Player Matchup

Horus
Horus
HairlineDocta
Horus
Level 41
God Stats
6W - 9L
1,494 SR
Queue Stats
313W - 289L
1,555 Elo+
Party 1
Da Ji
Da Ji
SRattackSPEED
Da Ji
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 5L
1,545 Elo+
Solo
Tiamat
Tiamat
TLS NOCHE
Tiamat
Level 17
God Stats
2W - 6L
1,444 SR
Queue Stats
96W - 92L
1,604 Elo+
Solo
King Arthur
King Arthur
VxKnuIl
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,596 Elo+
Party 1
Neith
Neith
graphitesmencil
Neith
Level 24
God Stats
0W - 2L
1,263 SR
Queue Stats
6W - 7L
1,672 Elo+
Solo
Team Averages
Level 20
1,440 SR
1,594 Elo+

VS

Team Averages
Level 19
1,622 SR
1,517 Elo+
Ymir
Ymir
ELoy1994
Ymir
Level 29
God Stats
28W - 36L
1,498 SR
Queue Stats
177W - 209L
1,504 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
GMPepe
Morgan Le Fay
Level 25
God Stats
8W - 4L
1,797 SR
Queue Stats
82W - 54L
1,701 Elo+
Solo
Neith
Neith
Iznahorn
Neith
Level 10
God Stats
7W - 2L
1,711 SR
Queue Stats
9W - 6L
1,569 Elo+
Solo
Thor
Thor
NovaPh18
Thor
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 3L
1,299 Elo+
Solo
Ah Puch
Ah Puch
Reyrart
Ah Puch
Level 28
God Stats
5W - 0L
1,604 SR
Queue Stats
12W - 10L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 3
6,151
410
2,548
11,647
5,445
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
3 / 3 / 2
7,363
491
6,722
11,272
4,403
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Tiamat
TLS NOCHE
Tiamat
12
0 / 5 / 2
6,952
463
6,641
11,456
5,681
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
VxKnuIl
King Arthur
11
7 / 6 / 0
7,402
493
8,572
11,799
9,220
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

9
0 / 4 / 1
6,187
412
5,602
7,519
2,332
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
11
2 / 1 / 8
8,390
559
4,284
10,789
8,054
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morgan Le Fay
GMPepe
Morgan Le Fay
16
8 / 0 / 6
9,684
646
17,912
9,093
4,136
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Neith
Iznahorn
Neith
13
4 / 1 / 4
8,211
547
7,271
6,774
2,953
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thor
12
1 / 5 / 2
7,271
485
1,987
10,468
3,637
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ah Puch
Reyrart
Ah Puch
11
4 / 5 / 2
7,229
482
6,930
10,743
4,199
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
41
10
Kills
19
19
Deaths
12
8
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Ymir
2
1
8
6
W
Morgan Le Fay
GMPepe
Morgan Le Fay
8
0
6
11
L
0
1
3
1.5
W
Neith
Iznahorn
Neith
4
1
4
6
W
Thor
1
5
2
0.4
W
Ah Puch
Reyrart
Ah Puch
4
5
2
1
L
3
3
2
1.33
L
Tiamat
TLS NOCHE
Tiamat
0
5
2
0.2
L
King Arthur
VxKnuIl
King Arthur
7
6
0
1.17
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,085
Damage
38,384
53,693
Taken
47,867
27,081
Mitigated
22,979
12,952
Healing
9,223
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
4,284
1,084
0
0
10,789
8,054
0
1,846
8,786
28,149
0
W
Morgan Le Fay
GMPepe
Morgan Le Fay
17,912
2,789
0
2,182
9,093
4,136
950
2,170
6,669
77,056
0
L
2,548
1,434
1,409
3,606
11,647
5,445
0
6,285
5,362
0
22,999
W
Neith
Iznahorn
Neith
7,271
2,954
0
1,373
6,774
2,953
1,385
106
6,662
0
52,259
W
Thor
1,987
693
0
2,814
10,468
3,637
0
540
9,870
0
39,609
W
Ah Puch
Reyrart
Ah Puch
6,930
550
52
2,802
10,743
4,199
873
1,420
9,239
23,963
0
L
6,722
1,457
0
3,950
11,272
4,403
0
4,983
6,289
0
42,280
L
Tiamat
TLS NOCHE
Tiamat
6,641
140
0
2,475
11,456
5,681
0
8,402
3,054
41,322
0
L
King Arthur
VxKnuIl
King Arthur
8,572
978
0
351
11,799
9,220
512
6,430
5,369
0
31,123
L
5,602
2,684
0
1,161
7,519
2,332
0
3,026
4,493
0
28,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,055
Gold Earned
40,785
317
Minions Killed
368
0
Camps Cleared
0
1,352,627
Distance Traveled
1,346,636
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
8,390
559
50
3
0
289,087
2
W
Morgan Le Fay
9,684
646
123
8
0
305,880
3
L
Horus
6,151
410
39
3
0
298,166
3
W
Neith
8,211
547
85
6
0
265,341
0
W
Thor
7,271
485
75
5
0
232,417
0
W
Ah Puch
7,229
482
35
2
0
253,911
1
L
Da Ji
7,363
491
73
5
0
237,023
2
L
Tiamat
6,952
463
96
6
0
286,189
4
L
King Arthur
7,402
493
57
4
0
247,813
0
L
Neith
6,187
412
52
3
0
283,436
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role