Player Matchup

Khepri
Khepri
ImJustWarmingUp
Khepri
Level 27
God Stats
2W - 1L
1,894 SR
Queue Stats
38W - 31L
1,540 Elo+
Solo
Nemesis
Nemesis
K0bart
Nemesis
Level 19
God Stats
8W - 6L
1,444 SR
Queue Stats
117W - 118L
1,492 Elo+
Party 1
Baron Samedi
Baron Samedi
Nightmare77000
Baron Samedi
Level 18
God Stats
4W - 5L
1,304 SR
Queue Stats
23W - 24L
1,461 Elo+
Party 1
Anhur
Anhur
culoabierto8
Anhur
Level 8
God Stats
1W - 1L
1,744 SR
Queue Stats
10W - 17L
1,520 Elo+
Solo
King Arthur
King Arthur
harckortearth
King Arthur
Level 27
God Stats
1W - 3L
1,268 SR
Queue Stats
13W - 26L
1,319 Elo+
Solo
Team Averages
Level 20
1,531 SR
1,466 Elo+

VS

Team Averages
Level 19
1,561 SR
1,614 Elo+
Medusa
Medusa
DaD34DM34T
Medusa
Level 62
God Stats
12W - 7L
1,432 SR
Queue Stats
236W - 202L
1,528 Elo+
Party 2
Loki
Loki
MisterioZvezd
Loki
Level 25
God Stats
11W - 5L
1,640 SR
Queue Stats
27W - 21L
1,515 Elo+
Solo
Cthulhu
Cthulhu
RedAkaza
Cthulhu
Level 3
God Stats
3W - 1L
1,732 SR
Queue Stats
4W - 6L
1,428 Elo+
Solo
Artemis
Artemis
Sabazis
Artemis
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 0L
1,695 Elo+
Solo
Ra
Ra
nocheeseallholes
Ra
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
11W - 1L
1,904 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 6 / 15
13,433
448
6,738
21,364
26,719
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
K0bart
Nemesis
20
6 / 9 / 4
13,655
455
17,698
25,316
15,788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Baron Samedi
Nightmare77000
Baron Samedi
20
8 / 6 / 7
15,853
528
24,622
22,725
12,654
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

20
8 / 7 / 6
16,496
550
17,833
22,863
10,172
Diamond Arrow

Diamond Arrow

+70
Basic Attack Damage
+100
Health
+10
Penetration

PASSIVE - When you kill an enemy you gain 7 gold and 25% Attack Speed for 8s. This can stack up to 3 times. If you kill an enemy god you gain 3 stacks and 21 gold immediately.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
harckortearth
King Arthur
4
0 / 0 / 0
6,698
223
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
DaD34DM34T
Medusa
20
20 / 4 / 3
21,111
704
40,043
29,097
12,090
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

20
2 / 5 / 11
15,019
501
13,493
20,727
15,664
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
RedAkaza
Cthulhu
15
0 / 9 / 1
11,549
385
2,789
22,566
11,020
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
Sabazis
Artemis
5
0 / 2 / 0
8,885
296
621
1,300
67
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

20
6 / 4 / 12
17,381
579
16,987
32,183
33,208
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
55
24
Kills
28
28
Deaths
24
32
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Medusa
DaD34DM34T
Medusa
20
4
3
5.38
L
2
6
15
1.58
L
Nemesis
K0bart
Nemesis
6
9
4
0.89
W
2
5
11
1.5
L
Baron Samedi
Nightmare77000
Baron Samedi
8
6
7
1.92
W
Cthulhu
RedAkaza
Cthulhu
0
9
1
0.06
W
Artemis
Sabazis
Artemis
0
2
0
0
L
8
7
6
1.57
L
King Arthur
harckortearth
King Arthur
0
0
0
0
W
6
4
12
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,891
Damage
73,933
92,268
Taken
105,873
65,333
Mitigated
72,049
17,081
Healing
44,240
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
DaD34DM34T
Medusa
40,043
26,929
0
8,982
29,097
12,090
3,367
13,056
16,041
0
213,219
L
6,738
513
0
2,609
21,364
26,719
565
4,325
17,039
29,505
0
L
Nemesis
K0bart
Nemesis
17,698
11,101
0
2,756
25,316
15,788
1,792
7,858
17,458
0
84,615
W
13,493
4,534
0
8,356
20,727
15,664
713
5,379
15,348
0
109,923
L
Baron Samedi
Nightmare77000
Baron Samedi
24,622
1,359
1,390
7,891
22,725
12,654
942
3,743
18,982
117,365
0
W
Cthulhu
RedAkaza
Cthulhu
2,789
240
42
3,154
22,566
11,020
268
4,569
17,997
58,454
0
W
Artemis
Sabazis
Artemis
621
291
0
0
1,300
67
0
150
1,150
0
2,519
L
17,833
12,594
0
2,435
22,863
10,172
1,923
4,054
18,809
0
119,954
L
King Arthur
harckortearth
King Arthur
0
0
0
0
0
0
0
0
0
0
0
W
16,987
1,939
3,948
19,758
32,183
33,208
1,442
11,114
21,069
141,466
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,135
Gold Earned
73,945
530
Minions Killed
718
0
Camps Cleared
0
2,127,933
Distance Traveled
2,043,006
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
21,111
704
277
9
0
555,153
6
L
Khepri
13,433
448
40
1
0
556,456
13
L
Nemesis
13,655
455
86
3
0
539,613
2
W
Loki
15,019
501
155
5
0
546,426
3
L
Baron Samedi
15,853
528
201
7
0
524,498
0
W
Cthulhu
11,549
385
54
2
0
383,060
0
W
Artemis
8,885
296
3
0
0
47,587
0
L
Anhur
16,496
550
203
7
0
507,366
0
L
King Arthur
6,698
223
0
0
0
0
0
W
Ra
17,381
579
229
8
0
510,780
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role