Player Matchup

Hun Batz
Hun Batz
Chodytohott12
Hun Batz
Level 75
God Stats
4W - 1L
1,867 SR
Queue Stats
229W - 241L
1,434 Elo+
Solo
Athena
Athena
ColossusEcho
Athena
Level 107
God Stats
15W - 12L
1,258 SR
Queue Stats
49W - 46L
1,407 Elo+
Solo
Gilgamesh
Gilgamesh
DarkPancho
Gilgamesh
Level 66
God Stats
12W - 8L
1,390 SR
Queue Stats
76W - 95L
1,375 Elo+
Solo
Sun Wukong
Sun Wukong
Pookeyhavefun
Sun Wukong
Level 69
God Stats
2W - 1L
1,500 SR
Queue Stats
747W - 758L
1,431 Elo+
Solo
Nu Wa
Nu Wa
TheBadGuy615
Nu Wa
Level 84
God Stats
21W - 18L
1,526 SR
Queue Stats
174W - 170L
1,485 Elo+
Solo
Team Averages
Level 80
1,508 SR
1,426 Elo+

VS

Team Averages
Level 104
1,578 SR
1,442 Elo+
Cthulhu
Cthulhu
Dodogama Sama
Cthulhu
Level 129
God Stats
3W - 3L
1,704 SR
Queue Stats
124W - 135L
1,451 Elo+
Solo
Gilgamesh
Gilgamesh
degolador157
Gilgamesh
Level 105
God Stats
11W - 17L
1,609 SR
Queue Stats
324W - 309L
1,451 Elo+
Solo
Ratatoskr
Ratatoskr
flashy05_YT
Ratatoskr
Level 100
God Stats
3W - 5L
1,387 SR
Queue Stats
374W - 391L
1,465 Elo+
Solo
Ullr
Ullr
urnightmare92
Ullr
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 15L
1,391 Elo+
Solo
Chang'e
Chang'e
xGUTTA-GUTTAx
Chang'e
Level 123
God Stats
3W - 3L
1,692 SR
Queue Stats
284W - 289L
1,455 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Chodytohott12
Hun Batz
19
11 / 7 / 7
13,060
568
19,141
19,854
9,178
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Athena
16
6 / 4 / 12
11,530
501
19,944
22,527
22,858
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gilgamesh
DarkPancho
Gilgamesh
17
5 / 2 / 10
11,157
485
18,881
19,324
13,863
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Sun Wukong
Pookeyhavefun
Sun Wukong
18
4 / 1 / 14
11,562
503
15,542
16,214
14,467
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

16
4 / 5 / 8
10,291
447
17,679
10,701
5,511
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
13
1 / 7 / 5
8,696
378
12,759
27,780
24,388
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
degolador157
Gilgamesh
18
2 / 4 / 1
10,766
468
10,397
30,036
24,453
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ratatoskr
flashy05_YT
Ratatoskr
17
5 / 8 / 5
11,062
481
10,461
18,996
10,209
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

14
3 / 7 / 5
9,357
407
9,859
18,662
6,614
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
18
8 / 5 / 3
11,890
517
17,559
21,157
13,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

81
Kill Participation
38
30
Kills
19
19
Deaths
31
51
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Chodytohott12
Hun Batz
11
7
7
2.07
W
Athena
6
4
12
3
W
Gilgamesh
DarkPancho
Gilgamesh
5
2
10
5
L
Cthulhu
1
7
5
0.5
W
Sun Wukong
Pookeyhavefun
Sun Wukong
4
1
14
11
W
4
5
8
1.6
L
Gilgamesh
degolador157
Gilgamesh
2
4
1
0.63
L
Ratatoskr
flashy05_YT
Ratatoskr
5
8
5
0.94
L
3
7
5
0.79
L
Chang'e
8
5
3
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

91,187
Damage
61,035
88,620
Taken
116,631
65,877
Mitigated
78,822
9,802
Healing
38,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Chodytohott12
Hun Batz
19,141
9,442
0
1,100
19,854
9,178
984
4,533
15,139
0
96,284
W
Athena
19,944
4,248
0
1,885
22,527
22,858
29
9,109
13,052
52,962
0
W
Gilgamesh
DarkPancho
Gilgamesh
18,881
4,270
0
2,671
19,324
13,863
76
7,914
11,212
6,886
61,948
L
Cthulhu
12,759
1,458
1,505
3,162
27,780
24,388
62
12,283
15,098
40,545
0
W
Sun Wukong
Pookeyhavefun
Sun Wukong
15,542
3,039
0
2,448
16,214
14,467
555
4,346
11,686
0
64,475
W
17,679
4,583
0
1,698
10,701
5,511
111
3,619
6,962
69,449
0
L
Gilgamesh
degolador157
Gilgamesh
10,397
1,608
682
11,842
30,036
24,453
593
6,309
23,447
0
62,651
L
Ratatoskr
flashy05_YT
Ratatoskr
10,461
2,946
0
3,824
18,996
10,209
0
5,427
13,479
0
73,757
L
9,859
3,457
0
1,237
18,662
6,614
769
6,846
11,576
0
45,837
L
Chang'e
17,559
1,271
6,007
10,193
21,157
13,158
304
9,365
11,582
80,114
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,600
Gold Earned
51,771
488
Minions Killed
513
0
Camps Cleared
0
2,139,586
Distance Traveled
1,934,139
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
13,060
568
133
6
0
424,474
1
W
Athena
11,530
501
68
3
0
452,363
1
W
Gilgamesh
11,157
485
88
4
0
448,429
3
L
Cthulhu
8,696
378
58
3
0
404,319
4
W
Sun Wukong
11,562
503
115
5
0
479,604
0
W
Nu Wa
10,291
447
84
4
0
334,716
6
L
Gilgamesh
10,766
468
122
5
0
392,309
4
L
Ratatoskr
11,062
481
106
5
0
399,090
1
L
Ullr
9,357
407
74
3
0
343,136
0
L
Chang'e
11,890
517
153
7
0
395,285
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role