Player Matchup

Anubis
Anubis
Silver IV
 
Anubis
Silver IV
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Erlang Shen
Erlang Shen
Bronze I
Rasengan7
Erlang Shen
Bronze I
Level 106
God Stats
56W - 50L
1,609 SR
Queue Stats
677W - 681L
512 MMR
Solo
Ymir
Ymir
Silver V
Vaan16
Ymir
Silver V
Level 94
God Stats
43W - 41L
1,504 SR
Queue Stats
607W - 617L
637 MMR
Solo
Cernunnos
Cernunnos
Silver IV
Zar04
Cernunnos
Silver IV
Level 96
God Stats
25W - 27L
1,471 SR
Queue Stats
288W - 286L
727 MMR
Solo
Merlin
Merlin
Silver III
alemoba
Merlin
Silver III
Level 156
God Stats
41W - 34L
1,551 SR
Queue Stats
134W - 175L
819 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,527 SR
839 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,354 SR
673 MMR
Danzaburou
Danzaburou
Silver IV
Axedity
Danzaburou
Silver IV
Level 66
God Stats
0W - 1L
1,449 SR
Queue Stats
145W - 157L
745 MMR
Solo
Discordia
Discordia
Silver III
TniChief
Discordia
Silver III
Level 59
God Stats
0W - 2L
1,196 SR
Queue Stats
37W - 52L
744 MMR
Solo
King Arthur
King Arthur
Silver IV
Twenty8kills
King Arthur
Silver IV
Level 124
God Stats
1W - 5L
1,396 SR
Queue Stats
130W - 158L
868 MMR
Solo
Yemoja
Yemoja
Bronze II
lllsarrilllç
Yemoja
Bronze II
Level 67
God Stats
11W - 4L
1,611 SR
Queue Stats
274W - 317L
303 MMR
Party 1
Hun Batz
Hun Batz
Silver IV
thelarg
Hun Batz
Silver IV
Level 66
God Stats
4W - 4L
1,116 SR
Queue Stats
329W - 344L
708 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
12
5 / 0 / 0
7,250
725
4,476
5,374
2,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Erlang Shen
Rasengan7
Erlang Shen
12
4 / 0 / 4
6,551
655
3,839
6,857
2,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ymir
Vaan16
Ymir
8
1 / 1 / 4
5,535
554
3,132
7,096
2,473
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cernunnos
Zar04
Cernunnos
8
1 / 1 / 2
5,090
509
4,608
7,073
1,818
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Merlin
alemoba
Merlin
10
4 / 2 / 5
6,208
621
4,206
5,266
1,668
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bans
AthenaArachneApolloTsukuyomiPersephone

VS

Bans
SetGilgameshScyllaCu ChulainnRaijin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Axedity
Danzaburou
9
2 / 3 / 0
5,527
553
3,999
7,239
1,832
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Discordia
TniChief
Discordia
8
0 / 3 / 1
5,125
513
2,805
4,590
1,251
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

King Arthur
Twenty8kills
King Arthur
8
0 / 4 / 0
4,938
494
1,960
6,129
1,389
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

8
0 / 2 / 1
5,128
513
3,433
6,195
3,266
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hun Batz
thelarg
Hun Batz
9
2 / 3 / 2
5,621
562
3,416
6,143
1,607
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
8
15
Kills
4
4
Deaths
15
15
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
5
0
0
5
L
Danzaburou
Axedity
Danzaburou
2
3
0
0.67
W
Erlang Shen
Rasengan7
Erlang Shen
4
0
4
6
L
Discordia
TniChief
Discordia
0
3
1
0.17
L
King Arthur
Twenty8kills
King Arthur
0
4
0
0
W
Ymir
Vaan16
Ymir
1
1
4
3
W
Cernunnos
Zar04
Cernunnos
1
1
2
2
W
Merlin
alemoba
Merlin
4
2
5
3.25
L
0
2
1
0.25
L
Hun Batz
thelarg
Hun Batz
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,261
Damage
15,613
31,666
Taken
30,296
10,522
Mitigated
9,345
12,420
Healing
6,592
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
4,476
319
0
3,671
5,374
2,041
830
0
5,374
41,927
0
L
Danzaburou
Axedity
Danzaburou
3,999
1,621
0
2,005
7,239
1,832
0
2,087
5,152
0
25,196
W
Erlang Shen
Rasengan7
Erlang Shen
3,839
1,838
0
1,539
6,857
2,522
488
517
6,275
0
38,182
L
Discordia
TniChief
Discordia
2,805
349
0
826
4,590
1,251
0
2,018
2,572
22,917
0
L
King Arthur
Twenty8kills
King Arthur
1,960
328
0
554
6,129
1,389
0
3,695
2,434
0
23,711
W
Ymir
Vaan16
Ymir
3,132
809
0
1,570
7,096
2,473
58
2,301
4,733
14,601
0
W
Cernunnos
Zar04
Cernunnos
4,608
1,589
0
3,565
7,073
1,818
130
1,302
5,771
0
21,531
W
Merlin
alemoba
Merlin
4,206
138
143
1,932
5,266
1,668
0
1,617
3,275
30,098
0
L
3,433
599
482
1,216
6,195
3,266
0
2,411
3,784
16,960
0
L
Hun Batz
thelarg
Hun Batz
3,416
1,087
0
1,509
6,143
1,607
0
1,603
4,540
0
23,314

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,634
Gold Earned
26,339
297
Minions Killed
241
0
Camps Cleared
0
980,061
Distance Traveled
959,967
15
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
7,250
725
96
10
0
183,093
4
L
Danzaburou
5,527
553
42
4
0
181,936
0
W
Erlang Shen
6,551
655
79
8
0
212,333
3
L
Discordia
5,125
513
66
7
0
163,250
2
L
King Arthur
4,938
494
51
5
0
199,188
3
W
Ymir
5,535
554
19
2
0
207,155
4
W
Cernunnos
5,090
509
47
5
0
180,690
1
W
Merlin
6,208
621
56
6
0
196,790
3
L
Yemoja
5,128
513
33
3
0
192,749
0
L
Hun Batz
5,621
562
49
5
0
222,844
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role