Player Matchup

Achilles
Achilles
DoomDemise
Achilles
Level 107
God Stats
6W - 12L
1,396 SR
Queue Stats
445W - 427L
1,420 Elo+
Party 1
Athena
Athena
Dvawaifu123
Athena
Level 29
God Stats
0W - 4L
1,454 SR
Queue Stats
91W - 117L
1,369 Elo+
Solo
Chang'e
Chang'e
MainGlint709301
Chang'e
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,781 Elo+
Solo
Awilix
Awilix
SukuRealMVP
Awilix
Level 6
God Stats
22W - 12L
1,627 SR
Queue Stats
44W - 31L
1,608 Elo+
Party 1
Danzaburou
Danzaburou
energia_tactico4
Danzaburou
Level 12
God Stats
1W - 1L
1,500 SR
Queue Stats
21W - 14L
1,619 Elo+
Solo
Team Averages
Level 31
1,495 SR
1,559 Elo+

VS

Team Averages
Level 25
1,630 SR
1,521 Elo+
Izanami
Izanami
GeebOlympian
Izanami
Level 25
God Stats
26W - 16L
1,708 SR
Queue Stats
150W - 153L
1,546 Elo+
Party 2
Bacchus
Bacchus
GeroPonce
Bacchus
Level 28
God Stats
2W - 1L
1,688 SR
Queue Stats
218W - 225L
1,517 Elo+
Solo
Cthulhu
Cthulhu
SANTOSAA07
Cthulhu
Level 27
God Stats
5W - 5L
1,717 SR
Queue Stats
200W - 215L
1,476 Elo+
Solo
Sol
Sol
WithEase247
Sol
Level 16
God Stats
14W - 2L
1,834 SR
Queue Stats
32W - 18L
1,572 Elo+
Party 2
Kali
Kali
coolerka23
Kali
Level 27
God Stats
2W - 1L
1,200 SR
Queue Stats
101W - 98L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
DoomDemise
Achilles
6
0 / 2 / 2
3,795
759
1,778
3,593
1,105
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Athena
5
0 / 1 / 3
3,546
709
836
3,724
1,328
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

3
0 / 2 / 0
2,772
554
97
1,212
290
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
6
2 / 0 / 0
3,968
794
1,323
2,520
691
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
energia_tactico4
Danzaburou
6
2 / 0 / 0
3,820
764
2,771
2,670
712
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
GeebOlympian
Izanami
5
0 / 1 / 0
3,202
640
1,864
2,187
345
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Bacchus
GeroPonce
Bacchus
4
0 / 1 / 0
3,221
644
1,362
3,615
1,686
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cthulhu
SANTOSAA07
Cthulhu
6
3 / 2 / 0
3,737
747
2,741
3,944
1,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 0 / 0
4,637
927
866
1,212
234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

6
0 / 0 / 2
3,754
751
1,192
2,604
621
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
7
4
Kills
5
5
Deaths
4
5
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Achilles
DoomDemise
Achilles
0
2
2
0.5
L
Athena
0
1
3
1.5
W
Izanami
GeebOlympian
Izanami
0
1
0
0
W
Bacchus
GeroPonce
Bacchus
0
1
0
0
L
0
2
0
0
W
Cthulhu
SANTOSAA07
Cthulhu
3
2
0
1.5
L
Awilix
2
0
0
2
W
2
0
0
2
W
0
0
2
1
L
Danzaburou
energia_tactico4
Danzaburou
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,805
Damage
8,025
13,719
Taken
13,562
4,126
Mitigated
4,764
3,415
Healing
5,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
DoomDemise
Achilles
1,778
408
0
1,441
3,593
1,105
38
1,916
1,437
0
14,385
L
Athena
836
135
0
1,048
3,724
1,328
40
1,216
2,508
6,508
0
W
Izanami
GeebOlympian
Izanami
1,864
1,386
0
807
2,187
345
113
282
1,905
0
13,973
W
Bacchus
GeroPonce
Bacchus
1,362
303
0
1,148
3,615
1,686
0
312
3,303
5,087
0
L
97
0
0
32
1,212
290
0
542
646
3,095
0
W
Cthulhu
SANTOSAA07
Cthulhu
2,741
527
0
1,136
3,944
1,878
0
242
3,702
7,658
0
L
Awilix
1,323
803
0
230
2,520
691
0
541
1,917
0
14,877
W
866
552
0
598
1,212
234
866
81
1,115
23,919
0
W
1,192
535
0
1,887
2,604
621
0
0
2,604
0
10,201
L
Danzaburou
energia_tactico4
Danzaburou
2,771
1,387
0
664
2,670
712
0
428
2,242
0
16,573

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,901
Gold Earned
18,551
132
Minions Killed
145
0
Camps Cleared
0
463,083
Distance Traveled
552,350
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
3,795
759
32
6
0
103,821
0
L
Athena
3,546
709
16
3
0
124,932
2
W
Izanami
3,202
640
28
6
0
103,172
1
W
Bacchus
3,221
644
8
2
0
121,814
0
L
Chang'e
2,772
554
7
1
0
34,437
1
W
Cthulhu
3,737
747
25
5
0
103,304
1
L
Awilix
3,968
794
43
9
0
110,776
1
W
Sol
4,637
927
50
10
0
96,853
1
W
Kali
3,754
751
34
7
0
127,207
0
L
Danzaburou
3,820
764
34
7
0
89,117
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role