Player Matchup

Morgan Le Fay
Morgan Le Fay
DaveRosx
Morgan Le Fay
Level 89
God Stats
5W - 5L
1,550 SR
Queue Stats
72W - 95L
1,380 Elo+
Party 1
Olorun
Olorun
ESEM092020
Olorun
Level 21
God Stats
2W - 3L
1,469 SR
Queue Stats
87W - 104L
1,491 Elo+
Solo
Artemis
Artemis
Ferni2509
Artemis
Level 27
God Stats
10W - 10L
1,483 SR
Queue Stats
73W - 99L
1,340 Elo+
Party 1
Team Averages
Level 46
1,501 SR
1,404 Elo+

VS

Team Averages
Level 55
1,595 SR
1,438 Elo+
Neith
Neith
KaguyaLord
Neith
Level 15
God Stats
4W - 1L
1,625 SR
Queue Stats
25W - 30L
1,362 Elo+
Solo
Nike
Nike
Mitchjagger11
Nike
Level 64
God Stats
9W - 4L
1,584 SR
Queue Stats
63W - 46L
1,481 Elo+
Party 2
Janus
Janus
p0rtalma5ter
Janus
Level 86
God Stats
7W - 6L
1,574 SR
Queue Stats
165W - 159L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
DaveRosx
Morgan Le Fay
13
3 / 7 / 1
9,686
692
10,899
15,392
7,126
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Olorun
ESEM092020
Olorun
13
3 / 4 / 0
8,752
625
6,270
10,280
3,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Artemis
Ferni2509
Artemis
11
0 / 8 / 3
8,082
577
4,920
11,838
3,490
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
15
5 / 3 / 7
10,386
742
11,599
12,329
5,022
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

14
5 / 1 / 10
10,227
731
9,360
10,028
7,863
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

13
9 / 2 / 5
10,603
757
11,101
6,304
2,302
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
41
6
Kills
19
19
Deaths
6
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
DaveRosx
Morgan Le Fay
3
7
1
0.5
L
Olorun
ESEM092020
Olorun
3
4
0
0.75
L
Artemis
Ferni2509
Artemis
0
8
3
0.19
W
Neith
5
3
7
2.83
W
5
1
10
10
W
9
2
5
5.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,089
Damage
32,060
37,510
Taken
28,661
13,978
Mitigated
15,187
7,100
Healing
6,963
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
DaveRosx
Morgan Le Fay
10,899
1,070
0
4,072
15,392
7,126
0
4,531
10,861
37,748
0
L
Olorun
ESEM092020
Olorun
6,270
1,662
306
2,487
10,280
3,362
0
3,871
6,409
26,596
0
L
Artemis
Ferni2509
Artemis
4,920
1,817
0
235
11,838
3,490
54
4,022
7,816
0
19,187
W
Neith
11,599
4,131
0
3,244
12,329
5,022
1,880
8,124
4,205
0
48,740
W
9,360
727
0
2,631
10,028
7,863
323
4,797
5,231
4,077
21,002
W
11,101
146
0
1,088
6,304
2,302
560
4,248
2,056
37,372
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,520
Gold Earned
31,216
123
Minions Killed
179
0
Camps Cleared
0
625,187
Distance Traveled
758,342
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,686
692
51
4
0
190,677
3
L
Olorun
8,752
625
35
3
0
233,683
3
L
Artemis
8,082
577
37
3
0
200,827
3
W
Neith
10,386
742
76
5
0
229,378
2
W
Nike
10,227
731
36
3
0
265,756
4
W
Janus
10,603
757
67
5
0
263,208
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role