Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kuzenbo
Kuzenbo
 
Kuzenbo
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Kmilo89
Bastet
Level 155
God Stats
1W - 3L
1,883 SR
Queue Stats
84W - 87L
1,527 Elo+
Solo
Zhong Kui
Zhong Kui
Ortega78
Zhong Kui
Level 146
God Stats
4W - 6L
1,633 SR
Queue Stats
146W - 150L
1,618 Elo+
Solo
Team Averages
Level 150
1,603 SR
1,529 Elo+

VS

Team Averages
Level 130
1,593 SR
1,575 Elo+
Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 145
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Geb
Geb
 
Geb
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
JIceJDragon
Fenrir
Level 137
God Stats
17W - 10L
1,598 SR
Queue Stats
171W - 154L
1,585 Elo+
Solo
Hou Yi
Hou Yi
SimperialWalker
Hou Yi
Level 124
God Stats
21W - 8L
1,609 SR
Queue Stats
296W - 266L
1,595 Elo+
Solo
Gilgamesh
Gilgamesh
lionjacker000
Gilgamesh
Level 86
God Stats
23W - 9L
1,759 SR
Queue Stats
86W - 51L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
15
4 / 2 / 4
8,681
789
8,389
9,900
4,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Kuzenbo
 
Kuzenbo
14
0 / 2 / 10
8,534
776
7,418
14,023
16,896
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Chiron
 
Chiron
14
3 / 5 / 3
8,457
769
8,466
11,513
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Bastet
Kmilo89
Bastet
14
2 / 7 / 5
8,351
759
11,060
11,659
4,615
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Zhong Kui
Ortega78
Zhong Kui
14
2 / 6 / 5
8,364
760
9,758
10,896
7,062
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
7 / 4 / 7
10,477
952
15,386
11,125
4,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Geb
 
Geb
15
5 / 2 / 7
9,155
832
9,931
10,747
4,875
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
14
1 / 2 / 11
8,276
752
7,010
12,578
10,455
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

16
4 / 1 / 8
9,372
852
11,342
9,758
3,895
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
lionjacker000
Gilgamesh
14
5 / 2 / 5
8,846
804
7,688
11,896
7,363
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
60
11
Kills
22
22
Deaths
11
27
Assists
38
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
4
2
4
3
L
Kuzenbo
 
Kuzenbo
0
2
10
2.5
L
Chiron
 
Chiron
3
5
3
0.9
W
Morgan Le Fay
 
Morgan Le Fay
7
4
7
2.63
W
Geb
 
Geb
5
2
7
4.25
W
Fenrir
1
2
11
3.25
L
Bastet
Kmilo89
Bastet
2
7
5
0.64
L
Zhong Kui
Ortega78
Zhong Kui
2
6
5
0.75
W
4
1
8
8
W
Gilgamesh
lionjacker000
Gilgamesh
5
2
5
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,091
Damage
51,357
57,991
Taken
56,104
37,565
Mitigated
31,144
8,917
Healing
9,237
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
8,389
786
0
1,389
9,900
4,336
1
5,059
4,678
32,900
0
L
Kuzenbo
 
Kuzenbo
7,418
2,302
0
3,392
14,023
16,896
45
4,470
9,159
15,853
0
L
Chiron
 
Chiron
8,466
4,084
527
2,491
11,513
4,656
0
5,204
6,037
0
27,527
W
Morgan Le Fay
 
Morgan Le Fay
15,386
674
0
1,127
11,125
4,556
0
6,593
4,532
36,368
0
W
Geb
 
Geb
9,931
1,342
322
1,976
10,747
4,875
0
3,952
6,795
24,334
0
W
Fenrir
7,010
1,205
0
875
12,578
10,455
0
5,709
6,869
0
21,721
L
Bastet
Kmilo89
Bastet
11,060
2,353
0
250
11,659
4,615
0
4,008
7,341
0
25,730
L
Zhong Kui
Ortega78
Zhong Kui
9,758
1,727
0
868
10,896
7,062
0
6,096
4,618
30,273
0
W
11,342
7,758
0
2,984
9,758
3,895
0
4,783
4,975
0
42,275
W
Gilgamesh
lionjacker000
Gilgamesh
7,688
1,630
0
1,953
11,896
7,363
0
5,501
6,395
0
17,799

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,387
Gold Earned
46,126
229
Minions Killed
259
9
Camps Cleared
8
1,011,133
Distance Traveled
1,084,781
11
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
8,681
789
59
5
1
231,205
3
L
Kuzenbo
8,534
776
15
1
0
222,066
4
L
Chiron
8,457
769
50
5
3
197,290
1
W
Morgan Le Fay
10,477
952
58
5
1
210,441
5
W
Geb
9,155
832
41
4
0
234,328
0
W
Fenrir
8,276
752
37
3
2
212,392
1
L
Bastet
8,351
759
44
4
2
200,325
0
L
Zhong Kui
8,364
760
61
6
3
160,247
3
W
Hou Yi
9,372
852
86
8
5
190,192
0
W
Gilgamesh
8,846
804
37
3
0
237,428
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role