Player Matchup

Ra
Ra
AleksománGG
Ra
Level 25
God Stats
2W - 1L
1,483 SR
Queue Stats
38W - 29L
1,481 Elo+
Solo
Loki
Loki
JaJebdemDrvo
Loki
Level 6
God Stats
6W - 6L
1,557 SR
Queue Stats
28W - 33L
1,321 Elo+
Solo
Kumbhakarna
Kumbhakarna
OHMYBOXYT
Kumbhakarna
Level 29
God Stats
21W - 15L
1,345 SR
Queue Stats
154W - 160L
1,470 Elo+
Solo
Skadi
Skadi
TeiouDaKing
Skadi
Level 22
God Stats
17W - 14L
1,564 SR
Queue Stats
198W - 158L
1,461 Elo+
Solo
Gilgamesh
Gilgamesh
Wayfou
Gilgamesh
Level 23
God Stats
10W - 5L
1,508 SR
Queue Stats
114W - 102L
1,464 Elo+
Solo
Team Averages
Level 21
1,492 SR
1,439 Elo+

VS

Team Averages
Level 20
1,632 SR
1,419 Elo+
Hercules
Hercules
BestInTheJgl
Hercules
Level 7
God Stats
2W - 4L
1,418 SR
Queue Stats
10W - 10L
1,458 Elo+
Party 2
Zeus
Zeus
Cybermonkey_18
Zeus
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,093 Elo+
Party 1
Bellona
Bellona
Headless7
Bellona
Level 24
God Stats
6W - 2L
1,890 SR
Queue Stats
59W - 58L
1,505 Elo+
Solo
Nemesis
Nemesis
Rydokenn
Nemesis
Level 9
God Stats
9W - 16L
1,658 SR
Queue Stats
30W - 38L
1,613 Elo+
Party 1
Izanami
Izanami
zyndrom1
Izanami
Level 56
God Stats
1W - 1L
1,696 SR
Queue Stats
22W - 22L
1,423 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
10 / 7 / 2
12,897
496
15,466
15,728
6,776
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

20
6 / 2 / 11
13,573
522
9,880
17,562
13,298
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kumbhakarna
OHMYBOXYT
Kumbhakarna
20
1 / 4 / 9
12,789
492
12,705
20,898
18,352
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

20
12 / 6 / 12
15,272
587
28,897
25,424
10,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilgamesh
Wayfou
Gilgamesh
20
14 / 5 / 8
18,198
700
21,101
23,362
19,553
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BestInTheJgl
Hercules
15
3 / 10 / 11
11,481
442
10,773
24,172
22,262
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

17
3 / 12 / 2
12,182
469
9,201
20,932
14,019
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Bellona
Headless7
Bellona
20
4 / 4 / 3
14,082
542
14,924
21,604
20,539
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Nemesis
Rydokenn
Nemesis
16
1 / 12 / 5
11,219
432
8,396
24,450
11,218
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Izanami
zyndrom1
Izanami
20
12 / 6 / 5
14,291
550
27,800
23,872
9,123
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
43
Kills
23
24
Deaths
44
42
Assists
26
Player
Kills
Deaths
Assists
KDA
W
10
7
2
1.57
L
Hercules
BestInTheJgl
Hercules
3
10
11
0.85
L
3
12
2
0.33
L
Bellona
Headless7
Bellona
4
4
3
1.38
W
6
2
11
5.75
W
Kumbhakarna
OHMYBOXYT
Kumbhakarna
1
4
9
1.38
L
Nemesis
Rydokenn
Nemesis
1
12
5
0.29
W
12
6
12
3
W
Gilgamesh
Wayfou
Gilgamesh
14
5
8
3.6
L
Izanami
zyndrom1
Izanami
12
6
5
2.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

88,049
Damage
71,094
102,974
Taken
115,030
68,802
Mitigated
77,161
24,607
Healing
25,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,466
2,914
212
1,950
15,728
6,776
3,422
3,267
12,461
75,946
0
L
Hercules
BestInTheJgl
Hercules
10,773
3,722
294
5,715
24,172
22,262
342
5,480
18,692
0
27,365
L
9,201
1,980
0
1,732
20,932
14,019
156
10,442
10,490
55,893
0
L
Bellona
Headless7
Bellona
14,924
5,345
0
5,908
21,604
20,539
1,454
5,806
15,798
0
95,889
W
9,880
2,363
0
4,740
17,562
13,298
0
278
17,284
0
101,167
W
Kumbhakarna
OHMYBOXYT
Kumbhakarna
12,705
1,696
0
3,827
20,898
18,352
472
1,537
19,361
78,826
0
L
Nemesis
Rydokenn
Nemesis
8,396
4,097
0
5,091
24,450
11,218
0
5,928
18,522
0
62,437
W
28,897
20,071
0
13,024
25,424
10,823
1,684
2,332
23,092
0
115,349
W
Gilgamesh
Wayfou
Gilgamesh
21,101
7,024
0
854
23,362
19,553
336
1,787
21,575
9,269
100,582
L
Izanami
zyndrom1
Izanami
27,800
20,484
0
6,400
23,872
9,123
2,355
2,833
21,039
0
114,718

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,729
Gold Earned
63,255
647
Minions Killed
559
0
Camps Cleared
0
2,455,148
Distance Traveled
2,050,530
14
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
12,897
496
124
5
0
414,254
1
L
Hercules
11,481
442
32
1
0
386,559
0
L
Zeus
12,182
469
91
4
0
323,524
2
L
Bellona
14,082
542
201
8
0
441,162
4
W
Loki
13,573
522
136
5
0
574,319
0
W
Kumbhakarna
12,789
492
115
4
0
490,687
5
L
Nemesis
11,219
432
99
4
0
462,454
5
W
Skadi
15,272
587
144
6
0
456,382
3
W
Gilgamesh
18,198
700
128
5
0
519,506
5
L
Izanami
14,291
550
136
5
0
436,831
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role