Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 46
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KyGoA239
Tiamat
Level 34
God Stats
15W - 24L
1,468 SR
Queue Stats
48W - 54L
1,358 Elo+
Solo
Kali
Kali
MaXiZaCa2004
Kali
Level 48
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 42L
1,320 Elo+
Solo
Sol
Sol
SmiterBoy
Sol
Level 99
God Stats
0W - 3L
1,500 SR
Queue Stats
79W - 77L
1,469 Elo+
Solo
Fenrir
Fenrir
darkhart64
Fenrir
Level 36
God Stats
14W - 13L
1,861 SR
Queue Stats
128W - 134L
1,499 Elo+
Solo
Team Averages
Level 53
1,566 SR
1,429 Elo+

VS

Team Averages
Level 82
1,424 SR
1,472 Elo+
Ah Puch
Ah Puch
AceBLOODNINJA
Ah Puch
Level 49
God Stats
23W - 28L
1,224 SR
Queue Stats
392W - 431L
1,354 Elo+
Solo
Kali
Kali
BAUMBA
Kali
Level 29
God Stats
5W - 4L
1,573 SR
Queue Stats
41W - 34L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
DanteDMCMDG
Cthulhu
Level 138
God Stats
6W - 11L
1,381 SR
Queue Stats
397W - 403L
1,495 Elo+
Party 1
Heimdallr
Heimdallr
FusionRipper
Heimdallr
Level 119
God Stats
5W - 7L
1,440 SR
Queue Stats
102W - 82L
1,524 Elo+
Party 2
Nike
Nike
RYUSHORYUKENBUSA
Nike
Level 77
God Stats
1W - 0L
1,500 SR
Queue Stats
237W - 255L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
13
3 / 3 / 3
8,943
471
10,597
12,600
12,049
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
KyGoA239
Tiamat
10
0 / 0 / 0
7,432
391
4,111
5,372
3,816
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

14
0 / 3 / 4
8,521
448
2,867
12,651
4,725
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

18
5 / 1 / 2
11,016
580
12,883
15,875
5,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Fenrir
darkhart64
Fenrir
16
4 / 4 / 3
9,532
502
11,222
14,414
7,716
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
15
0 / 3 / 5
9,047
476
6,084
9,473
3,315
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
BAUMBA
Kali
16
4 / 3 / 4
9,969
525
6,659
15,034
6,336
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
DanteDMCMDG
Cthulhu
13
4 / 4 / 2
8,704
458
8,268
17,650
10,494
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Heimdallr
FusionRipper
Heimdallr
15
2 / 2 / 4
9,706
511
12,634
14,667
5,180
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
1 / 0 / 2
9,605
506
8,310
10,360
7,000
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
28
12
Kills
11
11
Deaths
12
12
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
3
3
3
1.5
W
Ah Puch
0
3
5
0.83
W
Kali
BAUMBA
Kali
4
3
4
2
W
Cthulhu
DanteDMCMDG
Cthulhu
4
4
2
1.25
W
Heimdallr
FusionRipper
Heimdallr
2
2
4
2
L
Tiamat
KyGoA239
Tiamat
0
0
0
0
L
0
3
4
0.67
W
1
0
2
2
L
5
1
2
6
L
Fenrir
darkhart64
Fenrir
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,680
Damage
41,955
60,912
Taken
67,184
34,074
Mitigated
32,325
20,311
Healing
19,111
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
10,597
1,515
327
1,744
12,600
12,049
0
4,248
8,352
33,083
0
W
Ah Puch
6,084
183
0
2,370
9,473
3,315
609
2,232
7,241
48,286
0
W
Kali
BAUMBA
Kali
6,659
3,764
0
4,699
15,034
6,336
594
2,712
12,322
0
69,368
W
Cthulhu
DanteDMCMDG
Cthulhu
8,268
490
208
4,292
17,650
10,494
0
6,266
11,384
45,222
0
W
Heimdallr
FusionRipper
Heimdallr
12,634
7,913
0
4,562
14,667
5,180
276
11,531
3,136
0
68,243
L
Tiamat
KyGoA239
Tiamat
4,111
132
0
2,911
5,372
3,816
369
0
5,372
28,670
0
L
2,867
523
0
2,732
12,651
4,725
0
5,006
7,645
0
42,322
W
8,310
1,486
0
2,980
10,360
7,000
586
4,850
5,510
0
62,086
L
12,883
5,557
0
11,369
15,875
5,768
3,720
1,821
14,054
84,605
0
L
Fenrir
darkhart64
Fenrir
11,222
3,362
0
1,228
14,414
7,716
0
3,277
11,137
0
67,407

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
47,031
448
Minions Killed
533
0
Camps Cleared
0
1,802,856
Distance Traveled
1,713,252
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
8,943
471
43
2
0
404,303
5
W
Ah Puch
9,047
476
112
6
0
331,926
3
W
Kali
9,969
525
118
6
0
364,390
5
W
Cthulhu
8,704
458
71
4
0
339,992
7
W
Heimdallr
9,706
511
110
6
0
334,323
6
L
Tiamat
7,432
391
54
3
0
194,801
0
L
Kali
8,521
448
77
4
0
456,951
5
W
Nike
9,605
506
122
6
0
342,621
2
L
Sol
11,016
580
161
8
0
347,531
3
L
Fenrir
9,532
502
113
6
0
399,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role