Player Matchup

Heimdallr
Heimdallr
BuyDaBeans
Heimdallr
Level 18
God Stats
16W - 16L
1,723 SR
Queue Stats
68W - 49L
1,276 Elo+
Solo
Hachiman
Hachiman
Crackedfn22
Hachiman
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 41L
1,414 Elo+
Solo
Merlin
Merlin
KratosBayless
Merlin
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
Ares
Ares
Void Nova5
Ares
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
King Arthur
King Arthur
offthtgreygoose
King Arthur
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Team Averages
Level 9
1,545 SR
1,438 Elo+

VS

Team Averages
Level 22
1,474 SR
1,242 Elo+
Fenrir
Fenrir
Eakers98
Fenrir
Level 17
God Stats
1W - 1L
1,500 SR
Queue Stats
100W - 93L
1,072 Elo+
Solo
Danzaburou
Danzaburou
FuKimo
Danzaburou
Level 21
God Stats
5W - 12L
1,390 SR
Queue Stats
8W - 17L
1,268 Elo+
Party 1
Guan Yu
Guan Yu
Schlubwig
Guan Yu
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 33L
1,243 Elo+
Solo
Baron Samedi
Baron Samedi
Scruub_lyfe
Baron Samedi
Level 28
God Stats
8W - 5L
1,584 SR
Queue Stats
32W - 31L
1,349 Elo+
Party 1
Cthulhu
Cthulhu
nebbia-maculare
Cthulhu
Level 21
God Stats
3W - 3L
1,394 SR
Queue Stats
41W - 54L
1,277 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
BuyDaBeans
Heimdallr
11
4 / 7 / 5
7,779
486
5,917
12,169
3,252
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Hachiman
Crackedfn22
Hachiman
10
2 / 7 / 0
6,203
388
3,586
11,060
4,416
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
1 / 10 / 1
6,262
391
4,023
13,640
3,645
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Magic Focus

Magic Focus

+20
Magical Power

3
0 / 5 / 1
4,920
308
1,353
4,187
1,426
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
offthtgreygoose
King Arthur
12
1 / 4 / 4
7,253
453
9,341
17,751
8,922
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
Eakers98
Fenrir
11
5 / 2 / 13
7,846
490
9,452
8,429
5,741
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Danzaburou
FuKimo
Danzaburou
13
8 / 3 / 7
8,827
552
10,832
6,756
2,442
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Guan Yu
Schlubwig
Guan Yu
12
5 / 1 / 9
8,074
505
7,424
10,654
6,955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Baron Samedi
Scruub_lyfe
Baron Samedi
12
6 / 3 / 9
7,795
487
8,140
10,083
4,294
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
7 / 0 / 9
7,696
481
6,364
6,918
7,156
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
78
8
Kills
31
33
Deaths
9
11
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
BuyDaBeans
Heimdallr
4
7
5
0.93
L
Hachiman
Crackedfn22
Hachiman
2
7
0
0.29
W
Fenrir
Eakers98
Fenrir
5
2
13
5.75
W
Danzaburou
FuKimo
Danzaburou
8
3
7
3.83
L
1
10
1
0.15
W
Guan Yu
Schlubwig
Guan Yu
5
1
9
9.5
W
Baron Samedi
Scruub_lyfe
Baron Samedi
6
3
9
3.5
L
0
5
1
0.1
W
7
0
9
11.5
L
King Arthur
offthtgreygoose
King Arthur
1
4
4
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,220
Damage
42,212
58,807
Taken
42,840
21,661
Mitigated
26,588
9,444
Healing
11,654
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
BuyDaBeans
Heimdallr
5,917
2,701
195
2,424
12,169
3,252
0
2,492
9,497
0
26,725
L
Hachiman
Crackedfn22
Hachiman
3,586
2,407
0
1,316
11,060
4,416
0
4,136
6,804
0
18,003
W
Fenrir
Eakers98
Fenrir
9,452
1,944
0
1,309
8,429
5,741
204
1,343
7,086
0
19,897
W
Danzaburou
FuKimo
Danzaburou
10,832
5,573
0
575
6,756
2,442
3,738
602
6,154
0
44,055
L
4,023
904
0
748
13,640
3,645
0
1,463
12,117
23,343
0
W
Guan Yu
Schlubwig
Guan Yu
7,424
1,899
913
3,130
10,654
6,955
531
1,554
9,100
0
33,591
W
Baron Samedi
Scruub_lyfe
Baron Samedi
8,140
1,531
920
3,647
10,083
4,294
1,661
1,072
9,011
30,138
0
L
1,353
468
0
44
4,187
1,426
0
1,170
2,921
6,267
0
W
6,364
739
450
710
6,918
7,156
163
805
6,113
22,959
0
L
King Arthur
offthtgreygoose
King Arthur
9,341
164
0
4,717
17,751
8,922
236
4,462
12,964
0
44,176

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,417
Gold Earned
40,238
196
Minions Killed
249
0
Camps Cleared
0
1,146,658
Distance Traveled
1,549,201
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
7,779
486
46
3
0
288,138
0
L
Hachiman
6,203
388
28
2
0
229,848
2
W
Fenrir
7,846
490
25
2
0
326,439
0
W
Danzaburou
8,827
552
75
5
0
305,658
0
L
Merlin
6,262
391
32
2
0
216,165
0
W
Guan Yu
8,074
505
66
4
0
354,773
0
W
Baron Samedi
7,795
487
48
3
0
263,374
0
L
Ares
4,920
308
5
0
0
130,291
0
W
Cthulhu
7,696
481
35
2
0
298,957
6
L
King Arthur
7,253
453
85
5
0
282,216
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role