Player Matchup

Morgan Le Fay
Morgan Le Fay
AdriMine5
Morgan Le Fay
Level 109
God Stats
1W - 0L
1,667 SR
Queue Stats
8W - 6L
1,587 Elo+
Solo
Cu Chulainn
Cu Chulainn
Solrac2298
Cu Chulainn
Level 118
God Stats
1W - 0L
1,349 SR
Queue Stats
169W - 162L
1,513 Elo+
Solo
Ra
Ra
Y0l0ISM3
Ra
Level 82
God Stats
2W - 2L
1,277 SR
Queue Stats
444W - 419L
1,509 Elo+
Party 1
Danzaburou
Danzaburou
Yeetermcyeet123
Danzaburou
Level 64
God Stats
65W - 54L
1,597 SR
Queue Stats
354W - 329L
1,496 Elo+
Party 1
Achilles
Achilles
Ámbúsh
Achilles
Level 93
God Stats
4W - 6L
1,500 SR
Queue Stats
328W - 316L
1,519 Elo+
Solo
Team Averages
Level 93
1,478 SR
1,525 Elo+

VS

Team Averages
Level 118
1,465 SR
1,525 Elo+
Yemoja
Yemoja
 
Yemoja
Level 118
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
AlgerianMonster
Tyr
Level 129
God Stats
0W - 5L
1,164 SR
Queue Stats
96W - 85L
1,610 Elo+
Solo
Vulcan
Vulcan
Drokonse
Vulcan
Level 135
God Stats
0W - 2L
1,500 SR
Queue Stats
195W - 203L
1,548 Elo+
Solo
Pele
Pele
WraithofLight
Pele
Level 122
God Stats
1W - 2L
1,620 SR
Queue Stats
122W - 105L
1,573 Elo+
Solo
Neith
Neith
vinkonge
Neith
Level 88
God Stats
0W - 2L
1,541 SR
Queue Stats
40W - 41L
1,394 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
AdriMine5
Morgan Le Fay
20
12 / 1 / 7
14,437
555
24,941
13,644
7,069
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cu Chulainn
Solrac2298
Cu Chulainn
19
5 / 3 / 12
13,032
501
18,648
26,806
27,507
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

19
4 / 4 / 19
14,521
559
10,658
19,487
16,120
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
Yeetermcyeet123
Danzaburou
20
12 / 4 / 8
15,666
603
22,571
24,811
10,791
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Achilles
Ámbúsh
Achilles
20
9 / 3 / 10
14,187
546
18,722
25,988
20,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
16
0 / 5 / 6
10,197
392
7,286
20,548
23,202
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

19
4 / 6 / 3
12,672
487
24,948
28,150
26,297
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Vulcan
Drokonse
Vulcan
17
4 / 10 / 2
11,657
448
20,068
21,284
9,219
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

18
2 / 13 / 6
11,650
448
9,464
27,049
12,585
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Neith
vinkonge
Neith
17
4 / 9 / 1
11,678
449
10,006
16,869
7,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
32
42
Kills
14
15
Deaths
43
56
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
0
5
6
0.6
W
Morgan Le Fay
AdriMine5
Morgan Le Fay
12
1
7
15.5
L
4
6
3
0.92
L
Vulcan
Drokonse
Vulcan
4
10
2
0.5
W
Cu Chulainn
Solrac2298
Cu Chulainn
5
3
12
3.67
L
2
13
6
0.38
W
4
4
19
3.38
W
Danzaburou
Yeetermcyeet123
Danzaburou
12
4
8
4
L
Neith
vinkonge
Neith
4
9
1
0.5
W
Achilles
Ámbúsh
Achilles
9
3
10
4.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

95,540
Damage
71,772
110,736
Taken
113,900
82,282
Mitigated
78,303
42,203
Healing
27,648
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
7,286
658
1,138
3,592
20,548
23,202
0
7,522
13,026
31,606
0
W
Morgan Le Fay
AdriMine5
Morgan Le Fay
24,941
2,263
0
3,407
13,644
7,069
551
3,292
10,232
109,318
0
L
24,948
4,287
0
11,255
28,150
26,297
0
10,920
17,230
0
103,185
L
Vulcan
Drokonse
Vulcan
20,068
4,485
129
2,546
21,284
9,219
0
9,802
11,482
78,322
0
W
Cu Chulainn
Solrac2298
Cu Chulainn
18,648
3,440
0
8,016
26,806
27,507
1,095
4,616
22,086
9,833
67,067
L
9,464
1,553
0
6,380
27,049
12,585
0
6,148
20,901
0
77,331
W
10,658
1,178
4,994
8,371
19,487
16,120
437
5,493
13,796
49,497
0
W
Danzaburou
Yeetermcyeet123
Danzaburou
22,571
13,455
0
11,949
24,811
10,791
6,463
8,498
16,119
0
129,201
L
Neith
vinkonge
Neith
10,006
6,516
0
2,608
16,869
7,000
344
3,657
13,212
0
64,419
W
Achilles
Ámbúsh
Achilles
18,722
6,295
0
5,466
25,988
20,795
229
4,551
21,149
0
108,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,843
Gold Earned
57,854
693
Minions Killed
586
0
Camps Cleared
0
2,556,526
Distance Traveled
2,146,774
6
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
10,197
392
47
2
0
440,681
1
W
Morgan Le Fay
14,437
555
175
7
0
517,276
2
L
Tyr
12,672
487
178
7
0
444,383
5
L
Vulcan
11,657
448
127
5
0
441,864
7
W
Cu Chulainn
13,032
501
130
5
0
501,001
0
L
Pele
11,650
448
121
5
0
431,656
3
W
Ra
14,521
559
82
3
0
502,243
0
W
Danzaburou
15,666
603
171
7
0
464,088
2
L
Neith
11,678
449
113
4
0
388,190
4
W
Achilles
14,187
546
135
5
0
571,918
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role