Player Matchup

Cerberus
Cerberus
Alex239522
Cerberus
Level 2
God Stats
4W - 8L
1,500 SR
Queue Stats
37W - 45L
1,500 Elo+
Solo
Tsukuyomi
Tsukuyomi
FMF-SnoW
Tsukuyomi
Level 28
God Stats
5W - 7L
1,478 SR
Queue Stats
21W - 41L
1,426 Elo+
Solo
Ah Puch
Ah Puch
RTG_zFlex4Bier
Ah Puch
Level 26
God Stats
9W - 4L
1,646 SR
Queue Stats
136W - 127L
1,391 Elo+
Solo
Ymir
Ymir
RUMORCALIPINHA
Ymir
Level 29
God Stats
54W - 68L
1,466 SR
Queue Stats
200W - 222L
1,389 Elo+
Solo
Medusa
Medusa
hxgo55
Medusa
Level 12
God Stats
3W - 1L
1,790 SR
Queue Stats
78W - 90L
1,400 Elo+
Solo
Team Averages
Level 19
1,576 SR
1,421 Elo+

VS

Team Averages
Level 24
1,457 SR
1,330 Elo+
Bacchus
Bacchus
DikkeControleur
Bacchus
Level 4
God Stats
2W - 1L
1,535 SR
Queue Stats
67W - 70L
1,613 Elo+
Party 1
Kukulkan
Kukulkan
Koppenaal_NL
Kukulkan
Level 64
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 10L
1,184 Elo+
Party 1
Medusa
Medusa
PandoranLegend95
Medusa
Level 4
God Stats
9W - 11L
1,432 SR
Queue Stats
95W - 90L
1,346 Elo+
Solo
Izanami
Izanami
Selene1485
Izanami
Level 21
God Stats
36W - 37L
1,332 SR
Queue Stats
116W - 162L
1,148 Elo+
Solo
Bakasura
Bakasura
uZ_ReDzone
Bakasura
Level 27
God Stats
38W - 37L
1,488 SR
Queue Stats
429W - 479L
1,357 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Alex239522
Cerberus
3
0 / 0 / 0
7,269
280
278
1,037
376
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Tsukuyomi
FMF-SnoW
Tsukuyomi
20
15 / 3 / 7
15,466
595
25,918
23,044
10,934
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

20
10 / 4 / 14
13,767
530
12,841
18,910
7,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

18
7 / 6 / 11
12,468
480
13,929
24,291
10,970
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Medusa
hxgo55
Medusa
18
5 / 10 / 3
12,546
483
13,779
21,837
8,334
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 9 / 8
11,548
444
12,251
27,954
27,627
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Kukulkan
Koppenaal_NL
Kukulkan
20
7 / 7 / 7
14,400
554
18,979
15,028
5,758
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

18
3 / 10 / 5
12,374
476
9,212
19,050
7,472
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Izanami
Selene1485
Izanami
14
0 / 9 / 1
10,136
390
3,023
12,139
4,137
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bakasura
uZ_ReDzone
Bakasura
20
11 / 3 / 5
16,764
645
22,180
23,182
13,052
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
49
37
Kills
23
23
Deaths
38
35
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Cerberus
Alex239522
Cerberus
0
0
0
0
W
2
9
8
0.67
L
Tsukuyomi
FMF-SnoW
Tsukuyomi
15
3
7
6.17
W
Kukulkan
Koppenaal_NL
Kukulkan
7
7
7
1.5
W
3
10
5
0.55
L
10
4
14
4.25
L
7
6
11
2.08
W
Izanami
Selene1485
Izanami
0
9
1
0.06
L
Medusa
hxgo55
Medusa
5
10
3
0.65
W
Bakasura
uZ_ReDzone
Bakasura
11
3
5
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,745
Damage
65,645
89,119
Taken
97,353
38,031
Mitigated
58,046
17,904
Healing
21,205
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cerberus
Alex239522
Cerberus
278
0
0
288
1,037
376
0
132
845
1,729
0
W
12,251
1,356
0
5,495
27,954
27,627
710
12,158
15,796
35,167
0
L
Tsukuyomi
FMF-SnoW
Tsukuyomi
25,918
5,808
0
4,584
23,044
10,934
1,295
4,816
17,788
0
117,008
W
Kukulkan
Koppenaal_NL
Kukulkan
18,979
1,393
891
3,430
15,028
5,758
2,937
4,031
10,967
89,954
0
W
9,212
4,103
0
3,292
19,050
7,472
1,809
6,952
12,098
0
78,522
L
12,841
1,059
0
4,812
18,910
7,417
364
7,451
10,888
78,823
0
L
13,929
2,700
1,066
4,086
24,291
10,970
610
10,783
12,949
48,875
0
W
Izanami
Selene1485
Izanami
3,023
1,200
0
0
12,139
4,137
1,632
1,193
10,946
0
39,625
L
Medusa
hxgo55
Medusa
13,779
8,309
0
3,068
21,837
8,334
2,397
8,048
12,294
0
79,440
W
Bakasura
uZ_ReDzone
Bakasura
22,180
16,562
0
8,097
23,182
13,052
2,547
2,684
20,498
0
119,486

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,516
Gold Earned
65,222
483
Minions Killed
631
0
Camps Cleared
0
1,888,681
Distance Traveled
2,283,525
21
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cerberus
7,269
280
7
0
0
40,705
0
W
Bacchus
11,548
444
37
1
0
470,376
0
L
Tsukuyomi
15,466
595
156
6
0
532,308
7
W
Kukulkan
14,400
554
167
6
0
450,889
3
W
Medusa
12,374
476
120
5
0
448,546
0
L
Ah Puch
13,767
530
105
4
0
467,668
6
L
Ymir
12,468
480
72
3
0
450,130
8
W
Izanami
10,136
390
78
3
0
353,870
0
L
Medusa
12,546
483
143
6
0
397,870
0
W
Bakasura
16,764
645
229
9
0
559,844
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role