Player Matchup

Nemesis
Nemesis
aseroni
Nemesis
Level 12
God Stats
5W - 4L
1,850 SR
Queue Stats
12W - 22L
1,202 Elo+
Party 1
Thoth
Thoth
dirtysocks77
Thoth
Level 28
God Stats
3W - 3L
1,500 SR
Queue Stats
60W - 80L
1,279 Elo+
Solo
Anubis
Anubis
infinity_doog3
Anubis
Level 4
God Stats
0W - 1L
1,722 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Guan Yu
Guan Yu
kalmaantti
Guan Yu
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Cabrakan
Cabrakan
suomisaurus
Cabrakan
Level 17
God Stats
1W - 6L
978 SR
Queue Stats
22W - 27L
1,309 Elo+
Party 1
Team Averages
Level 13
1,510 SR
1,358 Elo+

VS

Team Averages
Level 21
1,576 SR
1,221 Elo+
Artemis
Artemis
FinickyLily4472
Artemis
Level 14
God Stats
15W - 17L
1,302 SR
Queue Stats
135W - 152L
1,217 Elo+
Solo
Chernobog
Chernobog
ema_emili
Chernobog
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,199 Elo+
Solo
Ares
Ares
hugonerfff
Ares
Level 25
God Stats
4W - 1L
1,771 SR
Queue Stats
135W - 135L
1,284 Elo+
Solo
Gilgamesh
Gilgamesh
latido-bravo
Gilgamesh
Level 14
God Stats
2W - 2L
1,500 SR
Queue Stats
30W - 39L
1,051 Elo+
Solo
Fenrir
Fenrir
xX_sanndee_Xx
Fenrir
Level 28
God Stats
5W - 1L
1,809 SR
Queue Stats
143W - 182L
1,354 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
aseroni
Nemesis
11
2 / 2 / 0
6,943
534
3,746
9,027
3,806
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

10
0 / 6 / 1
6,015
463
2,505
6,732
1,682
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

5
1 / 5 / 0
4,815
370
1,896
4,363
1,205
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Guan Yu
kalmaantti
Guan Yu
8
0 / 8 / 1
5,419
417
1,744
9,822
5,499
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cabrakan
suomisaurus
Cabrakan
11
1 / 1 / 1
7,242
557
3,992
7,477
5,859
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 0 / 4
7,094
546
3,345
5,623
1,789
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Chernobog
ema_emili
Chernobog
12
1 / 0 / 5
7,723
594
4,977
6,650
2,117
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
7 / 2 / 0
7,757
597
5,670
7,827
5,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Gilgamesh
latido-bravo
Gilgamesh
9
1 / 2 / 2
6,148
473
1,979
5,718
2,709
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

14
10 / 0 / 2
8,584
660
6,530
8,130
2,966
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
35
4
Kills
22
22
Deaths
4
3
Assists
13
Player
Kills
Deaths
Assists
KDA
W
3
0
4
5
L
Nemesis
aseroni
Nemesis
2
2
0
1
L
0
6
1
0.08
W
Chernobog
ema_emili
Chernobog
1
0
5
3.5
W
7
2
0
3.5
L
1
5
0
0.2
L
Guan Yu
kalmaantti
Guan Yu
0
8
1
0.06
W
Gilgamesh
latido-bravo
Gilgamesh
1
2
2
1
L
Cabrakan
suomisaurus
Cabrakan
1
1
1
1.5
W
10
0
2
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,883
Damage
22,501
37,421
Taken
33,948
18,051
Mitigated
15,283
5,402
Healing
9,897
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
3,345
1,309
99
1,079
5,623
1,789
675
1,436
3,889
0
37,402
L
Nemesis
aseroni
Nemesis
3,746
1,645
0
2,012
9,027
3,806
528
2,330
6,697
0
34,100
L
2,505
205
0
0
6,732
1,682
1,018
0
6,732
21,648
0
W
Chernobog
ema_emili
Chernobog
4,977
3,490
429
2,942
6,650
2,117
1,578
2,600
4,043
0
40,624
W
5,670
642
0
1,776
7,827
5,702
921
285
7,470
29,766
0
L
1,896
478
0
892
4,363
1,205
216
0
4,363
8,189
0
L
Guan Yu
kalmaantti
Guan Yu
1,744
549
184
1,604
9,822
5,499
240
3,340
6,482
0
12,041
W
Gilgamesh
latido-bravo
Gilgamesh
1,979
571
0
144
5,718
2,709
40
2,571
3,147
0
14,469
L
Cabrakan
suomisaurus
Cabrakan
3,992
607
0
710
7,477
5,859
344
0
7,477
22,655
0
W
6,530
1,590
0
3,428
8,130
2,966
144
1,008
7,006
0
46,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,434
Gold Earned
37,306
186
Minions Killed
292
0
Camps Cleared
0
1,043,217
Distance Traveled
1,204,934
3
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
7,094
546
64
5
0
204,484
3
L
Nemesis
6,943
534
68
5
0
268,442
1
L
Thoth
6,015
463
44
3
0
210,901
0
W
Chernobog
7,723
594
88
7
0
222,430
1
W
Ares
7,757
597
37
3
0
230,580
5
L
Anubis
4,815
370
12
1
0
107,487
1
L
Guan Yu
5,419
417
19
1
0
225,635
1
W
Gilgamesh
6,148
473
22
2
0
244,103
0
L
Cabrakan
7,242
557
43
3
0
230,752
0
W
Fenrir
8,584
660
81
6
0
303,337
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role