Player Matchup

Fenrir
Fenrir
Kazan Kumo
Fenrir
Level 146
God Stats
9W - 4L
1,777 SR
Queue Stats
219W - 243L
1,518 Elo+
Solo
Amaterasu
Amaterasu
NighTmare 2901
Amaterasu
Level 118
God Stats
9W - 5L
1,698 SR
Queue Stats
68W - 64L
1,554 Elo+
Party 1
Janus
Janus
Pil0uFace
Janus
Level 117
God Stats
3W - 2L
1,560 SR
Queue Stats
59W - 54L
1,548 Elo+
Party 1
Kukulkan
Kukulkan
Waitii
Kukulkan
Level 106
God Stats
10W - 5L
1,728 SR
Queue Stats
60W - 51L
1,582 Elo+
Party 1
Cerberus
Cerberus
xXStars_snakeXx
Cerberus
Level 146
God Stats
43W - 21L
1,799 SR
Queue Stats
768W - 807L
1,516 Elo+
Solo
Team Averages
Level 127
1,712 SR
1,544 Elo+

VS

Team Averages
Level 107
1,478 SR
1,491 Elo+
Hera
Hera
Atomic_Owie
Hera
Level 116
God Stats
33W - 49L
1,450 SR
Queue Stats
1,489W - 1,302L
1,549 Elo+
Solo
Agni
Agni
Madaashin
Agni
Level 65
God Stats
0W - 2L
1,253 SR
Queue Stats
54W - 82L
1,406 Elo+
Solo
Chaac
Chaac
Sinael-Ofs
Chaac
Level 147
God Stats
9W - 5L
1,676 SR
Queue Stats
75W - 75L
1,510 Elo+
Solo
Achilles
Achilles
The_J0K3R_EsP-97
Achilles
Level 99
God Stats
0W - 2L
1,500 SR
Queue Stats
83W - 98L
1,467 Elo+
Solo
Hercules
Hercules
jjpark567
Hercules
Level 109
God Stats
13W - 17L
1,512 SR
Queue Stats
187W - 166L
1,525 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Kazan Kumo
Fenrir
18
8 / 0 / 11
11,980
1,089
17,973
14,827
13,845
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Amaterasu
NighTmare 2901
Amaterasu
18
3 / 1 / 18
11,949
1,086
21,028
19,571
13,433
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Janus
Pil0uFace
Janus
18
9 / 1 / 15
12,528
1,139
24,707
9,838
4,108
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kukulkan
Waitii
Kukulkan
17
2 / 5 / 18
11,095
1,009
17,335
8,880
4,398
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cerberus
18
8 / 0 / 17
12,350
1,123
18,347
15,497
17,250
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Team 1 Tickets

244

VS

Team 2 Tickets

78

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 8 / 4
9,673
879
12,875
14,630
4,694
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Agni
16
1 / 5 / 2
10,178
925
13,345
17,608
6,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
16
1 / 6 / 1
10,635
967
10,925
20,955
14,921
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cudgel

Cudgel

+10
Physical Power
+50
Health

16
0 / 5 / 5
9,770
888
8,294
27,689
16,865
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hercules
jjpark567
Hercules
16
4 / 6 / 3
10,649
968
13,829
24,758
21,973
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
22
30
Kills
7
7
Deaths
30
79
Assists
15
Player
Kills
Deaths
Assists
KDA
L
1
8
4
0.38
W
Fenrir
Kazan Kumo
Fenrir
8
0
11
13.5
L
Agni
1
5
2
0.4
W
Amaterasu
NighTmare 2901
Amaterasu
3
1
18
12
W
Janus
Pil0uFace
Janus
9
1
15
16.5
L
Chaac
1
6
1
0.25
L
0
5
5
0.5
W
Kukulkan
Waitii
Kukulkan
2
5
18
2.2
L
Hercules
jjpark567
Hercules
4
6
3
0.92
W
Cerberus
8
0
17
16.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

99,390
Damage
59,268
68,613
Taken
105,640
53,034
Mitigated
64,525
19,111
Healing
15,932
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,875
1,937
0
133
14,630
4,694
0
6,375
8,255
29,111
0
W
Fenrir
Kazan Kumo
Fenrir
17,973
5,924
936
2,452
14,827
13,845
0
7,235
6,952
0
35,669
L
Agni
13,345
792
84
2,298
17,608
6,072
0
10,393
7,215
42,088
0
W
Amaterasu
NighTmare 2901
Amaterasu
21,028
10,455
0
6,904
19,571
13,433
0
7,426
11,593
2,071
28,743
W
Janus
Pil0uFace
Janus
24,707
365
416
2,159
9,838
4,108
0
1,787
7,901
47,326
0
L
Chaac
10,925
789
0
4,079
20,955
14,921
0
11,996
8,959
0
27,274
L
8,294
2,123
0
4,123
27,689
16,865
0
17,205
10,484
0
21,059
W
Kukulkan
Waitii
Kukulkan
17,335
1,170
1,143
897
8,880
4,398
0
1,045
7,731
51,230
0
L
Hercules
jjpark567
Hercules
13,829
4,568
0
5,215
24,758
21,973
0
15,415
9,343
0
24,515
W
Cerberus
18,347
1,670
0
4,204
15,497
17,250
0
6,771
8,216
35,561
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,902
Gold Earned
50,905
259
Minions Killed
213
11
Camps Cleared
5
1,197,053
Distance Traveled
1,043,347
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,673
879
32
3
0
206,049
1
W
Fenrir
11,980
1,089
28
3
7
270,461
3
L
Agni
10,178
925
86
8
1
209,249
1
W
Amaterasu
11,949
1,086
17
2
1
235,695
2
W
Janus
12,528
1,139
58
5
0
244,585
0
L
Chaac
10,635
967
40
4
2
190,706
1
L
Achilles
9,770
888
29
3
0
206,974
0
W
Kukulkan
11,095
1,009
98
9
1
199,420
0
L
Hercules
10,649
968
26
2
2
230,369
0
W
Cerberus
12,350
1,123
58
5
2
246,892
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role