Player Matchup

Danzaburou
Danzaburou
BigSmack69
Danzaburou
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 38L
1,610 Elo+
Solo
Cthulhu
Cthulhu
KengScale4
Cthulhu
Level 3
God Stats
2W - 1L
1,829 SR
Queue Stats
16W - 10L
1,601 Elo+
Solo
Ao Kuang
Ao Kuang
Minexis
Ao Kuang
Level 27
God Stats
6W - 4L
1,711 SR
Queue Stats
32W - 24L
1,563 Elo+
Party 1
Thoth
Thoth
Treshy
Thoth
Level 28
God Stats
4W - 2L
1,570 SR
Queue Stats
38W - 32L
1,521 Elo+
Party 1
King Arthur
King Arthur
stonkexchange
King Arthur
Level 23
God Stats
18W - 11L
1,800 SR
Queue Stats
184W - 168L
1,542 Elo+
Solo
Team Averages
Level 19
1,682 SR
1,567 Elo+

VS

Team Averages
Level 48
1,526 SR
1,589 Elo+
Ganesha
Ganesha
Andre174
Ganesha
Level 26
God Stats
2W - 3L
1,178 SR
Queue Stats
29W - 34L
1,611 Elo+
Solo
Fenrir
Fenrir
Patriciasnikers
Fenrir
Level 11
God Stats
12W - 5L
1,755 SR
Queue Stats
77W - 83L
1,556 Elo+
Party 2
Tsukuyomi
Tsukuyomi
Pyracantha97
Tsukuyomi
Level 157
God Stats
1W - 2L
1,470 SR
Queue Stats
142W - 142L
1,536 Elo+
Party 2
Hel
Hel
Sadìstic
Hel
Level 27
God Stats
7W - 3L
1,522 SR
Queue Stats
195W - 52L
1,769 Elo+
Solo
Anhur
Anhur
Saixoer
Anhur
Level 20
God Stats
6W - 2L
1,707 SR
Queue Stats
14W - 12L
1,476 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
BigSmack69
Danzaburou
17
5 / 7 / 4
11,980
521
14,552
21,877
6,385
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
KengScale4
Cthulhu
11
3 / 2 / 5
8,883
386
10,500
10,095
8,628
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
Minexis
Ao Kuang
19
6 / 6 / 6
12,067
525
10,806
22,616
7,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Thoth
Treshy
Thoth
17
3 / 8 / 4
10,593
461
13,549
14,423
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
stonkexchange
King Arthur
18
4 / 7 / 0
11,213
488
16,434
30,500
20,525
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Andre174
Ganesha
18
1 / 2 / 19
12,472
542
10,087
20,475
20,349
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

20
8 / 5 / 5
14,480
630
11,744
18,225
7,847
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Tsukuyomi
Pyracantha97
Tsukuyomi
19
6 / 4 / 7
13,528
588
15,882
20,851
14,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

20
11 / 4 / 7
16,698
726
24,712
23,822
12,667
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anhur
Saixoer
Anhur
20
4 / 6 / 8
13,420
583
12,758
17,584
6,893
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
76
21
Kills
30
30
Deaths
21
19
Assists
46
Player
Kills
Deaths
Assists
KDA
W
Ganesha
Andre174
Ganesha
1
2
19
5.25
L
Danzaburou
BigSmack69
Danzaburou
5
7
4
1
L
Cthulhu
KengScale4
Cthulhu
3
2
5
2.75
L
Ao Kuang
Minexis
Ao Kuang
6
6
6
1.5
W
8
5
5
2.1
W
Tsukuyomi
Pyracantha97
Tsukuyomi
6
4
7
2.38
W
11
4
7
3.63
W
Anhur
Saixoer
Anhur
4
6
8
1.33
L
Thoth
Treshy
Thoth
3
8
4
0.63
L
King Arthur
stonkexchange
King Arthur
4
7
0
0.57

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,841
Damage
75,183
99,511
Taken
100,957
47,301
Mitigated
62,087
26,940
Healing
43,629
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
Andre174
Ganesha
10,087
1,147
0
2,456
20,475
20,349
410
10,267
9,692
23,674
0
L
Danzaburou
BigSmack69
Danzaburou
14,552
8,464
0
7,854
21,877
6,385
1,856
7,414
14,463
0
83,871
L
Cthulhu
KengScale4
Cthulhu
10,500
1,411
375
1,501
10,095
8,628
0
4,120
5,975
29,657
0
L
Ao Kuang
Minexis
Ao Kuang
10,806
2,910
0
6,690
22,616
7,098
1,412
5,856
16,760
105,031
0
W
11,744
2,693
0
7,217
18,225
7,847
2,018
5,601
12,408
0
108,834
W
Tsukuyomi
Pyracantha97
Tsukuyomi
15,882
3,461
0
4,195
20,851
14,331
2,370
6,412
14,242
0
76,239
W
24,712
3,511
8,386
14,678
23,822
12,667
4,660
8,628
14,530
148,015
0
W
Anhur
Saixoer
Anhur
12,758
8,360
0
6,697
17,584
6,893
1,114
5,536
11,736
0
98,718
L
Thoth
Treshy
Thoth
13,549
1,420
0
2,675
14,423
4,665
436
6,416
8,007
54,890
0
L
King Arthur
stonkexchange
King Arthur
16,434
1,171
0
7,845
30,500
20,525
0
10,993
19,507
0
73,389

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,736
Gold Earned
70,598
593
Minions Killed
662
0
Camps Cleared
0
1,740,681
Distance Traveled
2,156,990
26
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
12,472
542
4
0
0
456,405
3
L
Danzaburou
11,980
521
148
6
0
317,677
7
L
Cthulhu
8,883
386
34
1
0
278,481
8
L
Ao Kuang
12,067
525
154
7
0
398,129
3
W
Fenrir
14,480
630
157
7
0
424,214
0
W
Tsukuyomi
13,528
588
106
5
0
425,367
9
W
Hel
16,698
726
239
10
0
469,264
9
W
Anhur
13,420
583
156
7
0
381,740
4
L
Thoth
10,593
461
120
5
0
364,459
2
L
King Arthur
11,213
488
137
6
0
381,935
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role