Player Matchup

Ares
Ares
Bendives
Ares
Level 12
God Stats
2W - 4L
1,663 SR
Queue Stats
18W - 27L
1,359 Elo+
Solo
Danzaburou
Danzaburou
Mantikot228
Danzaburou
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Arachne
Arachne
Rumdizi
Arachne
Level 75
God Stats
2W - 2L
1,733 SR
Queue Stats
71W - 75L
1,511 Elo+
Solo
Team Averages
Level 57
1,632 SR
1,457 Elo+

VS

Team Averages
Level 41
1,474 SR
1,343 Elo+
Zeus
Zeus
Martal
Zeus
Level 67
God Stats
31W - 30L
1,512 SR
Queue Stats
71W - 67L
1,516 Elo+
Solo
Cthulhu
Cthulhu
Raymyrt
Cthulhu
Level 23
God Stats
2W - 3L
1,410 SR
Queue Stats
4W - 8L
1,102 Elo+
Party 1
Danzaburou
Danzaburou
valoklah
Danzaburou
Level 34
God Stats
2W - 1L
1,500 SR
Queue Stats
13W - 23L
1,412 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
9
0 / 6 / 0
5,788
579
3,972
11,639
6,618
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Danzaburou
Mantikot228
Danzaburou
9
0 / 7 / 1
6,156
616
2,175
9,563
3,628
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Arachne
Rumdizi
Arachne
9
1 / 4 / 0
6,273
627
3,005
7,820
3,206
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
Martal
Zeus
13
10 / 0 / 7
8,945
895
12,232
3,809
1,502
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Raymyrt
Cthulhu
11
3 / 0 / 13
7,981
798
4,641
4,380
3,430
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
valoklah
Danzaburou
11
4 / 1 / 8
8,109
811
5,791
5,007
1,748
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
45
1
Kills
17
17
Deaths
1
1
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Ares
0
6
0
0
L
Danzaburou
Mantikot228
Danzaburou
0
7
1
0.07
W
Zeus
Martal
Zeus
10
0
7
13.5
W
Cthulhu
Raymyrt
Cthulhu
3
0
13
9.5
L
Arachne
Rumdizi
Arachne
1
4
0
0.25
W
Danzaburou
valoklah
Danzaburou
4
1
8
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,152
Damage
22,664
29,022
Taken
13,196
13,452
Mitigated
6,680
2,965
Healing
1,773
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
3,972
125
0
0
11,639
6,618
0
5,812
5,539
12,270
0
L
Danzaburou
Mantikot228
Danzaburou
2,175
770
0
1,774
9,563
3,628
0
5,883
3,349
0
19,742
W
Zeus
Martal
Zeus
12,232
932
0
751
3,809
1,502
287
754
3,055
35,406
0
W
Cthulhu
Raymyrt
Cthulhu
4,641
569
162
0
4,380
3,430
503
1,694
2,686
9,332
0
L
Arachne
Rumdizi
Arachne
3,005
1,905
0
1,191
7,820
3,206
0
4,423
3,261
0
15,027
W
Danzaburou
valoklah
Danzaburou
5,791
2,188
0
860
5,007
1,748
1,105
1,524
3,483
0
24,271

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,217
Gold Earned
25,035
80
Minions Killed
137
0
Camps Cleared
0
536,664
Distance Traveled
554,142
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
5,788
579
19
2
0
179,136
3
L
Danzaburou
6,156
616
33
3
0
143,250
0
W
Zeus
8,945
895
63
6
0
178,419
3
W
Cthulhu
7,981
798
14
1
0
197,262
1
L
Arachne
6,273
627
28
3
0
214,278
2
W
Danzaburou
8,109
811
60
6
0
178,461
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role