Player Matchup

Hercules
Hercules
ENIMISCAS
Hercules
Level 72
God Stats
2W - 3L
1,336 SR
Queue Stats
596W - 450L
1,754 Elo+
Party 2
Anhur
Anhur
ExtraSeed
Anhur
Level 29
God Stats
15W - 0L
1,844 SR
Queue Stats
118W - 22L
1,952 Elo+
Party 2
Anubis
Anubis
call123438
Anubis
Level 8
God Stats
1W - 1L
1,430 SR
Queue Stats
1W - 2L
1,371 Elo+
Solo
Team Averages
Level 36
1,537 SR
1,692 Elo+

VS

Team Averages
Level 73
1,629 SR
1,557 Elo+
Zeus
Zeus
KevinCampo135
Zeus
Level 89
God Stats
26W - 14L
1,775 SR
Queue Stats
340W - 276L
1,618 Elo+
Party 1
Gilgamesh
Gilgamesh
matealves26
Gilgamesh
Level 21
God Stats
5W - 3L
1,500 SR
Queue Stats
34W - 25L
1,500 Elo+
Party 1
Fenrir
Fenrir
sr_mendez
Fenrir
Level 108
God Stats
16W - 9L
1,613 SR
Queue Stats
328W - 274L
1,553 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
ENIMISCAS
Hercules
13
4 / 6 / 10
10,644
710
14,494
23,245
15,294
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Anhur
ExtraSeed
Anhur
18
14 / 2 / 6
13,640
909
23,831
16,164
6,183
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Anubis
call123438
Anubis
13
2 / 12 / 8
10,530
702
5,905
15,479
6,214
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
7 / 6 / 6
11,221
748
19,596
12,862
4,123
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gilgamesh
matealves26
Gilgamesh
14
6 / 8 / 7
10,051
670
12,050
16,460
15,029
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Fenrir
sr_mendez
Fenrir
14
7 / 6 / 10
11,148
743
12,622
22,065
26,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
43
20
Kills
20
20
Deaths
20
24
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
ENIMISCAS
Hercules
4
6
10
1.5
W
Anhur
ExtraSeed
Anhur
14
2
6
8.5
L
7
6
6
1.67
W
Anubis
call123438
Anubis
2
12
8
0.5
L
Gilgamesh
matealves26
Gilgamesh
6
8
7
1.19
L
Fenrir
sr_mendez
Fenrir
7
6
10
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,230
Damage
44,268
54,888
Taken
51,387
27,691
Mitigated
45,387
13,990
Healing
4,431
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
ENIMISCAS
Hercules
14,494
5,356
474
7,899
23,245
15,294
0
9,368
13,425
0
26,968
W
Anhur
ExtraSeed
Anhur
23,831
15,171
0
2,780
16,164
6,183
2,370
5,449
10,315
0
65,062
L
19,596
2,781
0
2,247
12,862
4,123
75
1,005
11,857
61,660
0
W
Anubis
call123438
Anubis
5,905
709
0
2,837
15,479
6,214
0
4,107
11,068
24,042
0
L
Gilgamesh
matealves26
Gilgamesh
12,050
2,463
0
83
16,460
15,029
0
1,624
14,836
0
22,839
L
Fenrir
sr_mendez
Fenrir
12,622
1,975
0
2,101
22,065
26,235
0
3,276
18,789
1,222
23,412

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,814
Gold Earned
32,420
162
Minions Killed
130
0
Camps Cleared
0
680,845
Distance Traveled
744,651
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
10,644
710
20
1
0
256,419
1
W
Anhur
13,640
909
111
7
0
251,313
1
L
Zeus
11,221
748
83
6
0
233,928
0
W
Anubis
10,530
702
31
2
0
173,113
4
L
Gilgamesh
10,051
670
23
2
0
253,591
2
L
Fenrir
11,148
743
24
2
0
257,132
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role