Player Matchup

Thoth
Thoth
Gold II
 
Thoth
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Fenrir
Fenrir
Masters
YebacPolakow
Fenrir
Masters
Level 59
God Stats
25W - 4L
2,003 SR
Queue Stats
93W - 30L
2,517 MMR
Party 2
Osiris
Osiris
Masters
ℓaиdяуикα
Osiris
Masters
Level 79
God Stats
41W - 6L
2,061 SR
Queue Stats
133W - 33L
2,323 MMR
Party 2
Team Averages
Diamond IV
Diamond IV
Average Tier
Level 99
1,855 SR
2,113 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 158
1,596 SR
2,017 MMR
Xing Tian
Xing Tian
Diamond II
ArianaGrannde
Xing Tian
Diamond II
Level 160
God Stats
2W - 2L
1,546 SR
Queue Stats
82W - 47L
2,180 MMR
Party 1
Chang'e
Chang'e
Gold I
Dimas1997
Chang'e
Gold I
Level 155
God Stats
29W - 35L
1,481 SR
Queue Stats
765W - 848L
1,692 MMR
Solo
Loki
Loki
Diamond II
HornyAnimeTrap
Loki
Diamond II
Level 158
God Stats
70W - 37L
1,762 SR
Queue Stats
82W - 47L
2,180 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
 
Thoth
12
2 / 1 / 5
7,568
757
8,475
3,937
1,100
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
12
5 / 0 / 4
8,557
856
6,324
8,324
5,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

11
2 / 1 / 6
8,169
817
7,005
7,836
5,366
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Bans
PersephoneYemojaAphroditeGilgameshGuan Yu

VS

Bans
Cu ChulainnChronosSolRaijinNox
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
ArianaGrannde
Xing Tian
10
0 / 2 / 1
6,944
694
2,366
11,349
8,789
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Chang'e
Dimas1997
Chang'e
9
0 / 3 / 0
6,784
678
2,686
6,971
2,087
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

10
2 / 4 / 0
7,100
710
7,369
8,201
2,865
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
3
9
Kills
2
2
Deaths
9
15
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Thoth
 
Thoth
2
1
5
4.5
L
Xing Tian
ArianaGrannde
Xing Tian
0
2
1
0.25
L
Chang'e
Dimas1997
Chang'e
0
3
0
0
L
2
4
0
0.5
W
Fenrir
5
0
4
7
W
2
1
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,804
Damage
12,421
20,097
Taken
26,521
11,653
Mitigated
13,741
8,187
Healing
6,685
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thoth
 
Thoth
8,475
287
0
809
3,937
1,100
44
491
3,446
37,328
0
L
Xing Tian
ArianaGrannde
Xing Tian
2,366
236
0
3,746
11,349
8,789
0
5,135
6,214
16,712
0
L
Chang'e
Dimas1997
Chang'e
2,686
156
1,672
1,142
6,971
2,087
0
2,432
4,539
17,505
0
L
7,369
1,719
0
125
8,201
2,865
0
908
7,293
0
24,933
W
Fenrir
6,324
1,847
0
3,592
8,324
5,187
0
2,541
5,783
0
15,644
W
7,005
2,048
378
3,408
7,836
5,366
923
2,020
5,816
0
23,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,294
Gold Earned
20,828
112
Minions Killed
101
0
Camps Cleared
0
644,503
Distance Traveled
615,717
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thoth
7,568
757
62
6
0
207,579
1
L
Xing Tian
6,944
694
32
3
0
213,096
1
L
Chang'e
6,784
678
34
3
0
199,127
2
L
Loki
7,100
710
35
4
0
203,494
1
W
Fenrir
8,557
856
20
2
0
233,758
1
W
Osiris
8,169
817
30
3
0
203,166
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role