chernobog
Level 113
God Stats
21W - 10L
1,650 SR
Queue Stats
555W - 572L
1,447 Elo+
Party 2
King Arthur
King Arthur
ThyMurderMedic
King Arthur
Level 149
God Stats
6W - 11L
1,261 SR
Queue Stats
381W - 361L
1,423 Elo+
Party 2
Izanami
Izanami
rockinronnytron
Izanami
Level 26
God Stats
3W - 3L
1,500 SR
Queue Stats
75W - 83L
1,390 Elo+
Party 2
Zhong Kui
Zhong Kui
sharam_m10
Zhong Kui
Level 42
God Stats
15W - 17L
1,326 SR
Queue Stats
149W - 158L
1,355 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Alosno_so
Skadi
8
1 / 0 / 0
4,877
488
1,029
2,584
599
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

10
6 / 1 / 0
6,560
656
5,796
6,932
2,170
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

9
1 / 3 / 2
5,239
524
3,681
4,055
1,058
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
1 / 1 / 0
4,912
491
3,702
5,959
3,033
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Fenrir
guiblade9
Fenrir
9
3 / 0 / 3
5,828
583
2,748
6,216
2,076
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
7
0 / 1 / 1
4,820
482
1,631
3,928
2,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Chernobog
ECC Archer
Chernobog
9
1 / 2 / 2
5,595
560
1,939
5,731
1,638
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

King Arthur
ThyMurderMedic
King Arthur
10
2 / 1 / 0
5,693
569
5,908
10,642
4,292
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 1 / 0
4,807
481
1,475
3,321
906
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Zhong Kui
sharam_m10
Zhong Kui
9
2 / 7 / 0
5,496
550
4,898
8,227
4,881
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
8
12
Kills
5
5
Deaths
12
5
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Skadi
Alosno_so
Skadi
1
0
0
1
W
Cabrakan
0
1
1
0.5
W
Chernobog
ECC Archer
Chernobog
1
2
2
1
L
6
1
0
6
L
1
3
2
0.67
W
King Arthur
ThyMurderMedic
King Arthur
2
1
0
2
L
1
1
0
1
L
Fenrir
guiblade9
Fenrir
3
0
3
4.5
W
0
1
0
0
W
Zhong Kui
sharam_m10
Zhong Kui
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,956
Damage
15,851
25,746
Taken
31,849
8,936
Mitigated
13,909
6,886
Healing
11,349
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Skadi
Alosno_so
Skadi
1,029
684
0
0
2,584
599
192
218
2,366
0
18,904
W
Cabrakan
1,631
363
393
847
3,928
2,192
0
1,269
2,659
9,228
0
W
Chernobog
ECC Archer
Chernobog
1,939
1,062
0
2,480
5,731
1,638
0
1,088
4,643
0
25,654
L
5,796
3,480
0
3,030
6,932
2,170
1,008
3,516
3,140
36,597
0
L
3,681
689
0
99
4,055
1,058
216
1,315
2,666
25,139
0
W
King Arthur
ThyMurderMedic
King Arthur
5,908
1,386
0
4,461
10,642
4,292
0
1,494
9,148
0
35,293
L
3,702
1,257
0
1,867
5,959
3,033
0
355
5,604
0
23,570
L
Fenrir
guiblade9
Fenrir
2,748
694
0
1,890
6,216
2,076
0
703
5,441
0
25,229
W
1,475
1,179
0
1,108
3,321
906
770
435
2,886
0
25,490
W
Zhong Kui
sharam_m10
Zhong Kui
4,898
981
0
2,060
8,227
4,881
0
5,191
3,036
21,144
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,416
Gold Earned
26,411
250
Minions Killed
260
0
Camps Cleared
0
836,915
Distance Traveled
871,324
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
4,877
488
35
4
0
125,426
0
W
Cabrakan
4,820
482
20
2
0
192,086
0
W
Chernobog
5,595
560
70
7
0
178,175
0
L
Sol
6,560
656
66
7
0
151,340
1
L
Janus
5,239
524
49
5
0
177,790
0
W
King Arthur
5,693
569
74
7
0
166,691
1
L
Nike
4,912
491
41
4
0
170,416
0
L
Fenrir
5,828
583
59
6
0
211,943
0
W
Izanami
4,807
481
51
5
0
168,518
0
W
Zhong Kui
5,496
550
45
5
0
165,854
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role