Player Matchup

Cu Chulainn
Cu Chulainn
Carzita
Cu Chulainn
Level 18
God Stats
2W - 2L
1,420 SR
Queue Stats
53W - 33L
1,587 Elo+
Solo
Neith
Neith
HerMajesty90
Neith
Level 29
God Stats
86W - 73L
1,587 SR
Queue Stats
114W - 131L
1,463 Elo+
Solo
Anubis
Anubis
IShotYouF1rst
Anubis
Level 17
God Stats
19W - 9L
1,548 SR
Queue Stats
214W - 194L
1,461 Elo+
Solo
Zeus
Zeus
InvaderReports
Zeus
Level 7
God Stats
15W - 7L
1,561 SR
Queue Stats
18W - 18L
1,525 Elo+
Solo
Mercury
Mercury
XxNPRxX
Mercury
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,223 Elo+
Solo
Team Averages
Level 17
1,523 SR
1,452 Elo+

VS

Team Averages
Level 12
1,500 SR
1,464 Elo+
Tiamat
Tiamat
DoReyAlvitaa
Tiamat
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 11L
1,486 Elo+
Solo
Hercules
Hercules
Franek12plus
Hercules
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 26L
1,336 Elo+
Solo
Ares
Ares
Mavericksloan
Ares
Level 4
God Stats
0W - 2L
1,500 SR
Queue Stats
5W - 13L
1,657 Elo+
Solo
Achilles
Achilles
TheGrenada
Achilles
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bacchus
Bacchus
firedragon2021
Bacchus
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 10L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Carzita
Cu Chulainn
17
5 / 0 / 17
10,636
1,182
11,469
8,953
4,456
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

16
4 / 0 / 16
9,343
1,038
5,563
3,247
1,265
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

16
12 / 1 / 12
10,657
1,184
10,928
4,149
1,771
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
7 / 0 / 19
10,302
1,145
16,633
1,006
379
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Mercury
XxNPRxX
Mercury
17
9 / 2 / 14
10,121
1,125
14,075
6,583
2,486
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Team 1 Tickets

376

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
13
1 / 2 / 1
8,149
905
2,641
6,693
3,286
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Hercules
Franek12plus
Hercules
14
2 / 15 / 0
8,558
951
9,339
25,019
10,417
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
0 / 14 / 1
7,416
824
963
23,994
14,697
Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Achilles
TheGrenada
Achilles
13
0 / 1 / 0
7,758
862
1,672
4,952
3,684
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

13
0 / 5 / 1
7,686
854
1,809
7,045
3,870

Match Insights

Player Kills, Deaths, and Assists

115
Kill Participation
6
37
Kills
3
3
Deaths
37
78
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Carzita
Cu Chulainn
5
0
17
13.5
L
Tiamat
1
2
1
0.75
L
Hercules
Franek12plus
Hercules
2
15
0
0.13
W
4
0
16
12
W
12
1
12
18
W
7
0
19
16.5
L
0
14
1
0.04
L
Achilles
TheGrenada
Achilles
0
1
0
0
W
Mercury
XxNPRxX
Mercury
9
2
14
8
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,668
Damage
16,424
23,938
Taken
67,703
10,357
Mitigated
35,954
3,891
Healing
3,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Carzita
Cu Chulainn
11,469
2,657
0
2,297
8,953
4,456
0
2,242
4,617
3,525
24,103
L
Tiamat
2,641
173
0
1,126
6,693
3,286
0
2,244
4,353
25,057
0
L
Hercules
Franek12plus
Hercules
9,339
4,602
0
2,112
25,019
10,417
0
9,598
15,089
0
19,122
W
5,563
2,806
0
1,407
3,247
1,265
0
778
2,469
0
21,040
W
10,928
839
0
0
4,149
1,771
0
611
3,538
19,855
0
W
16,633
1,423
0
187
1,006
379
0
708
298
40,251
0
L
963
99
0
0
23,994
14,697
0
10,640
13,162
3,468
0
L
Achilles
TheGrenada
Achilles
1,672
526
0
261
4,952
3,684
0
2,586
2,258
0
7,274
W
Mercury
XxNPRxX
Mercury
14,075
10,870
0
0
6,583
2,486
0
1,074
5,509
0
22,708
L
1,809
188
0
0
7,045
3,870
0
2,380
4,609
6,131
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,059
Gold Earned
39,567
171
Minions Killed
94
9
Camps Cleared
2
797,510
Distance Traveled
512,639
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
10,636
1,182
39
4
3
179,061
1
L
Tiamat
8,149
905
46
5
0
111,060
0
L
Hercules
8,558
951
23
3
2
129,979
1
W
Neith
9,343
1,038
29
3
2
132,977
1
W
Anubis
10,657
1,184
22
2
1
143,971
0
W
Zeus
10,302
1,145
63
7
1
144,352
0
L
Ares
7,416
824
3
0
0
121,564
1
L
Achilles
7,758
862
7
1
0
83,043
1
W
Mercury
10,121
1,125
18
2
2
197,149
0
L
Bacchus
7,686
854
15
2
0
66,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role