Player Matchup

Kukulkan
Kukulkan
CRAIPER
Kukulkan
Level 67
God Stats
4W - 6L
1,357 SR
Queue Stats
70W - 76L
1,401 Elo+
Party 1
Cthulhu
Cthulhu
Fonchito1254
Cthulhu
Level 103
God Stats
3W - 0L
1,843 SR
Queue Stats
72W - 101L
1,370 Elo+
Party 1
Artemis
Artemis
Pabloby12
Artemis
Level 29
God Stats
5W - 5L
1,465 SR
Queue Stats
38W - 47L
1,455 Elo+
Party 1
Team Averages
Level 66
1,555 SR
1,409 Elo+

VS

Team Averages
Level 60
1,579 SR
1,240 Elo+
Thoth
Thoth
Allstarsven
Thoth
Level 26
God Stats
29W - 40L
1,534 SR
Queue Stats
107W - 118L
1,272 Elo+
Solo
Anhur
Anhur
I PRO STEELE
Anhur
Level 135
God Stats
0W - 1L
1,705 SR
Queue Stats
8W - 11L
1,317 Elo+
Party 2
Sun Wukong
Sun Wukong
Robj0212
Sun Wukong
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 14L
1,132 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
CRAIPER
Kukulkan
19
8 / 3 / 4
13,118
729
21,091
11,489
4,430
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cthulhu
Fonchito1254
Cthulhu
17
5 / 3 / 7
13,904
772
15,753
23,312
18,892
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Pabloby12
Artemis
15
3 / 6 / 6
11,919
662
10,352
16,222
4,452
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 4 / 7
11,558
642
10,216
14,191
5,169
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
9 / 6 / 2
13,215
734
19,492
20,647
8,186
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
Robj0212
Sun Wukong
14
1 / 6 / 7
11,014
612
6,720
22,004
17,795
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
28
16
Kills
12
12
Deaths
16
17
Assists
16
Player
Kills
Deaths
Assists
KDA
L
2
4
7
1.38
W
Kukulkan
CRAIPER
Kukulkan
8
3
4
3.33
W
Cthulhu
Fonchito1254
Cthulhu
5
3
7
2.83
L
9
6
2
1.67
W
Artemis
Pabloby12
Artemis
3
6
6
1
L
Sun Wukong
Robj0212
Sun Wukong
1
6
7
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,196
Damage
36,428
51,023
Taken
56,842
27,774
Mitigated
31,150
8,571
Healing
7,088
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,216
263
0
1,688
14,191
5,169
0
10,268
3,923
40,051
0
W
Kukulkan
CRAIPER
Kukulkan
21,091
2,165
0
1,630
11,489
4,430
1,517
2,596
8,893
85,561
0
W
Cthulhu
Fonchito1254
Cthulhu
15,753
527
435
4,966
23,312
18,892
541
4,484
18,828
42,982
0
L
19,492
10,474
0
3,132
20,647
8,186
1,178
13,348
7,299
0
56,031
W
Artemis
Pabloby12
Artemis
10,352
3,791
0
1,540
16,222
4,452
514
3,136
13,086
0
26,496
L
Sun Wukong
Robj0212
Sun Wukong
6,720
1,400
0
2,268
22,004
17,795
165
13,228
8,776
0
27,221

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,941
Gold Earned
35,787
211
Minions Killed
160
0
Camps Cleared
0
981,166
Distance Traveled
955,589
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,558
642
55
3
0
326,507
1
W
Kukulkan
13,118
729
107
6
0
327,798
2
W
Cthulhu
13,904
772
66
4
0
363,962
0
L
Anhur
13,215
734
70
4
0
304,200
0
W
Artemis
11,919
662
38
2
0
289,406
0
L
Sun Wukong
11,014
612
35
2
0
324,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role