Player Matchup

Chang'e
Chang'e
Hbarnalac07
Chang'e
Level 37
God Stats
4W - 2L
1,769 SR
Queue Stats
13W - 21L
1,397 Elo+
Solo
Neith
Neith
JPH22
Neith
Level 115
God Stats
10W - 11L
1,463 SR
Queue Stats
249W - 239L
1,427 Elo+
Solo
Ne Zha
Ne Zha
KodaPMR78
Ne Zha
Level 101
God Stats
6W - 16L
1,466 SR
Queue Stats
117W - 120L
1,458 Elo+
Solo
Discordia
Discordia
Linoxmo
Discordia
Level 86
God Stats
3W - 4L
1,705 SR
Queue Stats
239W - 212L
1,455 Elo+
Solo
Guan Yu
Guan Yu
thomasb14111
Guan Yu
Level 57
God Stats
4W - 8L
1,516 SR
Queue Stats
184W - 215L
1,393 Elo+
Solo
Team Averages
Level 79
1,584 SR
1,426 Elo+

VS

Team Averages
Level 89
1,497 SR
1,400 Elo+
Izanami
Izanami
Monyii
Izanami
Level 109
God Stats
35W - 35L
1,532 SR
Queue Stats
40W - 38L
1,478 Elo+
Solo
Thoth
Thoth
RuddyD
Thoth
Level 49
God Stats
1W - 1L
1,385 SR
Queue Stats
161W - 143L
1,390 Elo+
Solo
Sol
Sol
dudu55
Sol
Level 100
God Stats
5W - 3L
1,793 SR
Queue Stats
150W - 127L
1,450 Elo+
Party 1
Bakasura
Bakasura
enyelom333
Bakasura
Level 69
God Stats
2W - 2L
1,277 SR
Queue Stats
98W - 78L
1,424 Elo+
Party 1
Hercules
Hercules
sutikee9
Hercules
Level 118
God Stats
1W - 0L
1,500 SR
Queue Stats
145W - 120L
1,260 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Hbarnalac07
Chang'e
15
0 / 8 / 7
9,307
372
5,270
16,444
10,615
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Neith
JPH22
Neith
19
2 / 7 / 5
11,802
472
12,706
21,348
6,285
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Heavy Mace

Heavy Mace

+30
Physical Power

Ne Zha
KodaPMR78
Ne Zha
18
9 / 4 / 6
12,490
500
23,125
24,673
10,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Discordia
Linoxmo
Discordia
20
6 / 4 / 6
13,078
523
18,217
16,336
5,706
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Guan Yu
thomasb14111
Guan Yu
19
4 / 7 / 5
12,055
482
10,223
28,108
21,989
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Monyii
Izanami
20
2 / 4 / 3
16,692
668
9,945
15,302
6,309
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Thoth
RuddyD
Thoth
20
5 / 3 / 5
14,248
570
16,223
13,386
5,168
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sol
dudu55
Sol
19
8 / 6 / 9
13,718
549
23,004
22,216
7,154
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Bakasura
enyelom333
Bakasura
20
13 / 6 / 4
15,794
632
21,470
27,577
18,192
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hercules
sutikee9
Hercules
18
2 / 2 / 18
14,883
595
11,920
21,091
20,815
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
69
21
Kills
30
30
Deaths
21
29
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Chang'e
Hbarnalac07
Chang'e
0
8
7
0.44
L
Neith
JPH22
Neith
2
7
5
0.64
L
Ne Zha
KodaPMR78
Ne Zha
9
4
6
3
L
Discordia
Linoxmo
Discordia
6
4
6
2.25
W
Izanami
Monyii
Izanami
2
4
3
0.88
W
Thoth
RuddyD
Thoth
5
3
5
2.5
W
Sol
dudu55
Sol
8
6
9
2.08
W
Bakasura
enyelom333
Bakasura
13
6
4
2.5
W
Hercules
sutikee9
Hercules
2
2
18
5.5
L
Guan Yu
thomasb14111
Guan Yu
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,541
Damage
82,562
106,909
Taken
99,572
54,749
Mitigated
57,638
33,517
Healing
35,303
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
Hbarnalac07
Chang'e
5,270
216
5,375
4,347
16,444
10,615
743
7,532
7,940
29,288
0
L
Neith
JPH22
Neith
12,706
4,367
1,037
6,003
21,348
6,285
378
6,653
14,265
0
93,444
L
Ne Zha
KodaPMR78
Ne Zha
23,125
8,507
0
6,884
24,673
10,154
0
6,981
17,356
0
106,923
L
Discordia
Linoxmo
Discordia
18,217
538
492
3,115
16,336
5,706
0
6,243
9,526
94,332
0
W
Izanami
Monyii
Izanami
9,945
6,829
886
5,757
15,302
6,309
12,393
1,355
13,947
0
155,263
W
Thoth
RuddyD
Thoth
16,223
304
0
4,069
13,386
5,168
1,477
5,050
8,336
96,413
0
W
Sol
dudu55
Sol
23,004
7,513
0
11,120
22,216
7,154
4,895
3,927
18,289
100,580
0
W
Bakasura
enyelom333
Bakasura
21,470
17,103
0
7,058
27,577
18,192
441
7,459
20,118
0
68,157
W
Hercules
sutikee9
Hercules
11,920
2,661
0
6,413
21,091
20,815
95
6,138
14,953
0
38,494
L
Guan Yu
thomasb14111
Guan Yu
10,223
3,285
738
5,526
28,108
21,989
0
11,818
15,814
137
72,458

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,732
Gold Earned
75,335
658
Minions Killed
706
0
Camps Cleared
0
2,231,627
Distance Traveled
2,323,833
37
Wards Purchased
44
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
9,307
372
49
2
0
416,471
6
L
Neith
11,802
472
154
6
0
403,818
6
L
Ne Zha
12,490
500
138
6
0
477,580
5
L
Discordia
13,078
523
170
7
0
498,514
8
W
Izanami
16,692
668
255
10
0
403,936
19
W
Thoth
14,248
570
148
6
0
490,276
11
W
Sol
13,718
549
134
5
0
422,669
1
W
Bakasura
15,794
632
119
5
0
512,156
0
W
Hercules
14,883
595
50
2
0
494,796
13
L
Guan Yu
12,055
482
147
6
0
435,244
12

Distance Traveled

Minion Kills by Role

Gold Earned by Role