Player Matchup

Medusa
Medusa
 
Medusa
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Ares
Ares
G4MB1T1
Ares
Level 3
God Stats
1W - 3L
1,500 SR
Queue Stats
21W - 18L
1,500 Elo+
Party 3
Ra
Ra
PePuPig
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,392 Elo+
Solo
Awilix
Awilix
jaykeyy
Awilix
Level 27
God Stats
0W - 1L
1,282 SR
Queue Stats
27W - 20L
1,465 Elo+
Party 1
Osiris
Osiris
oppdipper
Osiris
Level 16
God Stats
3W - 5L
1,489 SR
Queue Stats
118W - 129L
1,437 Elo+
Party 1
Team Averages
Level 27
1,454 SR
1,459 Elo+

VS

Team Averages
Level 18
1,506 SR
1,445 Elo+
Sol
Sol
CarnageTV
Sol
Level 16
God Stats
15W - 17L
1,472 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 2
Guan Yu
Guan Yu
Exo-Kayzix
Guan Yu
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,380 Elo+
Party 2
Ratatoskr
Ratatoskr
KledLeChien
Ratatoskr
Level 28
God Stats
7W - 3L
1,540 SR
Queue Stats
30W - 31L
1,407 Elo+
Solo
Cernunnos
Cernunnos
djodjomi
Cernunnos
Level 24
God Stats
12W - 5L
1,590 SR
Queue Stats
79W - 71L
1,500 Elo+
Party 2
Bacchus
Bacchus
killerhaon14
Bacchus
Level 6
God Stats
5W - 4L
1,429 SR
Queue Stats
28W - 22L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
3 / 9 / 4
9,075
504
13,726
14,884
5,669
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ares
G4MB1T1
Ares
12
1 / 9 / 5
8,364
465
7,501
16,609
14,201
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

13
0 / 7 / 2
8,051
447
6,201
10,218
4,279
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Awilix
jaykeyy
Awilix
14
7 / 6 / 1
9,517
529
8,516
13,084
5,627
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Osiris
oppdipper
Osiris
14
6 / 4 / 1
9,002
500
10,984
12,616
11,326
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
10 / 2 / 7
11,191
622
14,558
10,648
3,410
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Guan Yu
Exo-Kayzix
Guan Yu
13
0 / 7 / 5
8,372
465
2,411
14,165
8,861
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ratatoskr
KledLeChien
Ratatoskr
18
9 / 3 / 8
11,626
646
10,238
15,369
5,744
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Cernunnos
djodjomi
Cernunnos
17
10 / 2 / 8
11,106
617
16,805
18,078
6,878
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bacchus
killerhaon14
Bacchus
15
6 / 4 / 11
10,997
611
9,035
15,184
14,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
74
17
Kills
35
35
Deaths
18
13
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Medusa
 
Medusa
3
9
4
0.56
W
10
2
7
6.75
W
Guan Yu
Exo-Kayzix
Guan Yu
0
7
5
0.36
L
Ares
G4MB1T1
Ares
1
9
5
0.39
W
Ratatoskr
KledLeChien
Ratatoskr
9
3
8
4.33
L
0
7
2
0.14
W
Cernunnos
djodjomi
Cernunnos
10
2
8
7
L
Awilix
jaykeyy
Awilix
7
6
1
1.25
W
Bacchus
killerhaon14
Bacchus
6
4
11
2.88
L
Osiris
oppdipper
Osiris
6
4
1
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,928
Damage
53,047
67,411
Taken
73,444
41,102
Mitigated
39,845
9,683
Healing
31,460
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
 
Medusa
13,726
7,026
0
480
14,884
5,669
0
5,408
9,476
0
66,570
W
14,558
2,086
95
4,108
10,648
3,410
3,947
2,349
8,299
60,292
0
W
Guan Yu
Exo-Kayzix
Guan Yu
2,411
1,222
429
1,518
14,165
8,861
1,038
922
13,243
0
22,305
L
Ares
G4MB1T1
Ares
7,501
1,479
0
2,038
16,609
14,201
0
6,948
9,661
16,417
0
W
Ratatoskr
KledLeChien
Ratatoskr
10,238
3,900
0
6,845
15,369
5,744
480
2,053
13,316
0
77,031
L
6,201
707
369
1,428
10,218
4,279
676
4,133
6,085
45,640
0
W
Cernunnos
djodjomi
Cernunnos
16,805
10,743
0
11,299
18,078
6,878
1,279
4,659
13,419
0
79,748
L
Awilix
jaykeyy
Awilix
8,516
3,677
0
1,355
13,084
5,627
0
3,849
9,235
0
48,219
W
Bacchus
killerhaon14
Bacchus
9,035
1,804
861
6,305
15,184
14,952
583
3,719
11,465
35,849
0
L
Osiris
oppdipper
Osiris
10,984
4,658
0
4,013
12,616
11,326
828
3,255
9,361
0
50,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,009
Gold Earned
53,292
390
Minions Killed
462
0
Camps Cleared
0
1,584,678
Distance Traveled
1,705,169
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,075
504
105
6
0
317,502
0
W
Sol
11,191
622
115
6
0
332,025
2
W
Guan Yu
8,372
465
46
3
0
328,549
3
L
Ares
8,364
465
23
1
0
328,508
2
W
Ratatoskr
11,626
646
126
7
0
393,243
0
L
Ra
8,051
447
98
5
0
332,908
0
W
Cernunnos
11,106
617
125
7
0
303,958
3
L
Awilix
9,517
529
79
4
0
358,658
3
W
Bacchus
10,997
611
50
3
0
347,394
0
L
Osiris
9,002
500
85
5
0
247,102
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role