Player Matchup

Ra
Ra
Davedude_dk
Ra
Level 29
God Stats
1W - 0L
1,196 SR
Queue Stats
28W - 30L
1,546 Elo+
Solo
Neith
Neith
PSNNcryption
Neith
Level 16
God Stats
67W - 37L
1,502 SR
Queue Stats
118W - 75L
1,552 Elo+
Solo
Scylla
Scylla
juana-calla
Scylla
Level 18
God Stats
4W - 9L
1,290 SR
Queue Stats
238W - 269L
1,327 Elo+
Solo
Sun Wukong
Sun Wukong
tripleZgameing
Sun Wukong
Level 16
God Stats
5W - 3L
1,521 SR
Queue Stats
29W - 48L
1,220 Elo+
Solo
Raijin
Raijin
zniwr
Raijin
Level 25
God Stats
1W - 2L
1,500 SR
Queue Stats
98W - 107L
1,411 Elo+
Solo
Team Averages
Level 21
1,402 SR
1,411 Elo+

VS

Team Averages
Level 10
1,485 SR
1,294 Elo+
Ymir
Ymir
KindraKisses
Ymir
Level 9
God Stats
0W - 2L
1,500 SR
Queue Stats
8W - 23L
1,219 Elo+
Solo
Neith
Neith
Mamzellenoob
Neith
Level 13
God Stats
1W - 3L
1,500 SR
Queue Stats
91W - 88L
1,421 Elo+
Solo
Ra
Ra
MrnCynthia
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,351 Elo+
Solo
Cerberus
Cerberus
TeMataMoyiiii
Cerberus
Level 6
God Stats
9W - 6L
1,500 SR
Queue Stats
12W - 14L
1,232 Elo+
Solo
Fenrir
Fenrir
h8kayy
Fenrir
Level 16
God Stats
12W - 13L
1,424 SR
Queue Stats
140W - 160L
1,246 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 1 / 24
12,924
1,077
15,752
6,924
2,902
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
25 / 0 / 10
15,663
1,305
38,846
11,043
4,314
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Scylla
19
3 / 3 / 23
11,418
952
12,229
10,538
3,149
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
tripleZgameing
Sun Wukong
17
1 / 4 / 19
11,051
921
10,508
14,375
11,787
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Raijin
zniwr
Raijin
20
3 / 2 / 26
12,450
1,038
11,498
11,784
3,638
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Team 1 Tickets

258

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
0 / 14 / 4
10,433
869
306
28,970
14,112
18
5 / 4 / 4
12,378
1,032
26,483
15,911
6,488
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mace

Mace

+10
Physical Power

14
0 / 2 / 1
9,382
782
924
2,458
762
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
TeMataMoyiiii
Cerberus
17
4 / 8 / 3
11,169
931
14,222
26,502
31,161
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Fenrir
h8kayy
Fenrir
17
1 / 10 / 5
10,792
899
9,528
27,467
14,495
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

140
Kill Participation
27
38
Kills
10
10
Deaths
38
102
Assists
17
Player
Kills
Deaths
Assists
KDA
W
6
1
24
18
L
0
14
4
0.14
L
5
4
4
1.75
L
0
2
1
0.25
W
25
0
10
30
L
Cerberus
TeMataMoyiiii
Cerberus
4
8
3
0.69
L
Fenrir
h8kayy
Fenrir
1
10
5
0.35
W
Scylla
3
3
23
4.83
W
Sun Wukong
tripleZgameing
Sun Wukong
1
4
19
2.63
W
Raijin
zniwr
Raijin
3
2
26
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,833
Damage
51,463
54,664
Taken
101,308
25,790
Mitigated
67,018
15,231
Healing
7,287
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,752
3,012
4,539
2,596
6,924
2,902
0
1,672
5,252
56,466
0
L
306
109
0
0
28,970
14,112
0
12,741
16,229
10,281
0
L
26,483
11,499
147
2,858
15,911
6,488
0
5,644
10,267
0
71,672
L
924
39
0
0
2,458
762
0
1,084
1,374
6,914
0
W
38,846
22,815
0
2,015
11,043
4,314
0
4,043
7,000
0
71,274
L
Cerberus
TeMataMoyiiii
Cerberus
14,222
701
0
3,206
26,502
31,161
0
9,923
16,579
41,092
0
L
Fenrir
h8kayy
Fenrir
9,528
1,197
0
1,076
27,467
14,495
0
10,087
17,380
0
22,757
W
Scylla
12,229
2,344
0
1,102
10,538
3,149
0
2,846
7,692
20,558
0
W
Sun Wukong
tripleZgameing
Sun Wukong
10,508
2,715
613
1,071
14,375
11,787
0
2,672
11,703
0
14,887
W
Raijin
zniwr
Raijin
11,498
2,465
1,187
2,108
11,784
3,638
0
4,219
7,565
23,092
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,506
Gold Earned
54,154
232
Minions Killed
201
6
Camps Cleared
5
992,496
Distance Traveled
799,370
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,924
1,077
115
10
1
227,254
0
L
Ymir
10,433
869
24
2
0
158,380
0
L
Neith
12,378
1,032
81
7
3
168,571
0
L
Ra
9,382
782
10
1
0
49,383
0
W
Neith
15,663
1,305
69
6
5
204,689
0
L
Cerberus
11,169
931
62
5
0
217,283
0
L
Fenrir
10,792
899
24
2
2
205,753
2
W
Scylla
11,418
952
15
1
0
198,237
1
W
Sun Wukong
11,051
921
10
1
0
181,516
1
W
Raijin
12,450
1,038
23
2
0
180,800
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role