Player Matchup

Ra
Ra
DaniX136
Ra
Level 32
God Stats
2W - 2L
1,500 SR
Queue Stats
8W - 14L
1,143 Elo+
Solo
Tyr
Tyr
Darknubis333
Tyr
Level 108
God Stats
32W - 29L
1,516 SR
Queue Stats
849W - 829L
1,506 Elo+
Solo
Anhur
Anhur
NoT_Darkx7
Anhur
Level 94
God Stats
16W - 18L
1,596 SR
Queue Stats
465W - 461L
1,478 Elo+
Solo
Arachne
Arachne
Rpoupa
Arachne
Level 41
God Stats
2W - 3L
1,500 SR
Queue Stats
40W - 48L
1,530 Elo+
Solo
Anubis
Anubis
jorgevdv_CDA
Anubis
Level 39
God Stats
13W - 22L
1,281 SR
Queue Stats
34W - 39L
1,339 Elo+
Solo
Team Averages
Level 63
1,479 SR
1,399 Elo+

VS

Team Averages
Level 63
1,615 SR
1,391 Elo+
Morgan Le Fay
Morgan Le Fay
Bambi-San
Morgan Le Fay
Level 160
God Stats
10W - 10L
1,662 SR
Queue Stats
418W - 410L
1,588 Elo+
Solo
Xbalanque
Xbalanque
Veilasko
Xbalanque
Level 40
God Stats
0W - 2L
1,500 SR
Queue Stats
39W - 61L
1,302 Elo+
Solo
Chronos
Chronos
crespo_sacra98
Chronos
Level 39
God Stats
5W - 1L
1,900 SR
Queue Stats
149W - 168L
1,464 Elo+
Solo
Bacchus
Bacchus
lamer-spamer88
Bacchus
Level 36
God Stats
35W - 48L
1,383 SR
Queue Stats
112W - 134L
1,311 Elo+
Solo
Osiris
Osiris
samuelfrance01-s
Osiris
Level 41
God Stats
14W - 20L
1,627 SR
Queue Stats
187W - 220L
1,287 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
2 / 4 / 2
6,830
488
3,222
6,153
1,774
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

15
3 / 1 / 1
8,839
631
8,434
9,605
8,486
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
12
6 / 3 / 1
7,811
558
7,396
9,964
3,248
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Arachne
Rpoupa
Arachne
12
4 / 1 / 1
7,407
529
4,524
8,031
2,591
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Anubis
14
2 / 2 / 0
7,761
554
3,069
4,610
2,092
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Bambi-San
Morgan Le Fay
12
4 / 0 / 2
7,679
549
6,149
5,805
1,805
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Xbalanque
Veilasko
Xbalanque
11
3 / 5 / 4
7,306
522
6,015
7,065
2,251
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

11
1 / 4 / 3
6,350
454
2,145
7,826
1,802
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

10
1 / 4 / 5
6,576
470
4,827
7,773
4,922
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

11
2 / 4 / 1
6,751
482
4,277
11,591
7,103
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
26
17
Kills
11
11
Deaths
17
5
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
Bambi-San
Morgan Le Fay
4
0
2
5
W
2
4
2
0.75
W
3
1
1
3.5
W
Anhur
6
3
1
2.17
W
Arachne
Rpoupa
Arachne
4
1
1
4.5
L
Xbalanque
Veilasko
Xbalanque
3
5
4
1
L
1
4
3
0.63
W
Anubis
2
2
0
1
L
1
4
5
0.88
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,645
Damage
23,413
38,363
Taken
40,060
18,191
Mitigated
17,883
15,932
Healing
9,520
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
Bambi-San
Morgan Le Fay
6,149
737
0
2,232
5,805
1,805
0
902
4,903
48,090
0
W
3,222
534
242
1,659
6,153
1,774
429
2,951
3,202
26,002
0
W
8,434
1,490
0
4,662
9,605
8,486
412
2,162
7,443
0
51,525
W
Anhur
7,396
3,310
0
2,836
9,964
3,248
33
3,581
6,383
0
43,108
W
Arachne
Rpoupa
Arachne
4,524
3,911
0
4,298
8,031
2,591
0
1,424
6,607
0
41,452
L
Xbalanque
Veilasko
Xbalanque
6,015
2,064
0
454
7,065
2,251
0
1,453
5,612
0
38,156
L
2,145
494
0
1,421
7,826
1,802
222
2,305
5,521
23,343
0
W
Anubis
3,069
47
0
2,235
4,610
2,092
250
3,003
1,607
46,233
0
L
4,827
604
0
1,215
7,773
4,922
0
1,199
6,574
17,733
0
L
4,277
2,193
0
4,198
11,591
7,103
0
432
11,159
0
32,739

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,648
Gold Earned
34,662
436
Minions Killed
310
0
Camps Cleared
0
1,293,465
Distance Traveled
1,306,050
9
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,679
549
96
7
0
236,765
4
W
Ra
6,830
488
48
3
0
274,246
0
W
Tyr
8,839
631
126
9
0
277,580
4
W
Anhur
7,811
558
79
6
0
224,595
4
W
Arachne
7,407
529
90
6
0
296,286
1
L
Xbalanque
7,306
522
72
5
0
240,745
3
L
Chronos
6,350
454
48
3
0
245,461
0
W
Anubis
7,761
554
93
7
0
220,758
0
L
Bacchus
6,576
470
20
1
0
324,186
0
L
Osiris
6,751
482
74
5
0
258,893
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role