Player Matchup

Chronos
Chronos
CaironOzi
Chronos
Level 108
God Stats
6W - 5L
1,578 SR
Queue Stats
49W - 36L
1,573 Elo+
Party 1
Hachiman
Hachiman
SansCR
Hachiman
Level 108
God Stats
2W - 2L
1,700 SR
Queue Stats
21W - 18L
1,483 Elo+
Party 1
Tyr
Tyr
TheAngel35
Tyr
Level 146
God Stats
1W - 2L
1,487 SR
Queue Stats
89W - 53L
1,627 Elo+
Party 1
Team Averages
Level 121
1,588 SR
1,561 Elo+

VS

Team Averages
Level 93
1,444 SR
1,507 Elo+
Morgan Le Fay
Morgan Le Fay
ElReaperOfDeath
Morgan Le Fay
Level 137
God Stats
3W - 2L
1,185 SR
Queue Stats
286W - 230L
1,523 Elo+
Solo
Artemis
Artemis
WatersideOdin27
Artemis
Level 110
God Stats
15W - 18L
1,648 SR
Queue Stats
224W - 238L
1,527 Elo+
Solo
Bacchus
Bacchus
johndragonslayer
Bacchus
Level 31
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,471 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
CaironOzi
Chronos
15
1 / 2 / 3
10,075
593
5,497
8,030
3,018
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hachiman
SansCR
Hachiman
15
3 / 4 / 1
10,637
626
10,675
11,126
4,047
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
1 / 7 / 3
10,155
597
7,358
15,063
12,291
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ElReaperOfDeath
Morgan Le Fay
18
6 / 0 / 7
12,264
721
9,573
7,510
3,845
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

16
6 / 3 / 6
11,972
704
10,847
9,639
5,028
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

14
1 / 2 / 11
10,659
627
6,885
13,151
15,058
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
37
5
Kills
13
13
Deaths
5
7
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Chronos
CaironOzi
Chronos
1
2
3
1.25
W
Morgan Le Fay
ElReaperOfDeath
Morgan Le Fay
6
0
7
9.5
L
Hachiman
SansCR
Hachiman
3
4
1
0.88
L
1
7
3
0.36
W
6
3
6
3
W
1
2
11
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,530
Damage
27,305
34,219
Taken
30,300
19,356
Mitigated
23,931
4,784
Healing
5,813
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chronos
CaironOzi
Chronos
5,497
546
0
1,132
8,030
3,018
24
3,374
4,656
46,148
0
W
Morgan Le Fay
ElReaperOfDeath
Morgan Le Fay
9,573
439
296
2,173
7,510
3,845
1,632
834
6,676
62,082
0
L
Hachiman
SansCR
Hachiman
10,675
6,448
0
705
11,126
4,047
0
6,218
4,908
0
49,351
L
7,358
883
0
2,947
15,063
12,291
0
6,866
8,197
0
28,586
W
10,847
3,466
0
683
9,639
5,028
1,100
2,338
7,301
0
54,358
W
6,885
816
1,209
1,452
13,151
15,058
116
2,325
10,826
20,365
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,867
Gold Earned
34,895
198
Minions Killed
209
0
Camps Cleared
0
929,152
Distance Traveled
832,165
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chronos
10,075
593
74
4
0
340,736
5
W
Morgan Le Fay
12,264
721
80
5
0
270,321
2
L
Hachiman
10,637
626
94
6
0
276,940
3
L
Tyr
10,155
597
30
2
0
311,476
1
W
Artemis
11,972
704
108
6
0
264,002
3
W
Bacchus
10,659
627
21
1
0
297,842
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role