Player Matchup

Sol
Sol
Adang
Sol
Level 29
God Stats
5W - 4L
1,506 SR
Queue Stats
142W - 138L
1,471 Elo+
Solo
Loki
Loki
Carlos4999
Loki
Level 29
God Stats
12W - 16L
1,473 SR
Queue Stats
75W - 78L
1,419 Elo+
Solo
Bellona
Bellona
DamonDantis
Bellona
Level 21
God Stats
8W - 12L
1,498 SR
Queue Stats
24W - 34L
1,453 Elo+
Solo
Anubis
Anubis
JayBirdV8
Anubis
Level 16
God Stats
18W - 18L
1,639 SR
Queue Stats
206W - 206L
1,374 Elo+
Solo
Fafnir
Fafnir
iTzAlex
Fafnir
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
80W - 68L
1,584 Elo+
Solo
Team Averages
Level 25
1,523 SR
1,460 Elo+

VS

Team Averages
Level 26
1,458 SR
1,427 Elo+
Merlin
Merlin
 
Merlin
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Boom8867
Cthulhu
Level 29
God Stats
56W - 62L
1,462 SR
Queue Stats
84W - 114L
1,379 Elo+
Party 1
Danzaburou
Danzaburou
LittleSnipes
Danzaburou
Level 29
God Stats
65W - 68L
1,599 SR
Queue Stats
229W - 256L
1,558 Elo+
Solo
King Arthur
King Arthur
SMURF7162
King Arthur
Level 23
God Stats
1W - 2L
1,456 SR
Queue Stats
61W - 73L
1,333 Elo+
Solo
Fenrir
Fenrir
SWokulsky
Fenrir
Level 27
God Stats
9W - 21L
1,274 SR
Queue Stats
51W - 79L
1,363 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Adang
Sol
15
8 / 0 / 1
8,790
628
10,256
5,185
1,982
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

14
1 / 1 / 3
7,895
564
3,152
7,537
2,414
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
DamonDantis
Bellona
15
5 / 1 / 0
9,037
646
6,764
8,795
7,298
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Anubis
JayBirdV8
Anubis
14
6 / 2 / 1
8,333
595
8,742
11,904
5,582
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Fafnir
iTzAlex
Fafnir
13
1 / 1 / 5
8,207
586
4,920
13,467
14,258
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
13
2 / 4 / 0
7,370
526
9,373
7,899
2,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
Boom8867
Cthulhu
9
0 / 3 / 0
5,341
382
5,141
10,847
5,416
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
LittleSnipes
Danzaburou
9
1 / 3 / 0
5,706
408
2,334
6,489
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

King Arthur
SMURF7162
King Arthur
11
1 / 4 / 1
6,215
444
4,073
10,582
3,662
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Fenrir
SWokulsky
Fenrir
9
1 / 7 / 2
6,200
443
6,190
9,567
2,819
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
8
21
Kills
5
5
Deaths
21
10
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
4
0
0.5
W
Sol
Adang
Sol
8
0
1
8.5
L
Cthulhu
Boom8867
Cthulhu
0
3
0
0
W
1
1
3
2.5
W
Bellona
DamonDantis
Bellona
5
1
0
5
W
Anubis
JayBirdV8
Anubis
6
2
1
3.25
L
Danzaburou
LittleSnipes
Danzaburou
1
3
0
0.33
L
King Arthur
SMURF7162
King Arthur
1
4
1
0.38
L
Fenrir
SWokulsky
Fenrir
1
7
2
0.29
W
Fafnir
iTzAlex
Fafnir
1
1
5
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,834
Damage
27,111
46,888
Taken
45,384
31,534
Mitigated
16,123
20,880
Healing
7,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
9,373
212
0
1,391
7,899
2,201
0
5,820
2,079
45,172
0
W
Sol
Adang
Sol
10,256
3,427
0
2,278
5,185
1,982
2,807
1,182
3,793
56,807
0
L
Cthulhu
Boom8867
Cthulhu
5,141
57
123
1,212
10,847
5,416
140
8,510
2,277
21,004
0
W
3,152
739
0
3,139
7,537
2,414
339
1,105
6,372
0
48,370
W
Bellona
DamonDantis
Bellona
6,764
3,662
0
3,326
8,795
7,298
842
252
8,483
0
52,338
W
Anubis
JayBirdV8
Anubis
8,742
524
243
6,787
11,904
5,582
1,548
7,648
4,226
46,894
0
L
Danzaburou
LittleSnipes
Danzaburou
2,334
696
0
1,615
6,489
2,025
0
4,131
2,358
0
23,404
L
King Arthur
SMURF7162
King Arthur
4,073
581
0
2,073
10,582
3,662
0
2,704
7,507
0
22,361
L
Fenrir
SWokulsky
Fenrir
6,190
1,819
0
1,442
9,567
2,819
0
2,753
6,664
0
24,857
W
Fafnir
iTzAlex
Fafnir
4,920
1,860
0
5,107
13,467
14,258
567
3,757
9,500
17,432
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,262
Gold Earned
30,832
435
Minions Killed
243
0
Camps Cleared
0
1,314,185
Distance Traveled
1,149,773
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
7,370
526
77
6
0
215,098
3
W
Sol
8,790
628
108
8
0
251,790
3
L
Cthulhu
5,341
382
27
2
0
288,864
0
W
Loki
7,895
564
97
7
0
293,983
0
W
Bellona
9,037
646
120
9
0
257,304
3
W
Anubis
8,333
595
86
6
0
228,318
0
L
Danzaburou
5,706
408
41
3
0
167,176
0
L
King Arthur
6,215
444
47
3
0
249,051
0
L
Fenrir
6,200
443
51
4
0
229,584
0
W
Fafnir
8,207
586
24
2
0
282,790
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role