Player Matchup

Apollo
Apollo
AoGr_Aomine
Apollo
Level 18
God Stats
4W - 4L
1,308 SR
Queue Stats
123W - 165L
1,100 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
AoGr_Kise
Morgan Le Fay
Level 41
God Stats
9W - 12L
1,508 SR
Queue Stats
91W - 109L
1,160 Elo+
Party 2
Izanami
Izanami
Marius_OMG_27
Izanami
Level 24
God Stats
6W - 8L
1,527 SR
Queue Stats
34W - 40L
1,402 Elo+
Party 1
Bakasura
Bakasura
javierelpollito
Bakasura
Level 30
God Stats
4W - 6L
1,642 SR
Queue Stats
135W - 114L
1,418 Elo+
Party 1
Ares
Ares
solidsnake-000
Ares
Level 25
God Stats
2W - 0L
1,732 SR
Queue Stats
41W - 42L
1,516 Elo+
Solo
Team Averages
Level 28
1,543 SR
1,320 Elo+

VS

Team Averages
Level 19
1,519 SR
1,378 Elo+
Achilles
Achilles
Alenzo66600
Achilles
Level 29
God Stats
33W - 29L
1,581 SR
Queue Stats
120W - 146L
1,430 Elo+
Solo
Pele
Pele
H2 Sadrazam
Pele
Level 22
God Stats
42W - 42L
1,436 SR
Queue Stats
49W - 55L
1,322 Elo+
Solo
Gilgamesh
Gilgamesh
Hassan_Alnuaimy
Gilgamesh
Level 29
God Stats
12W - 3L
1,579 SR
Queue Stats
100W - 84L
1,415 Elo+
Solo
Xbalanque
Xbalanque
KopfloserArm
Xbalanque
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
101W - 69L
1,628 Elo+
Party 3
Baron Samedi
Baron Samedi
Onkel_BoB_PL
Baron Samedi
Level 12
God Stats
0W - 1L
1,500 SR
Queue Stats
111W - 90L
1,093 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
13
5 / 2 / 7
7,891
607
8,518
8,802
3,222
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Morgan Le Fay
AoGr_Kise
Morgan Le Fay
10
2 / 3 / 7
6,555
504
8,647
4,857
1,861
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Izanami
11
13 / 4 / 2
7,981
614
10,422
9,181
3,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bakasura
10
6 / 2 / 0
7,014
540
4,041
7,334
2,793
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 3 / 12
7,066
544
7,394
12,290
9,214
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Alenzo66600
Achilles
11
2 / 7 / 5
7,067
544
6,036
15,195
8,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
8 / 4 / 2
8,076
621
6,584
10,734
3,368
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Hassan_Alnuaimy
Gilgamesh
9
2 / 5 / 4
6,024
463
6,818
12,911
4,703
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Xbalanque
KopfloserArm
Xbalanque
10
1 / 6 / 0
6,066
467
2,944
6,242
1,481
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Baron Samedi
Onkel_BoB_PL
Baron Samedi
8
0 / 8 / 1
5,157
397
1,375
7,381
2,217
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
25
30
Kills
13
14
Deaths
30
28
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Achilles
Alenzo66600
Achilles
2
7
5
0.64
W
Apollo
5
2
7
4.25
W
Morgan Le Fay
AoGr_Kise
Morgan Le Fay
2
3
7
1.83
L
8
4
2
2.25
L
Gilgamesh
Hassan_Alnuaimy
Gilgamesh
2
5
4
0.8
L
Xbalanque
KopfloserArm
Xbalanque
1
6
0
0.17
W
Izanami
13
4
2
3.5
L
Baron Samedi
Onkel_BoB_PL
Baron Samedi
0
8
1
0.06
W
Bakasura
6
2
0
3
W
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,022
Damage
23,757
42,464
Taken
52,463
20,462
Mitigated
20,130
8,846
Healing
8,861
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Alenzo66600
Achilles
6,036
2,718
183
3,212
15,195
8,361
0
3,576
11,425
0
32,739
W
Apollo
8,518
5,450
162
3,200
8,802
3,222
2,990
178
8,624
0
44,096
W
Morgan Le Fay
AoGr_Kise
Morgan Le Fay
8,647
1,288
0
230
4,857
1,861
717
0
4,857
28,036
0
L
6,584
1,908
330
2,960
10,734
3,368
0
2,881
7,815
0
33,005
L
Gilgamesh
Hassan_Alnuaimy
Gilgamesh
6,818
2,052
0
1,718
12,911
4,703
0
5,790
6,667
0
22,239
L
Xbalanque
KopfloserArm
Xbalanque
2,944
1,922
0
250
6,242
1,481
2,360
1,395
4,532
0
27,289
W
Izanami
10,422
7,098
0
1,875
9,181
3,372
227
309
8,872
0
32,534
L
Baron Samedi
Onkel_BoB_PL
Baron Samedi
1,375
266
0
208
7,381
2,217
0
1,745
5,291
11,241
0
W
Bakasura
4,041
2,656
0
1,908
7,334
2,793
0
0
7,334
0
21,128
W
7,394
455
372
1,099
12,290
9,214
37
888
11,402
18,538
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,507
Gold Earned
32,390
235
Minions Killed
238
0
Camps Cleared
0
1,251,073
Distance Traveled
1,177,303
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
7,067
544
53
4
0
220,444
0
W
Apollo
7,891
607
82
6
0
273,038
0
W
Morgan Le Fay
6,555
504
37
3
0
234,580
0
L
Pele
8,076
621
75
6
0
254,904
0
L
Gilgamesh
6,024
463
34
3
0
272,189
4
L
Xbalanque
6,066
467
54
4
0
218,101
0
W
Izanami
7,981
614
48
4
0
243,008
0
L
Baron Samedi
5,157
397
22
2
0
211,665
2
W
Bakasura
7,014
540
50
4
0
237,565
0
W
Ares
7,066
544
18
1
0
262,882
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role