Player Matchup

Ares
Ares
Silver I
Adamdukb
Ares
Silver I
Level 45
God Stats
0W - 3L
1,244 SR
Queue Stats
38W - 28L
1,435 MMR
Party 2
Apollo
Apollo
Gold V
NASxLDN
Apollo
Gold V
Level 129
God Stats
5W - 7L
1,436 SR
Queue Stats
118W - 107L
1,431 MMR
Party 4
Baron Samedi
Baron Samedi
Gold IV
OGRxFF
Baron Samedi
Gold IV
Level 111
God Stats
10W - 11L
1,613 SR
Queue Stats
236W - 235L
1,441 MMR
Party 4
Chaac
Chaac
Silver I
SocialPlayer540
Chaac
Silver I
Level 36
God Stats
1W - 2L
1,381 SR
Queue Stats
20W - 18L
1,435 MMR
Party 2
Nemesis
Nemesis
Silver I
WhisperingDead07
Nemesis
Silver I
Level 67
God Stats
1W - 2L
1,694 SR
Queue Stats
7W - 8L
1,496 MMR
Solo
Team Averages
Gold V
Gold V
Average Tier
Level 78
1,474 SR
1,448 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 110
1,547 SR
1,474 MMR
Ravana
Ravana
Gold IV
 
Ravana
Gold IV
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 3
Eset
Eset
Gold IV
Olvaax95
Eset
Gold IV
Level 111
God Stats
61W - 58L
1,572 SR
Queue Stats
812W - 807L
1,457 MMR
Solo
Yemoja
Yemoja
Gold IV
angeje
Yemoja
Gold IV
Level 88
God Stats
11W - 5L
1,463 SR
Queue Stats
147W - 154L
1,392 MMR
Party 1
Ullr
Ullr
Gold II
sergidmh
Ullr
Gold II
Level 116
God Stats
7W - 8L
1,558 SR
Queue Stats
284W - 283L
1,448 MMR
Party 3
King Arthur
King Arthur
Gold IV
vkinc465
King Arthur
Gold IV
Level 108
God Stats
3W - 3L
1,642 SR
Queue Stats
29W - 22L
1,572 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
20
4 / 7 / 9
15,239
525
18,621
33,232
46,201
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apollo
NASxLDN
Apollo
20
10 / 10 / 3
16,384
565
22,722
29,751
11,859
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Baron Samedi
OGRxFF
Baron Samedi
20
4 / 13 / 10
13,996
483
16,989
25,845
18,334
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
3 / 5 / 6
13,813
476
21,843
37,169
41,245
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

20
2 / 8 / 4
13,675
472
9,015
24,751
15,136
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bans
SetGilgameshCerberusAthenaCu Chulainn

VS

Bans
ScyllaAnhurDanzaburouYmirTsukuyomi
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
 
Ravana
20
15 / 3 / 13
19,515
673
29,115
29,446
27,935
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Eset
20
9 / 6 / 12
15,529
535
28,125
20,431
9,953
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
angeje
Yemoja
20
4 / 3 / 16
15,981
551
11,700
21,939
26,450
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ullr
20
6 / 5 / 5
16,171
558
19,225
19,777
9,073
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

King Arthur
vkinc465
King Arthur
20
9 / 6 / 7
15,952
550
30,220
41,877
53,236
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
96
23
Kills
43
43
Deaths
23
32
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Ravana
 
Ravana
15
3
13
7.17
L
Ares
4
7
9
1.21
L
Apollo
NASxLDN
Apollo
10
10
3
1.15
L
Baron Samedi
OGRxFF
Baron Samedi
4
13
10
0.69
W
Eset
9
6
12
2.5
L
3
5
6
1.2
L
2
8
4
0.5
W
Yemoja
angeje
Yemoja
4
3
16
4
W
Ullr
6
5
5
1.7
W
King Arthur
vkinc465
King Arthur
9
6
7
2.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

89,190
Damage
118,385
150,748
Taken
133,470
132,775
Mitigated
126,647
36,878
Healing
54,310
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ravana
 
Ravana
29,115
10,928
0
11,992
29,446
27,935
3,687
6,135
23,311
0
162,245
L
Ares
18,621
665
0
1,593
33,232
46,201
444
13,788
19,197
39,480
0
L
Apollo
NASxLDN
Apollo
22,722
16,048
0
10,100
29,751
11,859
4,610
1,293
28,210
0
129,484
L
Baron Samedi
OGRxFF
Baron Samedi
16,989
1,162
2,306
6,666
25,845
18,334
549
6,727
19,118
88,242
0
W
Eset
28,125
2,961
1,462
7,922
20,431
9,953
2,334
7,851
12,580
115,513
0
L
21,843
4,700
0
12,840
37,169
41,245
799
11,056
25,781
0
95,375
L
9,015
3,392
0
3,373
24,751
15,136
97
8,215
16,536
0
121,651
W
Yemoja
angeje
Yemoja
11,700
2,154
3,831
7,048
21,939
26,450
2,192
8,684
13,255
45,970
0
W
Ullr
19,225
10,769
0
5,248
19,777
9,073
0
6,485
13,292
0
132,907
W
King Arthur
vkinc465
King Arthur
30,220
5,593
0
16,807
41,877
53,236
385
7,964
33,913
0
108,208

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,107
Gold Earned
83,148
703
Minions Killed
716
0
Camps Cleared
0
2,571,687
Distance Traveled
2,746,440
29
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ravana
19,515
673
206
7
0
590,691
10
L
Ares
15,239
525
46
2
0
537,523
3
L
Apollo
16,384
565
204
7
0
462,295
10
L
Baron Samedi
13,996
483
126
4
0
429,178
9
W
Eset
15,529
535
123
4
0
534,091
16
L
Chaac
13,813
476
172
6
0
550,263
2
L
Nemesis
13,675
472
155
5
0
592,428
5
W
Yemoja
15,981
551
71
2
0
560,602
0
W
Ullr
16,171
558
162
6
0
515,999
2
W
King Arthur
15,952
550
154
5
0
545,057
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role